Files
RayTracer/tags
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2025-02-17 19:58:47 +01:00

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!_TAG_EXTRA_DESCRIPTION anonymous /Include tags for non-named objects like lambda/
!_TAG_EXTRA_DESCRIPTION fileScope /Include tags of file scope/
!_TAG_EXTRA_DESCRIPTION pseudo /Include pseudo tags/
!_TAG_EXTRA_DESCRIPTION subparser /Include tags generated by subparsers/
!_TAG_FIELD_DESCRIPTION epoch /the last modified time of the input file (only for F\/file kind tag)/
!_TAG_FIELD_DESCRIPTION file /File-restricted scoping/
!_TAG_FIELD_DESCRIPTION input /input file/
!_TAG_FIELD_DESCRIPTION name /tag name/
!_TAG_FIELD_DESCRIPTION pattern /pattern/
!_TAG_FIELD_DESCRIPTION typeref /Type and name of a variable or typedef/
!_TAG_FIELD_DESCRIPTION!C++ name /aliased names/
!_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/
!_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted, 2=foldcase/
!_TAG_KIND_DESCRIPTION!C d,macro /macro definitions/
!_TAG_KIND_DESCRIPTION!C e,enumerator /enumerators (values inside an enumeration)/
!_TAG_KIND_DESCRIPTION!C f,function /function definitions/
!_TAG_KIND_DESCRIPTION!C g,enum /enumeration names/
!_TAG_KIND_DESCRIPTION!C h,header /included header files/
!_TAG_KIND_DESCRIPTION!C m,member /struct, and union members/
!_TAG_KIND_DESCRIPTION!C s,struct /structure names/
!_TAG_KIND_DESCRIPTION!C t,typedef /typedefs/
!_TAG_KIND_DESCRIPTION!C u,union /union names/
!_TAG_KIND_DESCRIPTION!C v,variable /variable definitions/
!_TAG_KIND_DESCRIPTION!C++ M,module /modules/
!_TAG_KIND_DESCRIPTION!C++ P,partition /partitions/
!_TAG_KIND_DESCRIPTION!C++ c,class /classes/
!_TAG_KIND_DESCRIPTION!C++ d,macro /macro definitions/
!_TAG_KIND_DESCRIPTION!C++ e,enumerator /enumerators (values inside an enumeration)/
!_TAG_KIND_DESCRIPTION!C++ f,function /function definitions/
!_TAG_KIND_DESCRIPTION!C++ g,enum /enumeration names/
!_TAG_KIND_DESCRIPTION!C++ h,header /included header files/
!_TAG_KIND_DESCRIPTION!C++ m,member /class, struct, and union members/
!_TAG_KIND_DESCRIPTION!C++ n,namespace /namespaces/
!_TAG_KIND_DESCRIPTION!C++ s,struct /structure names/
!_TAG_KIND_DESCRIPTION!C++ t,typedef /typedefs/
!_TAG_KIND_DESCRIPTION!C++ u,union /union names/
!_TAG_KIND_DESCRIPTION!C++ v,variable /variable definitions/
!_TAG_KIND_DESCRIPTION!Markdown S,subsection /level 2 sections/
!_TAG_KIND_DESCRIPTION!Markdown T,l4subsection /level 4 sections/
!_TAG_KIND_DESCRIPTION!Markdown c,chapter /chapters/
!_TAG_KIND_DESCRIPTION!Markdown h,hashtag /hashtags/
!_TAG_KIND_DESCRIPTION!Markdown n,footnote /footnotes/
!_TAG_KIND_DESCRIPTION!Markdown s,section /sections/
!_TAG_KIND_DESCRIPTION!Markdown t,subsubsection /level 3 sections/
!_TAG_KIND_DESCRIPTION!Markdown u,l5subsection /level 5 sections/
!_TAG_OUTPUT_EXCMD mixed /number, pattern, mixed, or combineV2/
!_TAG_OUTPUT_FILESEP slash /slash or backslash/
!_TAG_OUTPUT_MODE u-ctags /u-ctags or e-ctags/
!_TAG_OUTPUT_VERSION 0.0 /current.age/
!_TAG_PARSER_VERSION!C 1.1 /current.age/
!_TAG_PARSER_VERSION!C++ 1.1 /current.age/
