/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* parsing_cylinder.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: yantoine +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2025/02/15 19:54:13 by yantoine #+# #+# */ /* Updated: 2025/02/19 16:53:04 by yantoine ### ########.fr */ /* */ /* ************************************************************************** */ #include "miniRT.h" t_scene parsing_cylindre(t_scene scene) { char **tokens; tokens = get_tokens_secure(scene, scene.num_cylinders, MAX_CYLINDERS, 6); scene.token_if_exit = tokens; scene.cylinders[scene.num_cylinders].center = \ parse_vector(tokens[1], scene); scene.cylinders[scene.num_cylinders].axis = \ parse_vector_normalize(tokens[2], scene); scene.cylinders[scene.num_cylinders].radius = ft_atof(tokens[3]); scene.cylinders[scene.num_cylinders].height = ft_atof(tokens[4]); scene.cylinders[scene.num_cylinders].color = parse_color(tokens[5], scene); ft_free_array(tokens); scene.num_cylinders++; return (scene); }