update norme

This commit is contained in:
H3XploR
2025-02-19 17:02:54 +01:00
parent d32c5bd01c
commit cc014a14d0
9 changed files with 89 additions and 88 deletions
+6 -6
View File
@@ -6,7 +6,7 @@
/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/17 18:54:45 by yantoine #+# #+# */
/* Updated: 2025/02/18 20:43:49 by yantoine ### ########.fr */
/* Updated: 2025/02/19 16:59:10 by yantoine ### ########.fr */
/* */
/* ************************************************************************** */
@@ -29,9 +29,9 @@ int init_intersection(t_ray ray, t_cylinder cy, t_calc *calc)
calc->disc = calc->b * calc->b - 4 * calc->a * calc->c;
if (calc->disc < 0)
return (-1);
calc->sqrtDisc = sqrtf(calc->disc);
calc->t0 = (-calc->b - calc->sqrtDisc) / (2 * calc->a);
calc->t1 = (-calc->b + calc->sqrtDisc) / (2 * calc->a);
calc->sqrt_disc = sqrtf(calc->disc);
calc->t0 = (-calc->b - calc->sqrt_disc) / (2 * calc->a);
calc->t1 = (-calc->b + calc->sqrt_disc) / (2 * calc->a);
return (0);
}
@@ -109,8 +109,8 @@ float select_final_intersection(t_calc *calc)
void compute_hit_normal(t_ray ray, t_cylinder cy, t_calc *calc,
t_vec3 *hitNormal)
{
calc->hitPoint = vec3_add(ray.origin, vec3_scale(calc->d, calc->t_final));
calc->cp = vec3_sub(calc->hitPoint, cy.center);
calc->hit_point = vec3_add(ray.origin, vec3_scale(calc->d, calc->t_final));
calc->cp = vec3_sub(calc->hit_point, cy.center);
calc->proj = vec3_dot(calc->cp, calc->v);
if (fabs(calc->proj) < cy.height / 2.0f - 1e-3f)
{