!_TAG_PARSER_VERSION!Markdown 1.1 /current.age/
!_TAG_PATTERN_LENGTH_LIMIT 96 /0 for no limit/
!_TAG_PROC_CWD /home/null/Documents/better_ray_tracer/ //
!_TAG_PROGRAM_AUTHOR Universal Ctags Team //
!_TAG_PROGRAM_NAME Universal Ctags /Derived from Exuberant Ctags/
!_TAG_PROGRAM_URL https://ctags.io/ /official site/
!_TAG_PROGRAM_VERSION 6.1.0 /653ca9204/
!_TAG_ROLE_DESCRIPTION!C!function foreigndecl /declared in foreign languages/
!_TAG_ROLE_DESCRIPTION!C!header local /local header/
!_TAG_ROLE_DESCRIPTION!C!header system /system header/
!_TAG_ROLE_DESCRIPTION!C!macro undef /undefined/
!_TAG_ROLE_DESCRIPTION!C!struct foreigndecl /declared in foreign languages/
!_TAG_ROLE_DESCRIPTION!C++!header exported /exported with "exported imported ..."/
!_TAG_ROLE_DESCRIPTION!C++!header imported /imported with "imported ..."/
!_TAG_ROLE_DESCRIPTION!C++!header local /local header/
!_TAG_ROLE_DESCRIPTION!C++!header system /system header/
!_TAG_ROLE_DESCRIPTION!C++!macro undef /undefined/
!_TAG_ROLE_DESCRIPTION!C++!module imported /imported with "imported ..."/
!_TAG_ROLE_DESCRIPTION!C++!module partOwner /used for specifying a partition/
!_TAG_ROLE_DESCRIPTION!C++!partition imported /imported with "imported ..."/
HEIGHT miniRT.h /^# define HEIGHT /;" d
MAX_AMBIENT miniRT.h /^# define MAX_AMBIENT /;" d
MAX_CAMERA miniRT.h /^# define MAX_CAMERA /;" d
MAX_CYLINDERS miniRT.h /^# define MAX_CYLINDERS /;" d
MAX_LIGHTS miniRT.h /^# define MAX_LIGHTS /;" d
MAX_PLANES miniRT.h /^# define MAX_PLANES /;" d
MAX_SPHERES miniRT.h /^# define MAX_SPHERES /;" d
MINIRT_H miniRT.h /^# define MINIRT_H$/;" d
WIDTH miniRT.h /^# define WIDTH /;" d
a miniRT.h /^ float a;$/;" m struct:s_calc typeref:typename:float
ambient miniRT.h /^ t_ambient ambient;$/;" m struct:s_scene typeref:typename:t_ambient
ambient_color miniRT.h /^ t_vec3 ambient_color;$/;" m struct:s_ambient typeref:typename:t_vec3
ambient_color raytracer_formatted.c /^t_vec3 ambient_color = {0.1f, 0.1f, 0.1f};$/;" v typeref:typename:t_vec3
ambient_ratio miniRT.h /^ float ambient_ratio;$/;" m struct:s_ambient typeref:typename:float
ambient_ratio raytracer_formatted.c /^float ambient_ratio = 0.1f;$/;" v typeref:typename:float
aspect miniRT.h /^ float aspect;$/;" m struct:s_calc typeref:typename:float
axis miniRT.h /^ t_vec3 axis; \/\/ Axe normalisé$/;" m struct:s_cylinder typeref:typename:t_vec3
b miniRT.h /^ float b;$/;" m struct:s_calc typeref:typename:float
b miniRT.h /^ unsigned char b;$/;" m struct:s_calc typeref:typename:unsigned char
better_ray_tracer README.md /^# better_ray_tracer/;" c
bpp miniRT.h /^ int bpp;$/;" m struct:s_app typeref:typename:int
brightness miniRT.h /^ float brightness;$/;" m struct:s_light typeref:typename:float
c miniRT.h /^ float c;$/;" m struct:s_calc typeref:typename:float
calcLighting trace.c /^t_vec3 calcLighting(t_vec3 hitPoint, t_vec3 hitNormal, t_vec3 objColor) {$/;" f typeref:typename:t_vec3
camDir miniRT.h /^ t_vec3 camDir;$/;" m struct:s_camera typeref:typename:t_vec3
camDir raytracer_formatted.c /^t_vec3 camDir = {0.0f, 0.0f, -1.0f};$/;" v typeref:typename:t_vec3
