ajout de fichier de config
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@@ -6,7 +6,7 @@
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# By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ #
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# +#+#+#+#+#+ +#+ #
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# Created: 2025/02/13 19:27:37 by yantoine #+# #+# #
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# Updated: 2025/02/17 23:33:44 by yantoine ### ########.fr #
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# Updated: 2025/02/17 23:45:52 by yantoine ### ########.fr #
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# #
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# **************************************************************************** #
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@@ -14,7 +14,7 @@
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A 0 255,255,255
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# Camera : position à (0,0,20) et orientée vers (0,0,-1) avec un FOV de 70°
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C 10,0,-30 0,0,1 70
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C 0,0,0 0,0,1 70
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# Light : source lumineuse forte placée au-dessus de la scène
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L 11,40,-30 1 255,255,255
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@@ -6,7 +6,7 @@
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/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/13 20:02:36 by yantoine #+# #+# */
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/* Updated: 2025/02/17 23:35:34 by yantoine ### ########.fr */
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/* Updated: 2025/02/17 23:42:16 by yantoine ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -94,6 +94,8 @@ typedef struct s_camera
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t_vec3 camDir;
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t_vec3 right;
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t_vec3 up;
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float rot_speed;
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float move_speed;
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float fov;
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float yaw;// vue de gauche a droite
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float pitch; // vue de haut en bas en radians
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@@ -0,0 +1,27 @@
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# **************************************************************************** #
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# #
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# ::: :::::::: #
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# one_sphere_plane.rt :+: :+: :+: #
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# +:+ +:+ +:+ #
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# By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ #
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# +#+#+#+#+#+ +#+ #
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# Created: 2025/02/13 19:27:37 by yantoine #+# #+# #
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# Updated: 2025/02/17 23:48:57 by yantoine ### ########.fr #
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# #
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# **************************************************************************** #
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# Ambient lighting (ratio et couleur)
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A 0 255,255,255
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# Camera : position à (0,0,20) et orientée vers (0,0,-1) avec un FOV de 70°
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C 0,0,0 0,0,0 70
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# Light : source lumineuse forte placée au-dessus de la scène
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L 11,40,50 1 255,255,255
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sp 0,0,-20 10 0,0,100
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# Plane : un plan vert servant de sol, passant par (0,-5,0) et avec une normale vers le haut
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pl 0,-5,0 0,1,0 100,55,0
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@@ -0,0 +1,27 @@
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# **************************************************************************** #
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# #
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# ::: :::::::: #
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# one_sphere_plane.rt :+: :+: :+: #
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# +:+ +:+ +:+ #
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# By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ #
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# +#+#+#+#+#+ +#+ #
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# Created: 2025/02/13 19:27:37 by yantoine #+# #+# #
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# Updated: 2025/02/17 23:48:13 by yantoine ### ########.fr #
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# #
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# **************************************************************************** #
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# Ambient lighting (ratio et couleur)
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A 0 255,255,255
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# Camera : position à (0,0,20) et orientée vers (0,0,-1) avec un FOV de 70°
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C 0,0,0 0,0,0 70
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# Light : source lumineuse forte placée au-dessus de la scène
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L 11,40,-30 1 255,255,255
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sp 0,0,-20 10 0,0,100
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# Plane : un plan vert servant de sol, passant par (0,-5,0) et avec une normale vers le haut
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pl 0,-5,0 0,1,0 100,55,0
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@@ -550,6 +550,7 @@ mouse_sens miniRT.h /^ float mouse_sens;$/;" m struct:s_app typeref:typename:flo
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mouse_win1 minilibx-linux/test/main.c /^int mouse_win1(int button,int x,int y, void *p)$/;" f typeref:typename:int
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mouse_win2 minilibx-linux/test/main.c /^int mouse_win2(int button,int x,int y, void *p)$/;" f typeref:typename:int
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mouse_win3 minilibx-linux/test/main.c /^int mouse_win3(int x,int y, void *p)$/;" f typeref:typename:int
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move_speed miniRT.h /^ float move_speed;$/;" m struct:s_camera typeref:typename:float
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n miniRT.h /^ t_vec3 n;$/;" m struct:s_calc typeref:typename:t_vec3
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name minilibx-linux/mlx_int.h /^ char *name;$/;" m struct:s_col_name typeref:typename:char *
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name minilibx-linux/mlx_int.h /^ int name;$/;" m struct:s_xpm_col typeref:typename:int
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@@ -617,6 +618,7 @@ render_pixel render.c /^static void render_pixel(t_app *app, int x, int y)$/;" f
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render_scene render.c /^void render_scene(t_app *app)$/;" f typeref:typename:void
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right miniRT.h /^ t_vec3 right;$/;" m struct:s_camera typeref:typename:t_vec3
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root minilibx-linux/mlx_int.h /^ Window root;$/;" m struct:s_xvar typeref:typename:Window
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rot_speed miniRT.h /^ float rot_speed;$/;" m struct:s_camera typeref:typename:float
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s_ambient miniRT.h /^typedef struct s_ambient$/;" s
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s_app miniRT.h /^typedef struct s_app$/;" s
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s_calc miniRT.h /^typedef struct s_calc$/;" s
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