Files
RayTracer/parsing_cylinder.c
T
2025-02-19 16:53:36 +01:00

33 lines
1.5 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* parsing_cylinder.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/15 19:54:13 by yantoine #+# #+# */
/* Updated: 2025/02/19 16:53:04 by yantoine ### ########.fr */
/* */
/* ************************************************************************** */
#include "miniRT.h"
t_scene parsing_cylindre(t_scene scene)
{
char **tokens;
tokens = get_tokens_secure(scene, scene.num_cylinders, MAX_CYLINDERS, 6);
scene.token_if_exit = tokens;
scene.cylinders[scene.num_cylinders].center = \
parse_vector(tokens[1], scene);
scene.cylinders[scene.num_cylinders].axis = \
parse_vector_normalize(tokens[2],
scene);
scene.cylinders[scene.num_cylinders].radius = ft_atof(tokens[3]);
scene.cylinders[scene.num_cylinders].height = ft_atof(tokens[4]);
scene.cylinders[scene.num_cylinders].color = parse_color(tokens[5], scene);
ft_free_array(tokens);
scene.num_cylinders++;
return (scene);
}