camPos miniRT.h /^ t_vec3 camPos;$/;" m struct:s_camera typeref:typename:t_vec3
camPos raytracer_formatted.c /^t_vec3 camPos = {0.0f, 0.0f, 0.0f};$/;" v typeref:typename:t_vec3
cam_dir miniRT.h /^ t_vec3 cam_dir;$/;" m struct:s_app typeref:typename:t_vec3
cam_pos miniRT.h /^ t_vec3 cam_pos;$/;" m struct:s_app typeref:typename:t_vec3
cam_up miniRT.h /^ t_vec3 cam_up;$/;" m struct:s_app typeref:typename:t_vec3
camera miniRT.h /^ t_camera camera;$/;" m struct:s_scene typeref:typename:t_camera
center miniRT.h /^ t_vec3 center;$/;" m struct:s_cylinder typeref:typename:t_vec3
center miniRT.h /^ t_vec3 center;$/;" m struct:s_sphere typeref:typename:t_vec3
checkShadowCylinder shadows.c /^static bool checkShadowCylinder(const Ray shadowRay, float maxT, float epsilon) {$/;" f typeref:typename:bool file:
checkShadowPlane shadows.c /^static bool checkShadowPlane(const Ray shadowRay, float maxT, float epsilon) {$/;" f typeref:typename:bool file:
checkShadowSphere shadows.c /^static bool checkShadowSphere(const Ray shadowRay, float maxT, float epsilon) {$/;" f typeref:typename:bool file:
check_if_max check.c /^inline void check_if_max(t_scene scene, const int to_test, const int max)$/;" f typeref:typename:void
check_tokens check.c /^inline int check_tokens(char **tokens, int expected)$/;" f typeref:typename:int
color miniRT.h /^ t_vec3 color;$/;" m struct:s_cylinder typeref:typename:t_vec3
color miniRT.h /^ t_vec3 color;$/;" m struct:s_light typeref:typename:t_vec3
color miniRT.h /^ t_vec3 color;$/;" m struct:s_plane typeref:typename:t_vec3
color miniRT.h /^ t_vec3 color;$/;" m struct:s_sphere typeref:typename:t_vec3
color miniRT.h /^ t_vec3 color;$/;" m struct:s_calc typeref:typename:t_vec3
compute_cap_intersection parsing_cylinder_utils.c /^static void compute_cap_intersection(Ray ray, Cylinder cy, t_calc *calc) {$/;" f typeref:typename:void file:
compute_hit_normal parsing_cylinder_utils.c /^static void compute_hit_normal(Ray ray, Cylinder cy, t_calc *calc, t_vec3 *hitNormal) {$/;" f typeref:typename:void file:
compute_side_intersection parsing_cylinder_utils.c /^static void compute_side_intersection(Ray ray, Cylinder cy, t_calc *calc) {$/;" f typeref:typename:void file:
cp miniRT.h /^ t_vec3 cp;$/;" m struct:s_calc typeref:typename:t_vec3
create_scene scene.c /^t_scene create_scene(void)$/;" f typeref:typename:t_scene
cylinders miniRT.h /^ t_cylinder cylinders[MAX_CYLINDERS];$/;" m struct:s_scene typeref:typename:t_cylinder[]
d miniRT.h /^ t_vec3 d;$/;" m struct:s_calc typeref:typename:t_vec3
d_dot_v miniRT.h /^ float d_dot_v;$/;" m struct:s_calc typeref:typename:float
d_perp miniRT.h /^ t_vec3 d_perp;$/;" m struct:s_calc typeref:typename:t_vec3
dir miniRT.h /^ t_vec3 dir;$/;" m struct:s_ray typeref:typename:t_vec3
disc miniRT.h /^ float disc;$/;" m struct:s_calc typeref:typename:float
dist miniRT.h /^ float dist;$/;" m struct:s_calc typeref:typename:float
endian miniRT.h /^ int endian;$/;" m struct:s_app typeref:typename:int
fd_if_exit miniRT.h /^ const int fd_if_exit;$/;" m struct:s_scene typeref:typename:const int
fov miniRT.h /^ float fov;$/;" m struct:s_camera typeref:typename:float
