5 Commits

Author SHA1 Message Date
Thomas Fauve-Piot 0a6e9a25ed Added doodles.png 2026-03-24 18:52:30 +01:00
Thomas Fauve-Piot cb1fc01ad6 Animated but not smooth enough 2026-03-23 23:01:25 +01:00
Thomas Fauve-Piot 27704b97f8 Home page's front good 2026-03-20 17:57:00 +01:00
Thomas Fauve-Piot 938d4cf3b5 45env45 2026-03-20 15:01:39 +01:00
Thomas Fauve-Piot 167896aedd Front started 2026-03-19 23:08:45 +01:00
206 changed files with 1691 additions and 6278 deletions
+10
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@@ -0,0 +1,10 @@
POSTGRES_PASSWORD=coucou
JWT_SECRET=superlongsecretkeyatleast32characterspleasenevercommitthis
POSTGRES_DB=database
POSTGRES_HOST=database
POSTGRES_USER=user
GITHUB_CLIENT_ID=Ov23li6ovg3fzec5IO5D
GITHUB_CLIENT_SECRET=0345e959e8f0e9f784061c5c90ee227ddb2ef9ab
GITHUB_CALLBACK_URL=http://localhost:8080/api/auth/github/callback
pogpog
+6 -446
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@@ -1,6 +1,8 @@
all : up all :
@docker compose -f ./docker-compose.yml up -d
up : no_cache :
@docker compose -f ./docker-compose.yml build --no-cache
@docker compose -f ./docker-compose.yml up -d @docker compose -f ./docker-compose.yml up -d
clean : clean :
@@ -10,448 +12,6 @@ fclean :
@docker compose -f ./docker-compose.yml down -v -t 1 @docker compose -f ./docker-compose.yml down -v -t 1
@docker system prune -af --volumes @docker system prune -af --volumes
re : fclean up re : fclean no_cache
.PHONY : all no_cache clean fclean re
# ╭────────────────────────────────────────────────────────────────────────────╮
# │─██████████████─██████████████─██████████████─██████─────────██████████████─│
# │─██░░░░░░░░░░██─██░░░░░░░░░░██─██░░░░░░░░░░██─██░░██─────────██░░░░░░░░░░██─│
# │─██████░░██████─██░░██████░░██─██░░██████░░██─██░░██─────────██░░██████████─│
# │─────██░░██─────██░░██──██░░██─██░░██──██░░██─██░░██─────────██░░██─────────│
# │─────██░░██─────██░░██──██░░██─██░░██──██░░██─██░░██─────────██░░██████████─│
# │─────██░░██─────██░░██──██░░██─██░░██──██░░██─██░░██─────────██░░░░░░░░░░██─│
# │─────██░░██─────██░░██──██░░██─██░░██──██░░██─██░░██─────────██████████░░██─│
# │─────██░░██─────██░░██──██░░██─██░░██──██░░██─██░░██─────────────────██░░██─│
# │─────██░░██─────██░░██████░░██─██░░██████░░██─██░░██████████─██████████░░██─│
# │─────██░░██─────██░░░░░░░░░░██─██░░░░░░░░░░██─██░░░░░░░░░░██─██░░░░░░░░░░██─│
# │─────██████─────██████████████─██████████████─██████████████─██████████████─│
# ╰────────────────────────────────────────────────────────────────────────────╯
# --------------------------------------------------------------------------------- >
VALGRIND = valgrind --leak-check=full --show-leak-kinds=all --track-origins=yes -s --track-fds=yes --trace-children=yes $(V_FLAG)
# ↑さ↓ぎょう を ↓ほ↑ぞん
# Default git push
git: fclean
@$(call random_shmol_cat_blink, 作業を保存してるかな.., いいね、いいねえー , $(CLS), );
@current_date=$$(date); \
git add .; \
git commit -m "^^._, work in progress, small changes"; \
git push
# Git Push that asks for commit msg
git2: fclean
@$(call random_shmol_cat_blink, 作業を保存してるかな.., いいね、いいねえー , $(CLS), );
@read -p "Enter commit message: " msg; \
[ -z "$$msg" ] && msg=$$(date); \
git add .; \
git commit -m "$$msg"; \
git push
# Git Push use the content of .gitmsg to push
# if .gitmsg empty, return error
# clear .gitmsg on succesfull push.
GIT_MSG_FILE = ../.gitmsg
git3: fclean
@$(call random_shmol_cat_blink, 作業を保存してるかな.., いいね、いいねえー , $(CLS), );
@{ \
msg="$$(cat $(GIT_MSG_FILE) 2>/dev/null)"; \
[ -z "$$msg" ] && { $(call random_shmol_cat_blink, error, file is empty, , ); exit 1; }; \
git add . && \
git commit -m "$$msg" && \
git push && \
: > $(GIT_MSG_FILE) && \
$(call random_shmol_cat_blink, success!, $(GIT_MSG_FILE) cleared., , ); \
}
.SILENT: $(NAME)
# ╭────────────────────────────────────────────────────────────────────────────────────╮
# │─██████████████─████████████████───██████████─██████──────────██████─██████████████─│
# │─██░░░░░░░░░░██─██░░░░░░░░░░░░██───██░░░░░░██─██░░██████████──██░░██─██░░░░░░░░░░██─│
# │─██░░██████░░██─██░░████████░░██───████░░████─██░░░░░░░░░░██──██░░██─██████░░██████─│
# │─██░░██──██░░██─██░░██────██░░██─────██░░██───██░░██████░░██──██░░██─────██░░██─────│
# │─██░░██████░░██─██░░████████░░██─────██░░██───██░░██──██░░██──██░░██─────██░░██─────│
# │─██░░░░░░░░░░██─██░░░░░░░░░░░░██─────██░░██───██░░██──██░░██──██░░██─────██░░██─────│
# │─██░░██████████─██░░██████░░████─────██░░██───██░░██──██░░██──██░░██─────██░░██─────│
# │─██░░██─────────██░░██──██░░██───────██░░██───██░░██──██░░██████░░██─────██░░██─────│
# │─██░░██─────────██░░██──██░░██████─████░░████─██░░██──██░░░░░░░░░░██─────██░░██─────│
# │─██░░██─────────██░░██──██░░░░░░██─██░░░░░░██─██░░██──██████████░░██─────██░░██─────│
# │─██████─────────██████──██████████─██████████─██████──────────██████─────██████─────│
# ╰────────────────────────────────────────────────────────────────────────────────────╯
# C_213
PURPLE = \033[38;5;97m
