update parsing ambient

This commit is contained in:
H3XploR
2025-02-14 20:53:18 +01:00
parent 1ecb24da74
commit 7cd536501d
7 changed files with 82 additions and 19 deletions
+3 -3
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@@ -6,7 +6,7 @@
/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */ /* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/14 18:28:42 by yantoine #+# #+# */ /* Created: 2025/02/14 18:28:42 by yantoine #+# #+# */
/* Updated: 2025/02/14 18:51:17 by yantoine ### ########.fr */ /* Updated: 2025/02/14 20:15:29 by yantoine ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -17,9 +17,9 @@ inline int check_tokens(char **tokens, int expected)
return (tokens && ft_arraylen(tokens) == expected); return (tokens && ft_arraylen(tokens) == expected);
} }
inline void check_if_max(t_scene scene, const int lower_than) inline void check_if_max(t_scene scene, const int to_test, const int max)
{ {
if (scene.numAmbient >= lower_than) if (to_test >= max)
{ {
printf("error:\n"); printf("error:\n");
close(scene.fd_if_exit); close(scene.fd_if_exit);
+7 -3
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@@ -6,7 +6,7 @@
/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */ /* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/13 20:02:36 by yantoine #+# #+# */ /* Created: 2025/02/13 20:02:36 by yantoine #+# #+# */
/* Updated: 2025/02/14 18:49:30 by yantoine ### ########.fr */ /* Updated: 2025/02/14 20:45:21 by yantoine ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -126,8 +126,12 @@ t_scene parsing_light(const char *line, t_scene scene);
t_scene parsing_sphere(const char *line, t_scene scene); t_scene parsing_sphere(const char *line, t_scene scene);
t_scene parsing_plane(const char *line, t_scene scene); t_scene parsing_plane(const char *line, t_scene scene);
t_scene parsing_cylindre(const char *line, t_scene scene); t_scene parsing_cylindre(const char *line, t_scene scene);
t_color parse_color(const char *token, t_scene scene);
// Parsing utils
inline char **get_tokens_secure(t_scene scene, const int numObject, const int numObjectMax, const int supposed_nb_token);
// Check // Check
inline int check_tokens(char **tokens, int expected) inline int check_tokens(char **tokens, const int to_test, int expected);
inline void check_if_max(t_scene scene, const int lower_than); inline void check_if_max(t_scene scene, const int to_test, const int max);
#endif #endif
+3 -12
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@@ -6,7 +6,7 @@
/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */ /* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */ /* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/14 18:04:39 by yantoine #+# #+# */ /* Created: 2025/02/14 18:04:39 by yantoine #+# #+# */
/* Updated: 2025/02/14 18:56:00 by yantoine ### ########.fr */ /* Updated: 2025/02/14 20:52:08 by yantoine ### ########.fr */
/* */ /* */
/* ************************************************************************** */ /* ************************************************************************** */
@@ -15,19 +15,10 @@
t_scene parsing_ambiant(const char *line, t_scene scene) t_scene parsing_ambiant(const char *line, t_scene scene)
{ {
const int result_if_max = check_if_max(scene, MAX_AMBIENT); const char **tokens = get_tokens_secure(scene, scene.numAmbient, MAX_AMBIENT, 3);
const char **tokens = ft_split(line, ' ');
const int result_check_tokens = check_tokens(tokens, 3);
if (!result_check_tokens)
{
ft_free_array(tokens);
ft_putendl_fd("error", 2);
close(scene.fd);
exit(1);
}
scene.ambient.ambient_ratio = ft_atof(tokens[1]); scene.ambient.ambient_ratio = ft_atof(tokens[1]);
scene.ambient.ambient_color = parse_color(tokens[2], scene); scene.ambient.ambient_color = parse_color(tokens[2], scene);
ft_free_array(tokens); ft_free_array(tokens);
scene.numAmbient++;
return (scene); return (scene);
} }
+17
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@@ -0,0 +1,17 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* parsing_camera.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/14 20:02:29 by yantoine #+# #+# */
/* Updated: 2025/02/14 20:03:25 by yantoine ### ########.fr */
/* */
/* ************************************************************************** */
#include "miniRT.h"
t_scene parsing_camera(const char *line, t_scene scene)
{
}
+17
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@@ -0,0 +1,17 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* parsing_color.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/14 20:05:49 by yantoine #+# #+# */
/* Updated: 2025/02/14 20:25:45 by yantoine ### ########.fr */
/* */
/* ************************************************************************** */
#include "miniRT.h"
t_color parse_color(const char *token, t_scene scene)
{
}
+31
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@@ -0,0 +1,31 @@
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* parsing_utils.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/14 20:23:21 by yantoine #+# #+# */
/* Updated: 2025/02/14 20:48:49 by yantoine ### ########.fr */
/* */
