update format
This commit is contained in:
@@ -35,14 +35,23 @@
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!_TAG_KIND_DESCRIPTION!C++ t,typedef /typedefs/
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!_TAG_KIND_DESCRIPTION!C++ u,union /union names/
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!_TAG_KIND_DESCRIPTION!C++ v,variable /variable definitions/
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!_TAG_KIND_DESCRIPTION!Markdown S,subsection /level 2 sections/
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!_TAG_KIND_DESCRIPTION!Markdown T,l4subsection /level 4 sections/
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!_TAG_KIND_DESCRIPTION!Markdown c,chapter /chapters/
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!_TAG_KIND_DESCRIPTION!Markdown h,hashtag /hashtags/
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!_TAG_KIND_DESCRIPTION!Markdown n,footnote /footnotes/
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!_TAG_KIND_DESCRIPTION!Markdown s,section /sections/
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!_TAG_KIND_DESCRIPTION!Markdown t,subsubsection /level 3 sections/
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!_TAG_KIND_DESCRIPTION!Markdown u,l5subsection /level 5 sections/
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!_TAG_OUTPUT_EXCMD mixed /number, pattern, mixed, or combineV2/
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!_TAG_OUTPUT_FILESEP slash /slash or backslash/
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!_TAG_OUTPUT_MODE u-ctags /u-ctags or e-ctags/
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!_TAG_OUTPUT_VERSION 0.0 /current.age/
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!_TAG_PARSER_VERSION!C 1.1 /current.age/
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!_TAG_PARSER_VERSION!C++ 1.1 /current.age/
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!_TAG_PARSER_VERSION!Markdown 1.1 /current.age/
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!_TAG_PATTERN_LENGTH_LIMIT 96 /0 for no limit/
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!_TAG_PROC_CWD /home/null/Documents/final/new_better_ray/ //
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!_TAG_PROC_CWD /home/null/Documents/better_ray_tracer/ //
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!_TAG_PROGRAM_AUTHOR Universal Ctags Team //
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!_TAG_PROGRAM_NAME Universal Ctags /Derived from Exuberant Ctags/
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!_TAG_PROGRAM_URL https://ctags.io/ /official site/
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@@ -69,53 +78,66 @@ MINIRT_H miniRT.h /^# define MINIRT_H$/;" d
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WIDTH miniRT.h /^# define WIDTH /;" d
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ambient_color raytracer_formatted.c /^t_vec3 ambient_color = {0.1f, 0.1f, 0.1f};$/;" v typeref:typename:t_vec3
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ambient_ratio raytracer_formatted.c /^float ambient_ratio = 0.1f;$/;" v typeref:typename:float
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axis miniRT.h /^ t_vec3 axis;\/\/ Axe normalisé$/;" m struct:s_vec3 typeref:typename:t_vec3
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brightness miniRT.h /^ float brightness;$/;" m struct:s_vec3 typeref:typename:float
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axis miniRT.h /^ t_vec3 axis; \/\/ Axe normalisé$/;" m struct:s_cylinder typeref:typename:t_vec3
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better_ray_tracer README.md /^# better_ray_tracer/;" c
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brightness miniRT.h /^ float brightness;$/;" m struct:s_light typeref:typename:float
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camDir raytracer_formatted.c /^t_vec3 camDir = {0.0f, 0.0f, -1.0f};$/;" v typeref:typename:t_vec3
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camPos raytracer_formatted.c /^t_vec3 camPos = {0.0f, 0.0f, 0.0f};$/;" v typeref:typename:t_vec3
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center miniRT.h /^ t_vec3 center;$/;" m struct:s_vec3 typeref:typename:t_vec3
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color miniRT.h /^ t_vec3 color;$/;" m struct:s_vec3 typeref:typename:t_vec3
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cylinders raytracer_formatted.c /^Cylinder cylinders[MAX_CYLINDERS];$/;" v typeref:typename:Cylinder[]
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dir miniRT.h /^ t_vec3 dir;$/;" m struct:s_vec3 typeref:typename:t_vec3
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center miniRT.h /^ t_vec3 center;$/;" m struct:s_cylinder typeref:typename:t_vec3
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center miniRT.h /^ t_vec3 center;$/;" m struct:s_sphere typeref:typename:t_vec3
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color miniRT.h /^ t_vec3 color;$/;" m struct:s_cylinder typeref:typename:t_vec3
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color miniRT.h /^ t_vec3 color;$/;" m struct:s_light typeref:typename:t_vec3
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color miniRT.h /^ t_vec3 color;$/;" m struct:s_plane typeref:typename:t_vec3