fov miniRT.h /^ float fov;$/;" m struct:s_app typeref:typename:float
fov raytracer_formatted.c /^float fov = 90.0f;$/;" v typeref:typename:float
g miniRT.h /^ unsigned char g;$/;" m struct:s_calc typeref:typename:unsigned char
get_tokens_secure parsing_utils.c /^inline char **get_tokens_secure(t_scene scene, const int numObject, const int numObjectMax, cons/;" f typeref:typename:char **
height miniRT.h /^ float height;$/;" m struct:s_cylinder typeref:typename:float
hitPoint miniRT.h /^ t_vec3 hitPoint;$/;" m struct:s_calc typeref:typename:t_vec3
img miniRT.h /^ void *img;$/;" m struct:s_app typeref:typename:void *
init_app_config main.c /^static int init_app_config(t_app *app, int argc, char **argv)$/;" f typeref:typename:int file:
init_intersection parsing_cylinder_utils.c /^static int init_intersection(Ray ray, Cylinder cy, t_calc *calc) {$/;" f typeref:typename:int file:
init_mlx_and_image main.c /^static int init_mlx_and_image(t_app *app)$/;" f typeref:typename:int file:
intersectCylinder parsing_cylinder_utils.c /^float intersectCylinder(Ray ray, Cylinder cy, t_vec3 *hitNormal) {$/;" f typeref:typename:float
intersectCylinder raytracer_formatted.c /^float intersectCylinder(Ray ray, Cylinder cy, t_vec3 *hitNormal)$/;" f typeref:typename:float
intersectObjects trace.c /^bool intersectObjects(Ray ray, float *tMin, t_vec3 *hitNormal, t_vec3 *objColor) {$/;" f typeref:typename:bool
intersectPlane parsing_plane.c /^float intersectPlane(Ray ray, Plane p, t_vec3 *hitNormal)$/;" f typeref:typename:float
intersectPlane raytracer_formatted.c /^float intersectPlane(Ray ray, Plane p, t_vec3 *hitNormal)$/;" f typeref:typename:float
intersectSphere parsing_sphere.c /^float intersectSphere(Ray ray, Sphere s, t_vec3 *hitNormal)$/;" f typeref:typename:float
intersectSphere raytracer_formatted.c /^float intersectSphere(Ray ray, Sphere s, t_vec3 *hitNormal)$/;" f typeref:typename:float
isInShadow raytracer_formatted.c /^bool isInShadow(t_vec3 hitPoint, t_vec3 lightPos)$/;" f typeref:typename:bool
isInShadow shadows.c /^bool isInShadow(t_vec3 hitPoint, t_vec3 lightPos) {$/;" f typeref:typename:bool
key_a miniRT.h /^ int key_a;$/;" m struct:s_app typeref:typename:int
key_d miniRT.h /^ int key_d;$/;" m struct:s_app typeref:typename:int
key_down miniRT.h /^ int key_down;$/;" m struct:s_app typeref:typename:int
key_left miniRT.h /^ int key_left;$/;" m struct:s_app typeref:typename:int
key_press peripherique.c /^int key_press(int keycode, t_app *app)$/;" f typeref:typename:int
key_release peripherique.c /^int key_release(int keycode, t_app *app)$/;" f typeref:typename:int
key_right miniRT.h /^ int key_right;$/;" m struct:s_app typeref:typename:int
key_s miniRT.h /^ int key_s;$/;" m struct:s_app typeref:typename:int
key_up miniRT.h /^ int key_up;$/;" m struct:s_app typeref:typename:int
key_w miniRT.h /^ int key_w;$/;" m struct:s_app typeref:typename:int
lights miniRT.h /^ t_light lights[MAX_LIGHTS];$/;" m struct:s_scene typeref:typename:t_light[]
line_if_exit miniRT.h /^ const char *line_if_exit;$/;" m struct:s_scene typeref:typename:const char *
