pudate miniRT.h nomr
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@@ -284,8 +284,8 @@ bpp3 minilibx-linux/test/main.c /^int bpp3;$/;" v typeref:typename:int
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bpp4 minilibx-linux/test/main.c /^int bpp4;$/;" v typeref:typename:int
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brightness miniRT.h /^ float brightness;$/;" m struct:s_light typeref:typename:float
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c miniRT.h /^ float c;$/;" m struct:s_calc typeref:typename:float
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calc_light_contribution trace.c /^static t_vec3 calc_light_contribution(t_hit_info hit, t_light light, t_camera camera, t_scene sc/;" f typeref:typename:t_vec3 file:
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calc_lighting trace.c /^t_vec3 calc_lighting(t_vec3 hit_point, t_vec3 hit_normal, t_vec3 obj_color, t_scene scene)$/;" f typeref:typename:t_vec3
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calc_light_contribution trace.c /^static t_vec3 calc_light_contribution(t_hit_info hit, t_light light,$/;" f typeref:typename:t_vec3 file:
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calc_lighting trace.c /^t_vec3 calc_lighting(t_vec3 hit_point, t_vec3 hit_normal, t_vec3 obj_color,$/;" f typeref:typename:t_vec3
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camDir miniRT.h /^ t_vec3 camDir;$/;" m struct:s_camera typeref:typename:t_vec3
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camPos miniRT.h /^ t_vec3 camPos;$/;" m struct:s_camera typeref:typename:t_vec3
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camera miniRT.h /^ t_camera camera;$/;" m struct:s_scene typeref:typename:t_camera
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@@ -298,7 +298,7 @@ check_shadow_plane shadows.c /^static bool check_shadow_plane(const t_ray shadow
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check_shadow_sphere shadows.c /^static bool check_shadow_sphere(const t_ray shadow_ray, float max_t,$/;" f typeref:typename:bool file:
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check_sign ft_atof.c /^inline static char *check_sign(char *str, int *sign)$/;" f typeref:typename:char * file:
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check_tokens check.c /^int check_tokens(char **tokens, int expected)$/;" f typeref:typename:int
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clamp_color trace.c /^static t_vec3 clamp_color(t_vec3 color)$/;" f typeref:typename:t_vec3 file:
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clamp_color trace.c /^static t_vec3 clamp_color(t_vec3 color)$/;" f typeref:typename:t_vec3 file:
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clean libft/Makefile /^clean:$/;" t
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clean makefile /^clean:$/;" t
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clean minilibx-linux/Makefile /^clean :$/;" t
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@@ -572,12 +572,12 @@ next minilibx-linux/mlx_int.h /^ struct s_win_list *next;$/;" m struct:s_win_lis
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normal miniRT.h /^ t_vec3 normal;$/;" m struct:s_plane typeref:typename:t_vec3
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normal miniRT.h /^ t_vec3 normal;$/;" m struct:s_hit typeref:typename:t_vec3
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normal miniRT.h /^ t_vec3 normal;$/;" m struct:s_hit_info typeref:typename:t_vec3
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numAmbient miniRT.h /^ int numAmbient;$/;" m struct:s_scene typeref:typename:int
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numCamera miniRT.h /^ int numCamera;$/;" m struct:s_scene typeref:typename:int
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numCylinders miniRT.h /^ int numCylinders;$/;" m struct:s_scene typeref:typename:int
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numLights miniRT.h /^ int numLights;$/;" m struct:s_scene typeref:typename:int
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numPlanes miniRT.h /^ int numPlanes;$/;" m struct:s_scene typeref:typename:int
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numSpheres miniRT.h /^ int numSpheres;$/;" m struct:s_scene typeref:typename:int
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num_ambient miniRT.h /^ int num_ambient;$/;" m struct:s_scene typeref:typename:int
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num_camera miniRT.h /^ int num_camera;$/;" m struct:s_scene typeref:typename:int
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num_cylinders miniRT.h /^ int num_cylinders;$/;" m struct:s_scene typeref:typename:int
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num_lights miniRT.h /^ int num_lights;$/;" m struct:s_scene typeref:typename:int
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num_planes miniRT.h /^ int num_planes;$/;" m struct:s_scene typeref:typename:int
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num_spheres miniRT.h /^ int num_spheres;$/;" m struct:s_scene typeref:typename:int
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oc miniRT.h /^ t_vec3 oc;$/;" m struct:s_calc typeref:typename:t_vec3
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oc_dot_v miniRT.h /^ float oc_dot_v;$/;" m struct:s_calc typeref:typename:float
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oc_perp miniRT.h /^ t_vec3 oc_perp;$/;" m struct:s_calc typeref:typename:t_vec3
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