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color miniRT.h /^ t_vec3 color;$/;" m struct:s_sphere typeref:typename:t_vec3
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create_scene scene.c /^t_scene create_scene(void)$/;" f typeref:typename:t_scene
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cylinders miniRT.h /^ t_cylinder cylinders[MAX_CYLINDERS];$/;" m struct:s_scene typeref:typename:t_cylinder[]
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dir miniRT.h /^ t_vec3 dir;$/;" m struct:s_ray typeref:typename:t_vec3
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fov raytracer_formatted.c /^float fov = 90.0f;$/;" v typeref:typename:float
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height miniRT.h /^ float height;$/;" m struct:s_vec3 typeref:typename:float
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height miniRT.h /^ float height;$/;" m struct:s_cylinder typeref:typename:float
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intersectCylinder raytracer_formatted.c /^float intersectCylinder(Ray ray, Cylinder cy, t_vec3 *hitNormal)$/;" f typeref:typename:float
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intersectPlane raytracer_formatted.c /^float intersectPlane(Ray ray, Plane p, t_vec3 *hitNormal)$/;" f typeref:typename:float
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intersectSphere raytracer_formatted.c /^float intersectSphere(Ray ray, Sphere s, t_vec3 *hitNormal)$/;" f typeref:typename:float
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isInShadow raytracer_formatted.c /^bool isInShadow(t_vec3 hitPoint, t_vec3 lightPos)$/;" f typeref:typename:bool
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lights raytracer_formatted.c /^Light lights[MAX_LIGHTS];$/;" v typeref:typename:Light[]
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lights miniRT.h /^ t_light lights[MAX_LIGHTS];$/;" m struct:s_scene typeref:typename:t_light[]
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load_config raytracer_formatted.c /^void load_config(const char *filename)$/;" f typeref:typename:void
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main raytracer_formatted.c /^int main(int argc, char *argv[])$/;" f typeref:typename:int
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normal miniRT.h /^ t_vec3 normal;$/;" m struct:s_vec3 typeref:typename:t_vec3
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numCylinders raytracer_formatted.c /^int numCylinders = 0;$/;" v typeref:typename:int
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numLights raytracer_formatted.c /^int numLights = 0;$/;" v typeref:typename:int
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numPlanes raytracer_formatted.c /^int numPlanes = 0;$/;" v typeref:typename:int
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numSpheres raytracer_formatted.c /^int numSpheres = 0;$/;" v typeref:typename:int
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origin miniRT.h /^ t_vec3 origin;$/;" m struct:s_vec3 typeref:typename:t_vec3
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normal miniRT.h /^ t_vec3 normal;$/;" m struct:s_plane typeref:typename:t_vec3
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numCylinders miniRT.h /^ int numCylinders;$/;" m struct:s_scene typeref:typename:int
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numLights miniRT.h /^ int numLights;$/;" m struct:s_scene typeref:typename:int
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numPlanes miniRT.h /^ int numPlanes;$/;" m struct:s_scene typeref:typename:int
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numSpheres miniRT.h /^ int numSpheres;$/;" m struct:s_scene typeref:typename:int
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origin miniRT.h /^ t_vec3 origin;$/;" m struct:s_ray typeref:typename:t_vec3
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pitch raytracer_formatted.c /^float yaw = 0.0f, pitch = 0.0f; \/\/ en radians$/;" v typeref:typename:float
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planes raytracer_formatted.c /^Plane planes[MAX_PLANES];$/;" v typeref:typename:Plane[]
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point miniRT.h /^ t_vec3 point;$/;" m struct:s_vec3 typeref:typename:t_vec3
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pos miniRT.h /^ t_vec3 pos;$/;" m struct:s_vec3 typeref:typename:t_vec3
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radius miniRT.h /^ float radius;$/;" m struct:s_vec3 typeref:typename:float
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radius miniRT.h /^ float radius;\/\/ Demi-diamètre$/;" m struct:s_vec3 typeref:typename:float
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planes miniRT.h /^ t_plane planes[MAX_PLANES];$/;" m struct:s_scene typeref:typename:t_plane[]
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point miniRT.h /^ t_vec3 point;$/;" m struct:s_plane typeref:typename:t_vec3
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pos miniRT.h /^ t_vec3 pos;$/;" m struct:s_light typeref:typename:t_vec3
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radius miniRT.h /^ float radius;$/;" m struct:s_sphere typeref:typename:float