# C_430
GOLD = \033[38;5;178m
# C_040
GREEN1 = \033[38;5;40m
# C_045
BLUE1 = \033[38;5;45m
# $(C_105), $(C_510), $(C_025)
# $(RED), $(GOLD), $(BLUE1)
test_color666:
@$(call random_cat, $(call pad_word, 12, TheCake), $(call pad_word, 14, IsALie...), $(CLS), $(RESET));
@$(call random_cat, $(call pad_word, 13, TheCake), $(call pad_word, 15, IsALie...), , $(RESET));
# $(call pad_word, 12, TheCake)
pad_word = $(BLINK)$(shell printf "%$(1)s" "$(2)")$(RESET)
# improve with: STRING1=$$(printf "\033[38;5;%dm" $$(shuf -i 0-255 -n 1));
# --------------------------------------------------------------------------------- >
# @$(call print_cat, $(CLEAR), $(body), $(eye), $(txt), $(call pad_word, 12, "TheCake"), $(call pad_word, 12, "IsALie..."));
# print_cat (resest?)(C_c)_sCtt$padded_txt_top))($(padded_txt_bot))
define print_cat
echo -e "$(1)$(2)\
\t\t\t\t\t ⠀⢠⠒⡄⠀\n\
\t\t\t\t\t ⠀⢀⠇⠀⠘⡄⠀⠀⠀⠀⠀⠀⣀⠀⠀\n\
\t\t\t\t\t ⠀⠀⠀⠀⠀⠀⠀⡜⠀⠀⠀⠁⠉⠉⠉⠒⠊⠉⠀⡇⠀\n\
\t\t\t\t\t ⠀⡜$(3)$(BLINK)⣀⡀$(RESET)$(2)⠀⢰⠁⠀\n\
\t\t\t\t\t ⠀⠲⢴⠁$(3)$(BLINK)⠛⠁$(RESET)$(2)$(3)$(BLINK)⢀⣄$(RESET)$(2)⠀⢸⠀\n\
\t\t\t\t\t ⠀⠉⠑⠺⡀⠀⠀⢶⠤$(3)$(BLINK)⠈⠋$(RESET)$(2)⠀⡘⠀\n\
\t\t\t\t\t ⠀⠀⠀⠀⠀⠀⠑⢄⡀⠀⠀⠀⠠⣉⠑⠂⠀⢠⠃⠀⠀\n\
\t\t\t\t\t ⠀⢠⠊⠀⠀⠀⠀⠀⠀⠁⠀⠀⠈⢆⠀⠀\n\
\t\t\t\t\t ⠀⢰⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⡆⠀\n\
\t\t\t\t\t ⠀⢀⠤⠒⠒⠃⠄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⠀\n\
\t\t\t\t\t ⠀⠔⠑⠄⠀⠀⡎⠀⠀⠀⠀⠀⠀⡇\n\
\t\t\t\t\t ⠸⡀⠀⢣⠀⠀⡇$(4)$(5)$(2)⠀⡇\n\
\t\t\t\t\t ⠀⠱⡀⠀⠳⡀⠀⠀⢃$(4)$(6)$(2)⠀⡸⠀\n\
\t\t\t\t\t ⠀⠑⢄⠀⠈⠒⢄⡀⠀⠀⠸⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡰⠁⠀\n\
\t\t\t\t\t ⠀⠑⠦⣀⠀⠈⠉⠐⠒⠒⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⢢⠀\n\
\t\t\t\t\t ⠀⠀⠀⠀⠀⠀⠀⠉⠐⠒⠠⠤⠤⠤⠤⠔⠂⠠⠤⠤⠤⠄⠐⠒⠂⠉⠉⠉⠉⠉⠁\n$(RESET)"
endef
# --------------------------------------------------------------------------------- >
# @$(call random_cat, $(call pad_word, 12, txt1), $(call pad_word, 12, txt2), $(CLS), $(RESET));
# print_cat (resest?)(C_c)_sCtt$padded_txt_top))($(padded_txt_bot))
define random_cat
COLOR=$$(printf "\033[38;5;%dm" $$(shuf -i 0-255 -n 1)); \
COLOR2=$$(printf "\033[38;5;%dm" $$(shuf -i 0-255 -n 1)); \
COLOR3=$$(printf "\033[38;5;%dm" $$(shuf -i 0-255 -n 1)); \
echo -e "$(3)$${COLOR}\
\t\t\t\t\t ⠀⢠⠒⡄⠀\n\
\t\t\t\t\t ⠀⢀⠇⠀⠘⡄⠀⠀⠀⠀⠀⠀⣀⠀⠀\n\
\t\t\t\t\t ⠀⠀⠀⠀⠀⠀⠀⡜⠀⠀⠀⠁⠉⠉⠉⠒⠊⠉⠀⡇⠀\n\
\t\t\t\t\t ⠀⡜⠀$${COLOR2}$(BLINK)⣀⡀$(RESET)$${COLOR}⠀⢰⠁⠀\n\
\t\t\t\t\t ⠀⠲⢴⠁⠀$${COLOR2}$(BLINK)⠛⠁$(RESET)$${COLOR}$${COLOR2}$(BLINK)⠀⢀⣄$(RESET)$${COLOR}⠀⢸⠀\n\
\t\t\t\t\t ⠀⠉⠑⠺⡀⠀⠀⢶⠤$${COLOR2}$(BLINK)⠀⠈⠋$(RESET)$${COLOR}⠀⡘⠀\n\
\t\t\t\t\t ⠀⠀⠀⠀⠀⠀⠑⢄⡀⠀⠀⠀⠠⣉⠑⠂⠀⢠⠃⠀⠀\n\
\t\t\t\t\t ⠀⢠⠊⠀⠀⠀⠀⠀⠀⠁⠀⠀⠈⢆⠀⠀\n\
\t\t\t\t\t ⠀⢰⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⡆⠀\n\
\t\t\t\t\t ⠀⢀⠤⠒⠒⠃⠄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠸⠀\n\
\t\t\t\t\t ⠀⠔⠑⠄⠀⠀⡎⠀⠀⠀⠀⠀⠀⡇\n\
\t\t\t\t\t ⠸⡀⠀⢣⠀⠀⡇$${COLOR3}$(1)$${COLOR}⠀⡇\n\
\t\t\t\t\t ⠀⠱⡀⠀⠳⡀⠀⠀⢃$${COLOR3}$(2)$${COLOR}⠀⡸⠀\n\
\t\t\t\t\t ⠀⠑⢄⠀⠈⠒⢄⡀⠀⠀⠸⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⡰⠁⠀\n\
\t\t\t\t\t ⠀⠑⠦⣀⠀⠈⠉⠐⠒⠒⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⢢⠀\n\
\t\t\t\t\t ⠀⠀⠀⠀⠀⠀⠀⠉⠐⠒⠠⠤⠤⠤⠤⠔⠂⠠⠤⠤⠤⠄⠐⠒⠂⠉⠉⠉⠉⠉⠁\n$(4)"
endef
# --------------------------------------------------------------------------------- >
# @$(call shmol_cat_color, $(C_c), $(C_t), txt1, txt2, $(CLS), $(RESET));
define shmol_cat_color
echo -e "$(5)$(2)\
\tにゃ~$(1)\t⠀|、\n\
\t\t(˚ˎ。7$(2)~ $(3) ~$(1)\n\
\t\t|、˜\\\\\t\t$(2)$(4)$(1)\n\
\t\t⠀じしˍ)\n$(6)"
endef
# --------------------------------------------------------------------------------- >
# @$(call random_shmol_cat, text 1, text 2, $(CLS), $(RESET));
# $(1)= $(CLEAR); $(2)= text1; $(3)= text2; $(4)= $(RESET)
define random_shmol_cat
COLOR=$$(printf "\033[38;5;%dm" $$(shuf -i 1-255 -n 1)); \
COLOR2=$$(printf "\033[38;5;%dm" $$(shuf -i 0-255 -n 1)); \
echo -e "$(3)$${COLOR2}\
\tにゃ~$${COLOR}\t⠀|、\n\
\t\t(˚ˎ。7$${COLOR2}~ $(1) ~$${COLOR}\n\
\t\t|、˜\\\\\t\t$${COLOR2}~ $(2)$${COLOR}\n\
\t\t⠀じしˍ)\n$(4)"
endef
# // <!> - - - - - - - - - - - </!>
# --------------------------------------------------------------------------------- >
rscs:
@$(call random_shmol_cat_surligne, text 1, text 2, $(CLS), $(RESET));
define random_shmol_cat_surligne
COLOR=$$(printf "\033[0m\033[38;5;%dm" $$(shuf -i 0-255 -n 1)); \
COLOR2=$$(printf "\033[48;5;%dm" $$(shuf -i 0-255 -n 1)); \
echo -e "$(3)$${COLOR2}\
\tにゃ~$${COLOR}\t⠀|、\n\
\t\t(˚ˎ。7$${COLOR2}~ $(1) ~$${COLOR}\n\
\t\t|、˜\\\\\t\t$${COLOR2}~ $(2)$${COLOR}\n\
\t\t⠀じしˍ)\n$(4)"
endef
rscb:
@$(call random_shmol_cat_blink, text 1, text 2, $(CLS), $(RESET));
define random_shmol_cat_blink
COLOR=$$(printf "\033[0m\033[38;5;%dm" $$(shuf -i 0-255 -n 1)); \
COLOR2=$$(printf "\e[5m\033[38;5;%dm" $$(shuf -i 0-255 -n 1)); \
echo -e "$(3)\n$${COLOR2}\
\tにゃ~$${COLOR}\t⠀|、\n\
\t\t(˚ˎ。7$${COLOR2}~ $(1) ~$${COLOR}\n\
\t\t|、˜\\\\\t\t$${COLOR2}~ $(2)$${COLOR}\n\
\t\t⠀じしˍ)\n$(4)"
endef
# // <!> - - - - - - - - - - - </!>
# --------------------------------------------------------------------------------- >
# @$(call shmol_cat_error, $(RED), $(RED_L));
# $(1) = $(C_c)$2) = $(C_ttN CLS
define shmol_cat_error
echo -e "$(2)\
