update norme

This commit is contained in:
H3XploR
2025-02-18 17:48:52 +01:00
parent 6e963545c9
commit 8c683956ee
9 changed files with 64 additions and 142 deletions
+5 -5
View File
@@ -291,11 +291,11 @@ camera miniRT.h /^ t_camera camera;$/;" m struct:s_scene typeref:typename:t_came
center miniRT.h /^ t_vec3 center;$/;" m struct:s_cylinder typeref:typename:t_vec3
center miniRT.h /^ t_vec3 center;$/;" m struct:s_sphere typeref:typename:t_vec3
check minilibx-linux/Makefile.mk /^check: all$/;" t
checkShadowCylinder shadows.c /^static bool checkShadowCylinder(const t_ray shadowRay, float maxT,$/;" f typeref:typename:bool file:
checkShadowPlane shadows.c /^static bool checkShadowPlane(const t_ray shadowRay, float maxT, float epsilon,$/;" f typeref:typename:bool file:
checkShadowSphere shadows.c /^static bool checkShadowSphere(const t_ray shadowRay, float maxT, float epsilon,$/;" f typeref:typename:bool file:
check_if_max check.c /^void check_if_max(t_scene scene, const int to_test, const int max)$/;" f typeref:typename:void
check_sign ft_atof.c /^inline static char *check_sign(char *str, int *sign)$/;" f typeref:typename:char * file:
check_shadow_cylinder shadows.c /^static bool check_shadow_cylinder(const t_ray shadow_ray, \\$/;" f typeref:typename:bool file:
check_shadow_plane shadows.c /^static bool check_shadow_plane(const t_ray shadow_ray, \\$/;" f typeref:typename:bool file:
check_shadow_sphere shadows.c /^static bool check_shadow_sphere(const t_ray shadow_ray, \\$/;" f typeref:typename:bool file:
check_sign ft_atof.c /^inline static char *check_sign(char *str, int *sign)$/;" f typeref:typename:char * file:
check_tokens check.c /^int check_tokens(char **tokens, int expected)$/;" f typeref:typename:int
clean libft/Makefile /^clean:$/;" t
clean makefile /^clean:$/;" t
@@ -438,7 +438,7 @@ intersectCylinder parsing_cylinder_utils.c /^float intersectCylinder(t_ray ray,
intersectObjects trace.c /^bool intersectObjects(t_ray ray, float *tMin, t_vec3 *hitNormal,$/;" f typeref:typename:bool
intersectPlane parsing_plane.c /^float intersectPlane(t_ray ray, t_plane p, t_vec3 *hitNormal)$/;" f typeref:typename:float
intersectSphere parsing_sphere.c /^float intersectSphere(t_ray ray, t_sphere s, t_vec3 *hitNormal)$/;" f typeref:typename:float
isInShadow shadows.c /^bool isInShadow(t_vec3 hitPoint, t_vec3 lightPos, t_scene scene)$/;" f typeref:typename:bool
is_in_shadow shadows.c /^bool is_in_shadow(t_vec3 hitPoint, t_vec3 lightPos, t_scene scene)$/;" f typeref:typename:bool
key_a miniRT.h /^ int key_a;$/;" m struct:s_app typeref:typename:int
key_d miniRT.h /^ int key_d;$/;" m struct:s_app typeref:typename:int
key_down miniRT.h /^ int key_down;$/;" m struct:s_app typeref:typename:int