load_config config.c /^t_scene load_config(const char *filename)$/;" f typeref:typename:t_scene
load_config raytracer_formatted.c /^void load_config(const char *filename)$/;" f typeref:typename:void
main main.c /^int main(int argc, char **argv)$/;" f typeref:typename:int
main raytracer_formatted.c /^int main(int argc, char *argv[])$/;" f typeref:typename:int
mlx miniRT.h /^ void *mlx;$/;" m struct:s_app typeref:typename:void *
mouse_move peripherique.c /^int mouse_move(int x, int y, t_app *app)$/;" f typeref:typename:int
mouse_sens miniRT.h /^ float mouse_sens;$/;" m struct:s_app typeref:typename:float
move_speed miniRT.h /^ float move_speed;$/;" m struct:s_app typeref:typename:float
n miniRT.h /^ t_vec3 n;$/;" m struct:s_calc typeref:typename:t_vec3
ndc_x miniRT.h /^ float ndc_x;$/;" m struct:s_calc typeref:typename:float
ndc_y miniRT.h /^ float ndc_y;$/;" m struct:s_calc typeref:typename:float
normal miniRT.h /^ t_vec3 normal;$/;" m struct:s_plane typeref:typename:t_vec3
numAmbient miniRT.h /^ int numAmbient;$/;" m struct:s_scene typeref:typename:int
numCylinders miniRT.h /^ int numCylinders;$/;" m struct:s_scene typeref:typename:int
numLights miniRT.h /^ int numLights;$/;" m struct:s_scene typeref:typename:int
numPlanes miniRT.h /^ int numPlanes;$/;" m struct:s_scene typeref:typename:int
numSpheres miniRT.h /^ int numSpheres;$/;" m struct:s_scene typeref:typename:int
oc miniRT.h /^ t_vec3 oc;$/;" m struct:s_calc typeref:typename:t_vec3
oc_dot_v miniRT.h /^ float oc_dot_v;$/;" m struct:s_calc typeref:typename:float
oc_perp miniRT.h /^ t_vec3 oc_perp;$/;" m struct:s_calc typeref:typename:t_vec3
origin miniRT.h /^ t_vec3 origin;$/;" m struct:s_ray typeref:typename:t_vec3
p miniRT.h /^ t_vec3 p;$/;" m struct:s_calc typeref:typename:t_vec3
parse_color parsing_color.c /^t_vec3 parse_color(const char *token, t_scene scene)$/;" f typeref:typename:t_vec3
parse_vector parsing_vector.c /^t_vec3 parse_vector(const char *token, t_scene scene)$/;" f typeref:typename:t_vec3
parse_vector_normalize parsing_vector.c /^t_vec3 parse_vector_normalize(const char *token, t_scene scene)$/;" f typeref:typename:t_vec3
parsing_ambiant parsing_ambiant.c /^t_scene parsing_ambiant(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
parsing_camera parsing_camera.c /^t_scene parsing_camera(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
parsing_cylinder parsing_cylinder.c /^t_scene parsing_cylinder(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
parsing_light parsing_light.c /^t_scene parsing_light(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
parsing_line config.c /^static inline t_scene parsing_line(const char *line, t_scene scene)$/;" f typeref:typename:t_scene file:
parsing_plane parsing_plane.c /^t_scene parsing_plane(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
parsing_sphere parsing_sphere.c /^t_scene parsing_sphere(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
pitch miniRT.h /^ float pitch; \/\/ vue de haut en bas en radians$/;" m struct:s_camera typeref:typename:float
pitch miniRT.h /^ float pitch;$/;" m struct:s_app typeref:typename:float