\tにゃ~$(1)\t⠀|、\n\
\t\t(˚ˎ。7$(2)~ somshin wen wong ~$(1)\n\
\t\t|、˜\\\\\n\
\t\t⠀じしˍ)\n$(RESET)"
endef
# Define all 256 colors
CLEAR = \033[2J\033[H
CLS = \033[2J\033[H
RESET = \033[0m
BLINK = \033[5m
# U+2800 to U+28FF Braile
# <Esc>[38;5;ColorNumberm
BLACK = \033[38;5;0m
RED = \033[38;5;1m
GREEN = \033[38;5;2m
YELLOW = \033[38;5;3m
BLUE = \033[38;5;4m
MAGENTA = \033[38;5;5m
CYAN = \033[38;5;6m
GRAY = \033[38;5;7m
BLACK_L = \033[38;5;8m
RED_L = \033[38;5;9m
GREEN_L = \033[38;5;10m
YELLOW_L = \033[38;5;11m
BLUE_L = \033[38;5;12m
MAGENTA_L = \033[38;5;13m
CYAN_L = \033[38;5;14m
WHITE = \033[38;5;15m
C_000 = \033[38;5;16m
C_001 = \033[38;5;17m
C_002 = \033[38;5;18m
C_003 = \033[38;5;19m
C_004 = \033[38;5;20m
C_005 = \033[38;5;21m
C_010 = \033[38;5;22m
C_011 = \033[38;5;23m
C_012 = \033[38;5;24m
C_013 = \033[38;5;25m
C_014 = \033[38;5;26m
C_015 = \033[38;5;27m
C_020 = \033[38;5;28m
C_021 = \033[38;5;29m
C_022 = \033[38;5;30m
C_023 = \033[38;5;31m
C_024 = \033[38;5;32m
C_025 = \033[38;5;33m
C_030 = \033[38;5;34m
C_031 = \033[38;5;35m
C_032 = \033[38;5;36m
C_033 = \033[38;5;37m
C_034 = \033[38;5;38m
C_035 = \033[38;5;39m
C_040 = \033[38;5;40m
C_041 = \033[38;5;41m
C_042 = \033[38;5;42m
C_043 = \033[38;5;43m
C_044 = \033[38;5;44m
C_045 = \033[38;5;45m
C_050 = \033[38;5;46m
C_051 = \033[38;5;47m
C_052 = \033[38;5;48m
C_053 = \033[38;5;49m
C_054 = \033[38;5;50m
C_055 = \033[38;5;51m
C_100 = \033[38;5;52m
C_101 = \033[38;5;53m
C_102 = \033[38;5;54m
C_103 = \033[38;5;55m
C_104 = \033[38;5;56m
C_105 = \033[38;5;57m
C_110 = \033[38;5;58m
C_111 = \033[38;5;59m
C_112 = \033[38;5;60m
C_113 = \033[38;5;61m
C_114 = \033[38;5;62m
C_115 = \033[38;5;63m
C_120 = \033[38;5;64m
C_121 = \033[38;5;65m
C_122 = \033[38;5;66m
C_123 = \033[38;5;67m
C_124 = \033[38;5;68m
C_125 = \033[38;5;69m
C_130 = \033[38;5;70m
C_131 = \033[38;5;71m
C_132 = \033[38;5;72m
C_133 = \033[38;5;73m
C_134 = \033[38;5;74m
C_135 = \033[38;5;75m
C_140 = \033[38;5;76m
C_141 = \033[38;5;77m
C_142 = \033[38;5;78m
C_143 = \033[38;5;79m
C_144 = \033[38;5;80m
C_145 = \033[38;5;81m
C_150 = \033[38;5;82m
C_151 = \033[38;5;83m
C_152 = \033[38;5;84m
C_153 = \033[38;5;85m
C_154 = \033[38;5;86m
C_155 = \033[38;5;87m
C_200 = \033[38;5;88m
C_201 = \033[38;5;89m
C_202 = \033[38;5;90m
C_203 = \033[38;5;91m
C_204 = \033[38;5;92m
C_205 = \033[38;5;93m
C_210 = \033[38;5;94m
C_211 = \033[38;5;95m
C_212 = \033[38;5;96m
C_213 = \033[38;5;97m
C_214 = \033[38;5;98m
C_215 = \033[38;5;99m
C_220 = \033[38;5;100m
C_221 = \033[38;5;101m
C_222 = \033[38;5;102m
C_223 = \033[38;5;103m
C_224 = \033[38;5;104m
C_225 = \033[38;5;105m
C_230 = \033[38;5;106m
C_231 = \033[38;5;107m
C_232 = \033[38;5;108m
C_233 = \033[38;5;109m
C_234 = \033[38;5;110m
C_235 = \033[38;5;111m
C_240 = \033[38;5;112m
C_241 = \033[38;5;113m
C_242 = \033[38;5;114m
C_243 = \033[38;5;115m
C_244 = \033[38;5;116m
C_245 = \033[38;5;117m
C_250 = \033[38;5;118m
C_251 = \033[38;5;119m
C_252 = \033[38;5;120m
C_253 = \033[38;5;121m
C_254 = \033[38;5;122m
C_255 = \033[38;5;123m
C_300 = \033[38;5;124m
C_301 = \033[38;5;125m
C_302 = \033[38;5;126m
C_303 = \033[38;5;127m
C_304 = \033[38;5;128m
C_305 = \033[38;5;129m
C_310 = \033[38;5;130m
C_311 = \033[38;5;131m
C_312 = \033[38;5;132m
C_313 = \033[38;5;133m
C_314 = \033[38;5;134m
C_315 = \033[38;5;135m
C_320 = \033[38;5;136m
C_321 = \033[38;5;137m
C_322 = \033[38;5;138m
C_323 = \033[38;5;139m
C_324 = \033[38;5;140m
C_325 = \033[38;5;141m
C_330 = \033[38;5;142m
C_331 = \033[38;5;143m
C_332 = \033[38;5;144m
C_333 = \033[38;5;145m
C_334 = \033[38;5;146m
C_335 = \033[38;5;147m
C_340 = \033[38;5;148m
C_341 = \033[38;5;149m
C_342 = \033[38;5;150m
C_343 = \033[38;5;151m
C_344 = \033[38;5;152m
C_345 = \033[38;5;153m
C_350 = \033[38;5;154m
C_351 = \033[38;5;155m
C_352 = \033[38;5;156m
C_353 = \033[38;5;157m
C_354 = \033[38;5;158m
C_355 = \033[38;5;159m
C_400 = \033[38;5;160m
C_401 = \033[38;5;161m
C_402 = \033[38;5;162m
C_403 = \033[38;5;163m
C_404 = \033[38;5;164m
C_405 = \033[38;5;165m
C_410 = \033[38;5;166m
C_411 = \033[38;5;167m
C_412 = \033[38;5;168m
C_413 = \033[38;5;169m
C_414 = \033[38;5;170m
C_415 = \033[38;5;171m
C_420 = \033[38;5;172m
C_421 = \033[38;5;173m
C_422 = \033[38;5;174m
C_423 = \033[38;5;175m
C_424 = \033[38;5;176m
C_425 = \033[38;5;177m
C_430 = \033[38;5;178m
C_431 = \033[38;5;179m
C_432 = \033[38;5;180m
C_433 = \033[38;5;181m
C_434 = \033[38;5;182m
C_435 = \033[38;5;183m
C_440 = \033[38;5;184m
C_441 = \033[38;5;185m
C_442 = \033[38;5;186m
C_443 = \033[38;5;187m
C_444 = \033[38;5;188m
C_445 = \033[38;5;189m
C_450 = \033[38;5;190m
C_451 = \033[38;5;191m
C_452 = \033[38;5;192m
C_453 = \033[38;5;193m
C_454 = \033[38;5;194m
C_455 = \033[38;5;195m
C_500 = \033[38;5;196m
C_501 = \033[38;5;197m
C_502 = \033[38;5;198m
C_503 = \033[38;5;199m
C_504 = \033[38;5;200m
C_505 = \033[38;5;201m
C_510 = \033[38;5;202m
C_511 = \033[38;5;203m
C_512 = \033[38;5;204m
C_513 = \033[38;5;205m
C_514 = \033[38;5;206m
C_515 = \033[38;5;207m
