update norme

This commit is contained in:
H3XploR
2025-02-19 17:02:54 +01:00
parent d32c5bd01c
commit cc014a14d0
9 changed files with 89 additions and 88 deletions
+6 -6
View File
@@ -6,7 +6,7 @@
/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/15 19:46:16 by yantoine #+# #+# */
/* Updated: 2025/02/19 16:50:19 by yantoine ### ########.fr */
/* Updated: 2025/02/19 16:59:34 by yantoine ### ########.fr */
/* */
/* ************************************************************************** */
@@ -37,16 +37,16 @@ float intersect_sphere(t_ray ray, t_sphere s, t_vec3 *hitNormal)
calc.disc = calc.b * calc.b - 4 * calc.a * calc.c;
if (calc.disc < 0)
return (-1);
calc.sqrtDisc = sqrtf(calc.disc);
calc.t0 = (-calc.b - calc.sqrtDisc) / (2 * calc.a);
calc.t1 = (-calc.b + calc.sqrtDisc) / (2 * calc.a);
calc.sqrt_disc = sqrtf(calc.disc);
calc.t0 = (-calc.b - calc.sqrt_disc) / (2 * calc.a);
calc.t1 = (-calc.b + calc.sqrt_disc) / (2 * calc.a);
if (calc.t0 > 1e-3f)
calc.t = calc.t0;
else
calc.t = calc.t1;
if (calc.t < 1e-3f)
return (-1);
calc.hitPoint = vec3_add(ray.origin, vec3_scale(ray.dir, calc.t));
*hitNormal = vec3_normalize(vec3_sub(calc.hitPoint, s.center));
calc.hit_point = vec3_add(ray.origin, vec3_scale(ray.dir, calc.t));
*hitNormal = vec3_normalize(vec3_sub(calc.hit_point, s.center));
return (calc.t);
}