/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* parsing_light.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: yantoine +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2025/02/15 19:39:08 by yantoine #+# #+# */ /* Updated: 2025/02/17 21:29:55 by yantoine ### ########.fr */ /* */ /* ************************************************************************** */ #include "miniRT.h" t_scene parsing_light(t_scene scene) { char **tokens; tokens = get_tokens_secure(scene, scene.numLights, MAX_LIGHTS, 4); scene.token_if_exit = tokens; scene.lights[scene.numLights].pos = parse_vector(tokens[1], scene); scene.lights[scene.numLights].brightness = ft_atof(tokens[2]); scene.lights[scene.numLights].color = parse_color(tokens[3], scene); ft_free_array(tokens); scene.numLights++; return (scene); }