C_520 = \033[38;5;208m
C_521 = \033[38;5;209m
C_522 = \033[38;5;210m
C_523 = \033[38;5;211m
C_524 = \033[38;5;212m
C_525 = \033[38;5;213m
C_530 = \033[38;5;214m
C_531 = \033[38;5;215m
C_532 = \033[38;5;216m
C_533 = \033[38;5;217m
C_534 = \033[38;5;218m
C_535 = \033[38;5;219m
C_540 = \033[38;5;220m
C_541 = \033[38;5;221m
C_542 = \033[38;5;222m
C_543 = \033[38;5;223m
C_544 = \033[38;5;224m
C_545 = \033[38;5;225m
C_550 = \033[38;5;226m
C_551 = \033[38;5;227m
C_552 = \033[38;5;228m
C_553 = \033[38;5;229m
C_554 = \033[38;5;230m
C_555 = \033[38;5;231m
+5 -3
View File
@@ -1,5 +1,5 @@
volumes: volumes:
pgdata: data:
networks: networks:
transcendence: transcendence:
@@ -12,7 +12,7 @@ services:
ports: ports:
- "5432:5432" - "5432:5432"
volumes: volumes:
- pgdata:/var/lib/postgresql - data:/var/lib/postgresql/data/pg15/
env_file: env_file:
- ../.env - ../.env
networks: networks:
@@ -24,6 +24,8 @@ services:
build: ./srcs/backend build: ./srcs/backend
expose: expose:
- "3001" - "3001"
# ports:
# - "3001:3001"
depends_on: depends_on:
- database - database
volumes: volumes:
@@ -38,7 +40,7 @@ services:
container_name: frontend container_name: frontend
build: ./srcs/frontend/ build: ./srcs/frontend/
ports: ports:
- "8443:443" - "8080:80"
depends_on: depends_on:
- backend - backend
networks: networks:
+1 -1
View File
@@ -127,7 +127,7 @@ async function createTables()
status VARCHAR(20) DEFAULT 'waiting', status VARCHAR(20) DEFAULT 'waiting',
max_players INT DEFAULT 8, max_players INT DEFAULT 8,
current_round INT DEFAULT 0, current_round INT DEFAULT 0,
max_rounds INT DEFAULT 5, max_rounds INT DEFAULT 3,
round_duration INT DEFAULT 90, round_duration INT DEFAULT 90,
created_at TIMESTAMP DEFAULT NOW(), created_at TIMESTAMP DEFAULT NOW(),
started_at TIMESTAMP, started_at TIMESTAMP,
-8
View File
@@ -1,13 +1,5 @@
FROM node:20-alpine FROM node:20-alpine
RUN apk add --no-cache openssl
RUN mkdir -p /etc/backend/.ssl
RUN openssl req -x509 -nodes -days 365 -newkey rsa:2048 \
-keyout /etc/backend/.ssl/key.pem \
-out /etc/backend/.ssl/cert.pem \
-subj "/CN=localhost" \
-addext "subjectAltName=DNS:localhost,IP:127.0.0.1"
WORKDIR /app WORKDIR /app
COPY package*.json ./ COPY package*.json ./
+2 -7
View File
@@ -1,6 +1,5 @@
import express from 'express'; import express from 'express';
import https from 'https'; import http from 'http';
import fs from 'fs';
import cors from 'cors'; import cors from 'cors';
import {Server} from 'socket.io'; import {Server} from 'socket.io';
import authRouter from './routes/auth.js'; import authRouter from './routes/auth.js';
@@ -14,11 +13,7 @@ import setupSocketIO from './services/socket.js';
import avatarService from './services/avatar.js'; import avatarService from './services/avatar.js';
const app = express(); const app = express();
const httpsOptions = { const server = http.createServer(app);
key: fs.readFileSync('/etc/backend/.ssl/key.pem'),
cert: fs.readFileSync('/etc/backend/.ssl/cert.pem')
};
const server = https.createServer(httpsOptions, app);
const io = new Server(server, const io = new Server(server,
{ {
cors: cors:
-11
View File
@@ -26,17 +26,6 @@ router.post('/login', async(req, res) =>
res.status(result.status).json(result.data); res.status(result.status).json(result.data);
}); });
router.post('/logout', async(req, res) =>
{
const authHeader = req.headers['authorization'];
const token = authHeader && authHeader.split(' ')[1];
if (!token)
return (res.status(401).json({error: 'Missing token'}));
const result = await authService.logout(token);
res.status(result.status).json(result.data);
});
router.get('/github', (req, res) => { router.get('/github', (req, res) => {
const githubAuthUrl = `https://github.com/login/oauth/authorize?` + const githubAuthUrl = `https://github.com/login/oauth/authorize?` +
`client_id=${process.env.GITHUB_CLIENT_ID}&` + `client_id=${process.env.GITHUB_CLIENT_ID}&` +
+1 -1
View File
@@ -25,7 +25,7 @@ router.post('/upload', authenticateToken, upload.single('avatar'), async(req, re
res.status(result.status).json(result.data); res.status(result.status).json(result.data);
}); });
router.delete('/delete', authenticateToken, async(req, res) => router.delete('/', authenticateToken, async(req, res) =>
{ {
const result = await avatarService.deleteAvatar(req.user.userId); const result = await avatarService.deleteAvatar(req.user.userId);
res.status(result.status).json(result.data); res.status(result.status).json(result.data);
+1 -25
View File
@@ -2,30 +2,6 @@ import bcrypt from 'bcrypt';
import jwt from 'jsonwebtoken'; import jwt from 'jsonwebtoken';
import {query} from '../db.js'; import {query} from '../db.js';
async function logout(token)
{
try
{
if (!token)
return ({status: 400, data: {error: 'Missing token'}});
try
{
jwt.verify(token, process.env.JWT_SECRET);
}
catch
{
return ({status: 401, data: {error: 'Invalid token'}});
}
return ({status: 200, data: {message: 'Logged out'}});
}
catch (err)
{
console.error(err);