/* ************************************************************************** */
#include "miniRT.h"
inline char **get_tokens_secure(t_scene scene, const int numObject, const int numObjectMax, const int supposed_nb_token)
{
const int result_if_max = check_if_max(scene, numObject, numObjectMax);
const char **tokens = ft_split(scene.line_if_exit, ' ');
const int result_check_tokens = check_tokens(tokens, supposed_nb_token);
if (!result_check_tokens)
{
ft_free_array(tokens);
ft_putendl_fd("error", 2);
free(scene.line_if_exit);
close(scene.fd);
exit(1);
}
return (tokens);
}
+4 -1
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@@ -91,7 +91,7 @@ camPos miniRT.h /^ t_vec3 camPos;$/;" m struct:s_camera typeref:typename:t_vec3
camPos raytracer_formatted.c /^t_vec3 camPos = {0.0f, 0.0f, 0.0f};$/;" v typeref:typename:t_vec3 camPos raytracer_formatted.c /^t_vec3 camPos = {0.0f, 0.0f, 0.0f};$/;" v typeref:typename:t_vec3
center miniRT.h /^ t_vec3 center;$/;" m struct:s_cylinder typeref:typename:t_vec3 center miniRT.h /^ t_vec3 center;$/;" m struct:s_cylinder typeref:typename:t_vec3
center miniRT.h /^ t_vec3 center;$/;" m struct:s_sphere typeref:typename:t_vec3 center miniRT.h /^ t_vec3 center;$/;" m struct:s_sphere typeref:typename:t_vec3
check_if_max check.c /^inline void check_if_max(t_scene scene, const int lower_than)$/;" f typeref:typename:void check_if_max check.c /^inline void check_if_max(t_scene scene, const int to_test, const int max)$/;" f typeref:typename:void
check_tokens check.c /^inline int check_tokens(char **tokens, int expected)$/;" f typeref:typename:int check_tokens check.c /^inline int check_tokens(char **tokens, int expected)$/;" f typeref:typename:int
color miniRT.h /^ t_vec3 color;$/;" m struct:s_cylinder typeref:typename:t_vec3 color miniRT.h /^ t_vec3 color;$/;" m struct:s_cylinder typeref:typename:t_vec3
color miniRT.h /^ t_vec3 color;$/;" m struct:s_light typeref:typename:t_vec3 color miniRT.h /^ t_vec3 color;$/;" m struct:s_light typeref:typename:t_vec3
@@ -102,6 +102,7 @@ cylinders miniRT.h /^ t_cylinder cylinders[MAX_CYLINDERS];$/;" m struct:s_scene
dir miniRT.h /^ t_vec3 dir;$/;" m struct:s_ray typeref:typename:t_vec3 dir miniRT.h /^ t_vec3 dir;$/;" m struct:s_ray typeref:typename:t_vec3
fov miniRT.h /^ float fov;$/;" m struct:s_camera typeref:typename:float fov miniRT.h /^ float fov;$/;" m struct:s_camera typeref:typename:float
fov raytracer_formatted.c /^float fov = 90.0f;$/;" v typeref:typename:float fov raytracer_formatted.c /^float fov = 90.0f;$/;" v typeref:typename:float
get_tokens_secure parsing_utils.c /^inline char **get_tokens_secure(t_scene scene, const int numObject, const int numObjectMax, cons/;" f typeref:typename:char **
height miniRT.h /^ float height;$/;" m struct:s_cylinder typeref:typename:float height miniRT.h /^ float height;$/;" m struct:s_cylinder typeref:typename:float
intersectCylinder raytracer_formatted.c /^float intersectCylinder(Ray ray, Cylinder cy, t_vec3 *hitNormal)$/;" f typeref:typename:float intersectCylinder raytracer_formatted.c /^float intersectCylinder(Ray ray, Cylinder cy, t_vec3 *hitNormal)$/;" f typeref:typename:float
intersectPlane raytracer_formatted.c /^float intersectPlane(Ray ray, Plane p, t_vec3 *hitNormal)$/;" f typeref:typename:float intersectPlane raytracer_formatted.c /^float intersectPlane(Ray ray, Plane p, t_vec3 *hitNormal)$/;" f typeref:typename:float
@@ -119,7 +120,9 @@ numLights miniRT.h /^ int numLights;$/;" m struct:s_scene typeref:typename:int
numPlanes miniRT.h /^ int numPlanes;$/;" m struct:s_scene typeref:typename:int numPlanes miniRT.h /^ int numPlanes;$/;" m struct:s_scene typeref:typename:int
numSpheres miniRT.h /^ int numSpheres;$/;" m struct:s_scene typeref:typename:int numSpheres miniRT.h /^ int numSpheres;$/;" m struct:s_scene typeref:typename:int
origin miniRT.h /^ t_vec3 origin;$/;" m struct:s_ray typeref:typename:t_vec3 origin miniRT.h /^ t_vec3 origin;$/;" m struct:s_ray typeref:typename:t_vec3
parse_color parsing_color.c /^t_color parse_color(const char *token, t_scene scene)$/;" f typeref:typename:t_color
parsing_ambiant parsing_ambiant.c /^t_scene parsing_ambiant(const char *line, t_scene scene)$/;" f typeref:typename:t_scene parsing_ambiant parsing_ambiant.c /^t_scene parsing_ambiant(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
parsing_camera parsing_camera.c /^t_scene parsing_camera(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
parsing_line config.c /^static inline t_scene parsing_line(const char *line, t_scene scene)$/;" f typeref:typename:t_scene file: parsing_line config.c /^static inline t_scene parsing_line(const char *line, t_scene scene)$/;" f typeref:typename:t_scene file:
pitch miniRT.h /^ float pitch; \/\/ vue de haut en bas en radians$/;" m struct:s_camera typeref:typename:float pitch miniRT.h /^ float pitch; \/\/ vue de haut en bas en radians$/;" m struct:s_camera typeref:typename:float
pitch raytracer_formatted.c /^float pitch = 0.0f; \/\/ vue de haut en bas en radians$/;" v typeref:typename:float pitch raytracer_formatted.c /^float pitch = 0.0f; \/\/ vue de haut en bas en radians$/;" v typeref:typename:float