update parsing ambient
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@@ -91,7 +91,7 @@ camPos miniRT.h /^ t_vec3 camPos;$/;" m struct:s_camera typeref:typename:t_vec3
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camPos raytracer_formatted.c /^t_vec3 camPos = {0.0f, 0.0f, 0.0f};$/;" v typeref:typename:t_vec3
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center miniRT.h /^ t_vec3 center;$/;" m struct:s_cylinder typeref:typename:t_vec3
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center miniRT.h /^ t_vec3 center;$/;" m struct:s_sphere typeref:typename:t_vec3
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check_if_max check.c /^inline void check_if_max(t_scene scene, const int lower_than)$/;" f typeref:typename:void
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check_if_max check.c /^inline void check_if_max(t_scene scene, const int to_test, const int max)$/;" f typeref:typename:void
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check_tokens check.c /^inline int check_tokens(char **tokens, int expected)$/;" f typeref:typename:int
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color miniRT.h /^ t_vec3 color;$/;" m struct:s_cylinder typeref:typename:t_vec3
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color miniRT.h /^ t_vec3 color;$/;" m struct:s_light typeref:typename:t_vec3
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@@ -102,6 +102,7 @@ cylinders miniRT.h /^ t_cylinder cylinders[MAX_CYLINDERS];$/;" m struct:s_scene
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dir miniRT.h /^ t_vec3 dir;$/;" m struct:s_ray typeref:typename:t_vec3
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fov miniRT.h /^ float fov;$/;" m struct:s_camera typeref:typename:float
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fov raytracer_formatted.c /^float fov = 90.0f;$/;" v typeref:typename:float
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get_tokens_secure parsing_utils.c /^inline char **get_tokens_secure(t_scene scene, const int numObject, const int numObjectMax, cons/;" f typeref:typename:char **
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height miniRT.h /^ float height;$/;" m struct:s_cylinder typeref:typename:float
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intersectCylinder raytracer_formatted.c /^float intersectCylinder(Ray ray, Cylinder cy, t_vec3 *hitNormal)$/;" f typeref:typename:float
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intersectPlane raytracer_formatted.c /^float intersectPlane(Ray ray, Plane p, t_vec3 *hitNormal)$/;" f typeref:typename:float
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@@ -119,7 +120,9 @@ numLights miniRT.h /^ int numLights;$/;" m struct:s_scene typeref:typename:int
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numPlanes miniRT.h /^ int numPlanes;$/;" m struct:s_scene typeref:typename:int
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numSpheres miniRT.h /^ int numSpheres;$/;" m struct:s_scene typeref:typename:int
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origin miniRT.h /^ t_vec3 origin;$/;" m struct:s_ray typeref:typename:t_vec3
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parse_color parsing_color.c /^t_color parse_color(const char *token, t_scene scene)$/;" f typeref:typename:t_color
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parsing_ambiant parsing_ambiant.c /^t_scene parsing_ambiant(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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parsing_camera parsing_camera.c /^t_scene parsing_camera(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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parsing_line config.c /^static inline t_scene parsing_line(const char *line, t_scene scene)$/;" f typeref:typename:t_scene file:
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pitch miniRT.h /^ float pitch; \/\/ vue de haut en bas en radians$/;" m struct:s_camera typeref:typename:float
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pitch raytracer_formatted.c /^float pitch = 0.0f; \/\/ vue de haut en bas en radians$/;" v typeref:typename:float
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