return ({status: 500, data: {error: 'Server error'}});
}
}
async function login(username, password) async function login(username, password)
{ {
try try
@@ -84,4 +60,4 @@ async function register(username, password)
} }
}; };
export default {register, login, logout}; export default {register, login};
@@ -69,9 +69,6 @@ async function deleteAvatar(userId) {
if (currentAvatar === null) if (currentAvatar === null)
return ({status: 404, data: {error: 'User not found'}}); return ({status: 404, data: {error: 'User not found'}});
if (currentAvatar === DEFAULT_AVATAR)
return ({status: 400, data: {error: 'Cannot delete default avatar'}});
// Reset the avatar to the default one // Reset the avatar to the default one
await setAvatar(DEFAULT_AVATAR, userId); await setAvatar(DEFAULT_AVATAR, userId);
+2 -96
View File
@@ -30,63 +30,6 @@ async function broadcastRoomsList(io) {
} }
} }
function startRoomTimer(io, roomId, seconds)
{
const gameState = gameRooms.get(roomId);
if (!gameState) return;
if (gameState.timerInterval)
clearInterval(gameState.timerInterval);
gameState.timerSeconds = seconds;
gameState.timerInterval = setInterval(() => {
gameState.timerSeconds--;
if (gameState.timerSeconds < 0)
gameState.timerSeconds = 0;
if (gameState.timerSeconds <= 0)
{
io.to(roomId).emit('game-timer-sync', {
remaining: 0
});
clearInterval(gameState.timerInterval);
gameState.timerInterval = null;
io.to(roomId).emit('game-timer-ended', { message: 'Temps écoulé !' });
gameState.currentPlayerIndex = (gameState.currentPlayerIndex + 1) % gameState.players.length;
const nextDrawer = gameState.players[gameState.currentPlayerIndex];
gameState.drawer = nextDrawer;
gameState.currentWord = '';
gameState.revealedLetters = [];
gameState.revealedWord = [];
gameState.guessedLetters = [];
gameState.wrongGuesses = 0;
io.to(roomId).emit('game-new-round', {
drawer: nextDrawer
});
}
else
{
io.to(roomId).emit('game-timer-sync', {
remaining: gameState.timerSeconds
});
}
}, 1000);
}
function stopRoomTimer(roomId)
{
const gameState = gameRooms.get(roomId);
if (!gameState || !gameState.timerInterval) return;
clearInterval(gameState.timerInterval);
gameState.timerInterval = null;
}
// Check if a playing game has only 1 player left and auto-stop it // Check if a playing game has only 1 player left and auto-stop it
async function checkAndStopSinglePlayerGame(io, roomId, dbRoomId) { async function checkAndStopSinglePlayerGame(io, roomId, dbRoomId) {
if (!dbRoomId) return; if (!dbRoomId) return;
@@ -100,7 +43,6 @@ async function checkAndStopSinglePlayerGame(io, roomId, dbRoomId) {
const players = await gameRoomService.getRoomPlayers(dbRoomId); const players = await gameRoomService.getRoomPlayers(dbRoomId);
if (players.length <= 1) { if (players.length <= 1) {
console.log(`Room ${dbRoomId} has only ${players.length} player(s) left, ending game`); console.log(`Room ${dbRoomId} has only ${players.length} player(s) left, ending game`);
stopRoomTimer(roomId);
// Update room status to 'ended' // Update room status to 'ended'
await gameRoomService.updateRoomStatus(dbRoomId, 'waiting'); await gameRoomService.updateRoomStatus(dbRoomId, 'waiting');
@@ -250,9 +192,7 @@ function setupSocketIO(io)
revealedLetters: gameState.revealedLetters, revealedLetters: gameState.revealedLetters,
revealedWord: gameState.revealedWord || [], revealedWord: gameState.revealedWord || [],
guessedLetters: gameState.guessedLetters, guessedLetters: gameState.guessedLetters,
players: gameState.players, players: gameState.players
scores: gameState.scores || {},
timer: gameState.timerSeconds || 0
}); });
} }
}); });
@@ -262,15 +202,6 @@ function setupSocketIO(io)
if (socket.gameRoomId) { if (socket.gameRoomId) {
const roomId = socket.gameRoomId; const roomId = socket.gameRoomId;
const dbRoomId = socket.gameRoomDbId; const dbRoomId = socket.gameRoomDbId;
const userId = socket.user.userId;
if (dbRoomId && userId) {
try {
await gameRoomService.leaveRoom(dbRoomId, userId);
} catch (err) {
console.error('Error removing player from room on socket leave:', err.message);
}
}
socket.to(roomId).emit('game-player-left', { socket.to(roomId).emit('game-player-left', {
username: socket.user.username, username: socket.user.username,
@@ -337,8 +268,7 @@ function setupSocketIO(io)
revealedWord: gameState.revealedWord || [], revealedWord: gameState.revealedWord || [],
guessedLetters: gameState.guessedLetters, guessedLetters: gameState.guessedLetters,
players: gameState.players, players: gameState.players,
scores: gameState.scores || {}, scores: gameState.scores || {}
timer: gameState.timerSeconds || 0
}); });
} }
} catch (err) { } catch (err) {
@@ -460,7 +390,6 @@ function setupSocketIO(io)
const gameState = gameRooms.get(roomId); const gameState = gameRooms.get(roomId);
if (!gameState) return; if (!gameState) return;
startRoomTimer(io, roomId, 60);
gameState.currentWord = data.word.toLowerCase(); gameState.currentWord = data.word.toLowerCase();