pitch raytracer_formatted.c /^float pitch = 0.0f; \/\/ vue de haut en bas en radians$/;" v typeref:typename:float
pixels miniRT.h /^ int *pixels;$/;" m struct:s_app typeref:typename:int *
planes miniRT.h /^ t_plane planes[MAX_PLANES];$/;" m struct:s_scene typeref:typename:t_plane[]
point miniRT.h /^ t_vec3 point;$/;" m struct:s_plane typeref:typename:t_vec3
pos miniRT.h /^ t_vec3 pos;$/;" m struct:s_light typeref:typename:t_vec3
proj miniRT.h /^ float proj;$/;" m struct:s_calc typeref:typename:float
r miniRT.h /^ unsigned char r;$/;" m struct:s_calc typeref:typename:unsigned char
radius miniRT.h /^ float radius;$/;" m struct:s_sphere typeref:typename:float
radius miniRT.h /^ float radius; \/\/ Demi-diamètre$/;" m struct:s_cylinder typeref:typename:float
range_is_ok parsing_color.c /^static inline int range_is_ok(char **token_color)$/;" f typeref:typename:int file:
range_is_ok parsing_vector.c /^static inline int range_is_ok(char **token_vector)$/;" f typeref:typename:int file:
ray_dir miniRT.h /^ t_vec3 ray_dir;$/;" m struct:s_calc typeref:typename:t_vec3
render_pixel render.c /^static void render_pixel(t_app *app, int x, int y)$/;" f typeref:typename:void file:
render_scene render.c /^void render_scene(t_app *app)$/;" f typeref:typename:void
right miniRT.h /^ t_vec3 right;$/;" m struct:s_app typeref:typename:t_vec3
rot_speed miniRT.h /^ float rot_speed;$/;" m struct:s_app typeref:typename:float
s_ambient miniRT.h /^typedef struct s_ambient$/;" s
s_app miniRT.h /^typedef struct s_app$/;" s
s_calc miniRT.h /^typedef struct s_calc$/;" s
s_camera miniRT.h /^typedef struct s_camera$/;" s
s_cylinder miniRT.h /^typedef struct s_cylinder$/;" s
s_light miniRT.h /^typedef struct s_light$/;" s
s_plane miniRT.h /^typedef struct s_plane$/;" s
s_ray miniRT.h /^typedef struct s_ray$/;" s
s_scene miniRT.h /^typedef struct s_scene$/;" s
s_sphere miniRT.h /^typedef struct s_sphere$/;" s
s_vec3 miniRT.h /^typedef struct s_vec3$/;" s
scale miniRT.h /^ float scale;$/;" m struct:s_calc typeref:typename:float
screen_x miniRT.h /^ float screen_x;$/;" m struct:s_calc typeref:typename:float
screen_y miniRT.h /^ float screen_y;$/;" m struct:s_calc typeref:typename:float
select_final_intersection parsing_cylinder_utils.c /^static float select_final_intersection(t_calc *calc) {$/;" f typeref:typename:float file:
setup_hooks main.c /^static void setup_hooks(t_app *app)$/;" f typeref:typename:void file:
size_line miniRT.h /^ int size_line;$/;" m struct:s_app typeref:typename:int
spheres miniRT.h /^ t_sphere spheres[MAX_SPHERES];$/;" m struct:s_scene typeref:typename:t_sphere[]
sqrtDisc miniRT.h /^ float sqrtDisc;$/;" m struct:s_calc typeref:typename:float
t miniRT.h /^ float t;$/;" m struct:s_calc typeref:typename:float
t0 miniRT.h /^ float t0;$/;" m struct:s_calc typeref:typename:float
t1 miniRT.h /^ float t1;$/;" m struct:s_calc typeref:typename:float
t_ambient miniRT.h /^} t_ambient;$/;" t typeref:struct:s_ambient
t_app miniRT.h /^} t_app;$/;" t typeref:struct:s_app
t_bot miniRT.h /^ float t_bot;$/;" m struct:s_calc typeref:typename:float
