Files
RayTracer/parsing_cylinder_utils2.c
2025-02-18 20:46:32 +01:00

29 lines
1.3 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* parsing_cylinder_utils2.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/18 20:41:15 by yantoine #+# #+# */
/* Updated: 2025/02/18 20:41:16 by yantoine ### ########.fr */
/* */
/* ************************************************************************** */
#include "miniRT.h"
// Fonction principale d'intersection du cylindre
float intersect_cylinder(t_ray ray, t_cylinder cy, t_vec3 *hitNormal)
{
t_calc calc;
if (init_intersection(ray, cy, &calc) < 0)
return (-1);
compute_side_intersection(cy, &calc);
compute_cap_intersection(ray, cy, &calc);
if (select_final_intersection(&calc) < 0)
return (-1);
compute_hit_normal(ray, cy, &calc, hitNormal);
return (calc.t_final);
}