gameState.revealedLetters = new Array(data.word.length).fill(false); gameState.revealedLetters = new Array(data.word.length).fill(false);
gameState.revealedWord = new Array(data.word.length).fill('_'); gameState.revealedWord = new Array(data.word.length).fill('_');
@@ -623,8 +552,6 @@ function setupSocketIO(io)
// Update round start scores for next round // Update round start scores for next round
gameState.roundStartScores = { ...gameState.scores }; gameState.roundStartScores = { ...gameState.scores };
stopRoomTimer(roomId);
io.to(roomId).emit('game-word-found', { io.to(roomId).emit('game-word-found', {
word: gameState.currentWord, word: gameState.currentWord,
winner: username, winner: username,
@@ -686,7 +613,6 @@ function setupSocketIO(io)
// If the drawer left and there are still enough players, choose a new drawer // If the drawer left and there are still enough players, choose a new drawer
if (wasDrawer && gameState.players.length >= 1) if (wasDrawer && gameState.players.length >= 1)
{ {
stopRoomTimer(roomId);
// Pick the next player as the new drawer // Pick the next player as the new drawer
gameState.currentPlayerIndex = gameState.currentPlayerIndex % gameState.players.length; gameState.currentPlayerIndex = gameState.currentPlayerIndex % gameState.players.length;
const newDrawer = gameState.players[gameState.currentPlayerIndex]; const newDrawer = gameState.players[gameState.currentPlayerIndex];
@@ -706,7 +632,6 @@ function setupSocketIO(io)
reason: 'drawer_left', reason: 'drawer_left',
message: `${username} (dessinateur) a quitté, ${newDrawer} devient le nouveau dessinateur` message: `${username} (dessinateur) a quitté, ${newDrawer} devient le nouveau dessinateur`
}); });
startRoomTimer(io, roomId, 60);
} }
} }
@@ -727,7 +652,6 @@ function setupSocketIO(io)
socket.on('game-end', async () => { socket.on('game-end', async () => {
const roomId = socket.gameRoomId; const roomId = socket.gameRoomId;
if (!roomId) return; if (!roomId) return;
stopRoomTimer(roomId);
// Update room status to 'waiting' in database // Update room status to 'waiting' in database
const dbRoomId = socket.gameRoomDbId; const dbRoomId = socket.gameRoomDbId;
@@ -806,16 +730,6 @@ function setupSocketIO(io)
_tetrisRelayToOpponent(socket, 'tetris:lines-cleared', data); _tetrisRelayToOpponent(socket, 'tetris:lines-cleared', data);
}); });
// Relay pur : shield-activated → adversaire uniquement
socket.on('tetris:shield-activated', () => {
_tetrisRelayToOpponent(socket, 'tetris:shield-activated', {});
});
// Relay pur : shield-deactivated → adversaire uniquement
socket.on('tetris:shield-deactivated', () => {
_tetrisRelayToOpponent(socket, 'tetris:shield-deactivated', {});
});
// start-duel → relayé aux DEUX joueurs de la room (inclut l'émetteur) // start-duel → relayé aux DEUX joueurs de la room (inclut l'émetteur)
socket.on('tetris:start-duel', () => { socket.on('tetris:start-duel', () => {
const code = socket.tetrisRoomCode; const code = socket.tetrisRoomCode;
@@ -943,14 +857,6 @@ function setupSocketIO(io)
} }
else else
{ {
if (dbRoomId && socket.user.userId) {
try {
await gameRoomService.leaveRoom(dbRoomId, socket.user.userId);
} catch (err) {
console.error('Error removing disconnected player from room:', err.message);
}
}
// Regular player disconnect // Regular player disconnect
socket.to(roomId).emit('game-player-left', { socket.to(roomId).emit('game-player-left', {
username: socket.user.username, username: socket.user.username,
+1 -8
View File
@@ -1,12 +1,5 @@
FROM nginx:alpine FROM nginx:alpine
RUN apk add --no-cache openssl && \
mkdir -p /etc/nginx/ssl && \
openssl req -x509 -nodes -days 365 -newkey rsa:2048 \
-keyout /etc/nginx/ssl/key.pem \
-out /etc/nginx/ssl/cert.pem \
-subj "/CN=localhost" \
-addext "subjectAltName=DNS:localhost,IP:127.0.0.1"
COPY src /usr/share/nginx/html COPY src /usr/share/nginx/html
COPY nginx.conf /etc/nginx/conf.d/default.conf COPY nginx.conf /etc/nginx/conf.d/default.conf
EXPOSE 443 EXPOSE 80
CMD ["nginx", "-g", "daemon off;"] CMD ["nginx", "-g", "daemon off;"]
+5 -15
View File
@@ -1,9 +1,5 @@
server { server {
listen 443 ssl; listen 80;
ssl_certificate /etc/nginx/ssl/cert.pem;
ssl_certificate_key /etc/nginx/ssl/key.pem;
error_page 497 =301 https://$host:8443$request_uri;
root /usr/share/nginx/html; root /usr/share/nginx/html;
index index.html; index index.html;
@@ -15,33 +11,27 @@ server {
# Backend API # Backend API
location /api/ { location /api/ {
proxy_pass https://backend:3001; proxy_pass http://backend:3001;
proxy_ssl_verify off;
proxy_set_header Host $host; proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-Proto https;
} }
# Socket.IO WebSocket proxying # Socket.IO WebSocket proxying
location /socket.io/ { location /socket.io/ {
proxy_pass https://backend:3001; proxy_pass http://backend:3001;
proxy_ssl_verify off;
proxy_http_version 1.1; proxy_http_version 1.1;
proxy_set_header Upgrade $http_upgrade; proxy_set_header Upgrade $http_upgrade;