t_calc miniRT.h /^} t_calc;$/;" t typeref:struct:s_calc
t_camera miniRT.h /^} t_camera;$/;" t typeref:struct:s_camera
t_cap miniRT.h /^ float t_cap;$/;" m struct:s_calc typeref:typename:float
t_cylinder miniRT.h /^} t_cylinder;$/;" t typeref:struct:s_cylinder
t_final miniRT.h /^ float t_final;$/;" m struct:s_calc typeref:typename:float
t_light miniRT.h /^} t_light;$/;" t typeref:struct:s_light
t_plane miniRT.h /^} t_plane;$/;" t typeref:struct:s_plane
t_ray miniRT.h /^} t_ray;$/;" t typeref:struct:s_ray
t_scene miniRT.h /^} t_scene;$/;" t typeref:struct:s_scene
t_side miniRT.h /^ float t_side;$/;" m struct:s_calc typeref:typename:float
t_sphere miniRT.h /^} t_sphere;$/;" t typeref:struct:s_sphere
t_top miniRT.h /^ float t_top;$/;" m struct:s_calc typeref:typename:float
t_vec3 miniRT.h /^} t_vec3;$/;" t typeref:struct:s_vec3
token_if_exit miniRT.h /^ const char **token_if_exit;$/;" m struct:s_scene typeref:typename:const char **
trace raytracer_formatted.c /^t_vec3 trace(Ray ray)$/;" f typeref:typename:t_vec3
trace trace.c /^t_vec3 trace(Ray ray) {$/;" f typeref:typename:t_vec3
update_camera update_camera.c /^void update_camera(t_app *app)$/;" f typeref:typename:void
update_camera_movement update_camera.c /^static void update_camera_movement(t_app *app)$/;" f typeref:typename:void file:
update_camera_rotation update_camera.c /^static void update_camera_rotation(t_app *app)$/;" f typeref:typename:void file:
update_frame frame.c /^int update_frame(t_app *app)$/;" f typeref:typename:int
v miniRT.h /^ t_vec3 v;$/;" m struct:s_calc typeref:typename:t_vec3
vec3_add calcul_de_vecteur.c /^t_vec3 vec3_add(t_vec3 a, t_vec3 b)$/;" f typeref:typename:t_vec3
vec3_cross calcul_de_vecteur.c /^t_vec3 vec3_cross(t_vec3 a, t_vec3 b)$/;" f typeref:typename:t_vec3
vec3_dot calcul_de_vecteur.c /^float vec3_dot(t_vec3 a, t_vec3 b)$/;" f typeref:typename:float
vec3_length calcul_de_vecteur2.c /^float vec3_length(t_vec3 a)$/;" f typeref:typename:float
vec3_mul calcul_de_vecteur2.c /^t_vec3 vec3_mul(t_vec3 a, t_vec3 b)$/;" f typeref:typename:t_vec3
vec3_normalize calcul_de_vecteur2.c /^t_vec3 vec3_normalize(t_vec3 a)$/;" f typeref:typename:t_vec3
vec3_scale calcul_de_vecteur.c /^t_vec3 vec3_scale(t_vec3 a, float s)$/;" f typeref:typename:t_vec3
vec3_sub calcul_de_vecteur.c /^t_vec3 vec3_sub(t_vec3 a, t_vec3 b)$/;" f typeref:typename:t_vec3
win miniRT.h /^ void *win;$/;" m struct:s_app typeref:typename:void *
win_height miniRT.h /^ int win_height;$/;" m struct:s_app typeref:typename:int
win_width miniRT.h /^ int win_width;$/;" m struct:s_app typeref:typename:int
x miniRT.h /^ float x;$/;" m struct:s_vec3 typeref:typename:float
y miniRT.h /^ float y;$/;" m struct:s_vec3 typeref:typename:float
y miniRT.h /^ float y;$/;" m struct:s_calc typeref:typename:float
yaw miniRT.h /^ float yaw;\/\/ vue de gauche a droite$/;" m struct:s_camera typeref:typename:float
yaw miniRT.h /^ float yaw;$/;" m struct:s_app typeref:typename:float
yaw raytracer_formatted.c /^float yaw = 0.0f;\/\/ vue de gauche a droite$/;" v typeref:typename:float
z miniRT.h /^ float z;$/;" m struct:s_vec3 typeref:typename:float