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radius miniRT.h /^ float radius; \/\/ Demi-diamètre$/;" m struct:s_cylinder typeref:typename:float
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s_cylinder miniRT.h /^typedef struct s_cylinder$/;" s
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s_light miniRT.h /^typedef struct s_light$/;" s
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s_plane miniRT.h /^typedef struct s_plane$/;" s
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s_ray miniRT.h /^typedef struct s_ray$/;" s
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s_scene miniRT.h /^typedef struct s_scene$/;" s
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s_sphere miniRT.h /^typedef struct s_sphere$/;" s
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s_vec3 miniRT.h /^typedef struct s_vec3$/;" s
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spheres raytracer_formatted.c /^Sphere spheres[MAX_SPHERES];$/;" v typeref:typename:Sphere[]
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t_cylinder miniRT.h /^} t_cylinder;$/;" t typeref:struct:s_vec3
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t_light miniRT.h /^} t_light;$/;" t typeref:struct:s_vec3
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t_plane miniRT.h /^} t_plane;$/;" t typeref:struct:s_vec3
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t_ray miniRT.h /^} t_ray;$/;" t typeref:struct:s_vec3
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t_sphere miniRT.h /^} t_sphere;$/;" t typeref:struct:s_vec3
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t_vec3 miniRT.h /^} t_vec3;$/;" t typeref:struct:s_vec3
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spheres miniRT.h /^ t_sphere spheres[MAX_SPHERES];$/;" m struct:s_scene typeref:typename:t_sphere[]
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t_cylinder miniRT.h /^} t_cylinder;$/;" t typeref:struct:s_cylinder
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t_light miniRT.h /^} t_light;$/;" t typeref:struct:s_light
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t_plane miniRT.h /^} t_plane;$/;" t typeref:struct:s_plane
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t_ray miniRT.h /^} t_ray;$/;" t typeref:struct:s_ray
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t_scene miniRT.h /^} t_scene;$/;" t typeref:struct:s_scene
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t_sphere miniRT.h /^} t_sphere;$/;" t typeref:struct:s_sphere
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t_vec3 miniRT.h /^} t_vec3;$/;" t typeref:struct:s_vec3
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trace raytracer_formatted.c /^t_vec3 trace(Ray ray)$/;" f typeref:typename:t_vec3
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vec3_add calcul_de_vecteur.c /^t_vec3 vec3_add(t_vec3 a, t_vec3 b)$/;" f typeref:typename:t_vec3
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vec3_cross calcul_de_vecteur.c /^t_vec3 vec3_cross(t_vec3 a, t_vec3 b)$/;" f typeref:typename:t_vec3
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vec3_dot calcul_de_vecteur.c /^float vec3_dot(t_vec3 a, t_vec3 b)$/;" f typeref:typename:float
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vec3_length calcul_de_vecteur.c /^float vec3_length(t_vec3 a)$/;" f typeref:typename:float
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vec3_mul calcul_de_vecteur.c /^t_vec3 vec3_mul(t_vec3 a, t_vec3 b)$/;" f typeref:typename:t_vec3
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vec3_normalize calcul_de_vecteur.c /^t_vec3 vec3_normalize(t_vec3 a)$/;" f typeref:typename:t_vec3
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vec3_length calcul_de_vecteur2.c /^float vec3_length(t_vec3 a)$/;" f typeref:typename:float
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vec3_mul calcul_de_vecteur2.c /^t_vec3 vec3_mul(t_vec3 a, t_vec3 b)$/;" f typeref:typename:t_vec3
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vec3_normalize calcul_de_vecteur2.c /^t_vec3 vec3_normalize(t_vec3 a)$/;" f typeref:typename:t_vec3
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vec3_scale calcul_de_vecteur.c /^t_vec3 vec3_scale(t_vec3 a, float s)$/;" f typeref:typename:t_vec3
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vec3_sub calcul_de_vecteur.c /^t_vec3 vec3_sub(t_vec3 a, t_vec3 b)$/;" f typeref:typename:t_vec3
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x miniRT.h /^ float x;$/;" m struct:s_vec3 typeref:typename:float
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y miniRT.h /^ float y;$/;" m struct:s_vec3 typeref:typename:float
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x miniRT.h /^ float x;$/;" m struct:s_vec3 typeref:typename:float
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y miniRT.h /^ float y;$/;" m struct:s_vec3 typeref:typename:float
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yaw raytracer_formatted.c /^float yaw = 0.0f, pitch = 0.0f; \/\/ en radians$/;" v typeref:typename:float
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z miniRT.h /^ float z;$/;" m struct:s_vec3 typeref:typename:float
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z miniRT.h /^ float z;$/;" m struct:s_vec3 typeref:typename:float
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