proxy_set_header Connection "upgrade"; proxy_set_header Connection "upgrade";
proxy_set_header Host $host; proxy_set_header Host $host;
proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Real-IP $remote_addr;
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
proxy_set_header X-Forwarded-Proto https; proxy_set_header X-Forwarded-Proto $scheme;
proxy_read_timeout 3600s;
proxy_send_timeout 3600s;
} }
location /avatar/ { location /avatar/ {
proxy_pass https://backend:3001/avatar/; proxy_pass http://backend:3001/avatar/;
proxy_http_version 1.1; proxy_http_version 1.1;
proxy_set_header Host $host; proxy_set_header Host $host;
proxy_ssl_verify off;
proxy_hide_header Content-Type; proxy_hide_header Content-Type;
add_header Cache-Control "public, max-age=3600"; add_header Cache-Control "public, max-age=3600";
} }
@@ -2,14 +2,13 @@
* Application entry point * Application entry point
* Initializes windows and handles menu interactions * Initializes windows and handles menu interactions
*/ */
import { windowRegistry } from '../core/windows.js'; import { windowRegistry } from './windows.js';
import { LoginWindow } from '../windows/login.js'; import { LoginWindow } from './login.js';
import { LogoutWindow } from '../windows/logout.js'; import { GlobalChat } from './global_chat.js';
import { GlobalChat } from '../windows/global_chat.js'; import { AvatarWindow } from './avatar.js';
import { AvatarWindow } from '../windows/avatar.js'; import { FriendsWindow } from './friends.js';
import { FriendsWindow } from '../windows/friends.js'; import { GameRoomWindow } from './game_room.js';
import { GameRoomWindow } from '../windows/game_room.js'; import { StatsWindow } from './stats.js';
import { StatsWindow } from '../windows/stats.js';
/** /**
* Main application class * Main application class
@@ -17,6 +16,7 @@ import { StatsWindow } from '../windows/stats.js';
*/ */
class App { class App {
constructor() { constructor() {
console.log("APP STARTED");
this.initWindows(); this.initWindows();
this.initMenu(); this.initMenu();
this.initPage(); this.initPage();
@@ -34,7 +34,6 @@ class App {
new FriendsWindow(); new FriendsWindow();
new GameRoomWindow(); new GameRoomWindow();
new StatsWindow(); new StatsWindow();
new LogoutWindow();
} }
/** /**
@@ -52,8 +51,7 @@ class App {
'login': 'login', 'login': 'login',
'chat': 'chat', 'chat': 'chat',
'avatar': 'avatar', 'avatar': 'avatar',
'friends': 'friends', 'friends': 'friends'
'logout': 'logout'
}; };
// Event delegation on the menu // Event delegation on the menu
@@ -78,6 +76,10 @@ class App {
return; return;
} }
const actionMap = {
'gameroom': 'gameroom'
};
// Event delegation on the menu // Event delegation on the menu
page.addEventListener('click', (e) => { page.addEventListener('click', (e) => {
const button = e.target.closest('.page__item'); const button = e.target.closest('.page__item');
@@ -85,14 +87,9 @@ class App {
const action = button.dataset.action; const action = button.dataset.action;
if (action === 'gameroom') { // Actions with associated windows
const gameRoomWindow = windowRegistry.get('gameroom'); if (actionMap[action]) {
windowRegistry.toggle('gameroom'); windowRegistry.toggle(actionMap[action]);
gameRoomWindow.loadRooms();
if (gameRoomWindow?.currentTab === 'browse') {
gameRoomWindow.loadRooms();
}
return; return;
} }
@@ -113,34 +110,34 @@ class App {
colorizeUI() { colorizeUI() {
const elements = document.querySelectorAll(".title, .menu__item, .game__item, .page__item"); const elements = document.querySelectorAll(".title, .menu__item, .game__item, .page__item");
const colorizeText = (el) => { const colorizeText = (el) => {
const text = el.textContent; const text = el.textContent;
el.innerHTML = ""; el.innerHTML = "";
const baseHue = Math.random() * 360; const baseHue = Math.random() * 360;
// 🎲 random step = makes rainbow "scrambled" // 🎲 random step = makes rainbow "scrambled"
const step = (Math.random() * 60) + 10; // 10 → 70 const step = (Math.random() * 60) + 10; // 10 → 70
// 🎲 random direction (left or right rainbow) // 🎲 random direction (left or right rainbow)
const direction = Math.random() < 0.5 ? 1 : -1; const direction = Math.random() < 0.5 ? 1 : -1;
[...text].forEach((char, i) => { [...text].forEach((char, i) => {
const span = document.createElement("span"); const span = document.createElement("span");
span.textContent = char; span.textContent = char;
const hue = baseHue + (i * step * direction); const hue = baseHue + (i * step * direction);
span.style.color = `hsl(${hue}, 90%, 60%)`; span.style.color = `hsl(${hue}, 90%, 60%)`;
span.style.textShadow = `1px 1px 0 rgba(0,0,0,0.3)`; span.style.textShadow = `1px 1px 0 rgba(0,0,0,0.3)`;
el.appendChild(span); el.appendChild(span);
}); });
}; };
elements.forEach(colorizeText); elements.forEach(colorizeText);
} }
} }
@@ -150,4 +147,4 @@ if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', () => new App()); document.addEventListener('DOMContentLoaded', () => new App());
