checker erreur limite de config
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@@ -237,6 +237,7 @@ char **get_tokens_secure(t_scene scene, const int numObject,
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// Check
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int check_tokens(char **tokens, int expected);
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void check_if_max(t_scene scene, const int to_test, const int max);
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int isdigit_token(char **tokens);
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// Intersection
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float intersect_cylinder(t_ray ray, t_cylinder cy, t_vec3 *hitNormal);
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