} else { } else {
new App(); new App();
} }
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@@ -1,6 +1,6 @@
import { Window, windowRegistry } from '../core/windows.js'; import { Window, windowRegistry } from './windows.js';
import { API, STORAGE_KEYS, CSS } from '../core/config.js'; import { API, STORAGE_KEYS, CSS } from './config.js';
import { eventBus, Events } from '../core/events.js'; import { eventBus, Events } from './events.js';
/** /**
* Avatar management window * Avatar management window
@@ -67,12 +67,8 @@ export class AvatarWindow extends Window {
this.refreshBtn = this.createElement('button', [CSS.BTN, CSS.BTN_SECONDARY], { this.refreshBtn = this.createElement('button', [CSS.BTN, CSS.BTN_SECONDARY], {
text: 'Refresh' text: 'Refresh'
}); });
this.deleteBtn = this.createElement('button', [CSS.BTN, CSS.BTN_SECONDARY], {
text: 'Delete avatar'
});
this.controls.append(this.statsBtn, this.chooseBtn, this.saveBtn, this.refreshBtn, this.deleteBtn); this.controls.append(this.statsBtn, this.chooseBtn, this.saveBtn, this.refreshBtn);
// Feedback message // Feedback message
this.message = this.createElement('div', CSS.MESSAGE); this.message = this.createElement('div', CSS.MESSAGE);
@@ -97,7 +93,6 @@ export class AvatarWindow extends Window {
this.chooseBtn.addEventListener('click', () => this.fileInput.click()); this.chooseBtn.addEventListener('click', () => this.fileInput.click());
this.saveBtn.addEventListener('click', () => this.uploadAvatar()); this.saveBtn.addEventListener('click', () => this.uploadAvatar());
this.refreshBtn.addEventListener('click', () => this.loadAvatar()); this.refreshBtn.addEventListener('click', () => this.loadAvatar());
this.deleteBtn.addEventListener('click', () => this.deleteAvatar());
} }
/** /**
@@ -217,14 +212,12 @@ export class AvatarWindow extends Window {
const token = localStorage.getItem(STORAGE_KEYS.AUTH_TOKEN); const token = localStorage.getItem(STORAGE_KEYS.AUTH_TOKEN);
if (!token) { if (!token) {
this.showMessage('You must be logged in', 'error'); this.showMessage('You must be logged in', 'error');
this.showNotification('You must be logged in to change your avatar', 'red');
return; return;
} }
const file = this.fileInput.files?.[0]; const file = this.fileInput.files?.[0];
if (!file) { if (!file) {
this.showMessage('Select an image first', 'error'); this.showMessage('Select an image first', 'error');
this.showNotification('Please select an image to upload', 'red');
return; return;
} }
@@ -247,7 +240,6 @@ export class AvatarWindow extends Window {
if (!response.ok) { if (!response.ok) {
const errorMsg = data?.error || data?.message || 'Upload failed'; const errorMsg = data?.error || data?.message || 'Upload failed';
this.showMessage(errorMsg, 'error'); this.showMessage(errorMsg, 'error');
this.showNotification('Failed to upload avatar.', 'red');
return; return;
} }
@@ -256,47 +248,11 @@ export class AvatarWindow extends Window {
} }
this.showMessage('Avatar saved!', 'success'); this.showMessage('Avatar saved!', 'success');
this.showNotification('Avatar updated successfully!', 'green');
eventBus.emit(Events.AVATAR_UPDATED, { url: data?.avatar_url }); eventBus.emit(Events.AVATAR_UPDATED, { url: data?.avatar_url });
} catch (error) { } catch (error) {
console.error('Avatar upload error:', error); console.error('Avatar upload error:', error);
this.showMessage('Upload error', 'error'); this.showMessage('Upload error', 'error');
this.showNotification('Failed to upload avatar.', 'red');
}
}
async deleteAvatar() {
const token = localStorage.getItem(STORAGE_KEYS.AUTH_TOKEN);
if (!token) {
this.showMessage('You must be logged in', 'error');
this.showNotification('You must be logged in to delete your avatar', 'red');
return;
}
try {
const response = await fetch(API.AVATAR.DELETE, {
method: 'DELETE',
headers: {
'Authorization': `Bearer ${token}`
}
});
if (!response.ok) {
this.showMessage('Failed to delete avatar', 'error');
this.showNotification('Failed to delete avatar.', 'red');
return;
}
this.preview.src = '';
this.showMessage('Avatar deleted!', 'success');
this.showNotification('Avatar deleted successfully!', 'green');
eventBus.emit(Events.AVATAR_DELETED);
} catch (error) {
console.error('Avatar delete error:', error);
this.showMessage('Delete error', 'error');
this.showNotification('Failed to delete avatar.', 'red');
} }
} }
@@ -6,14 +6,12 @@
export const API = { export const API = {
AUTH: { AUTH: {
LOGIN: '/api/auth/login', LOGIN: '/api/auth/login',
LOGOUT: '/api/auth/logout',
REGISTER: '/api/auth/register', REGISTER: '/api/auth/register',
GITHUB: '/api/auth/github' GITHUB: '/api/auth/github'
}, },
AVATAR: { AVATAR: {
GET: '/api/avatar/me', GET: '/api/avatar/me',
UPLOAD: '/api/avatar/upload', UPLOAD: '/api/avatar/upload'
DELETE: '/api/avatar/delete'
}, },
FRIENDS: { FRIENDS: {
LIST: '/api/friends', LIST: '/api/friends',
@@ -3,20 +3,17 @@
// ───────────────────────────────────────────── // ─────────────────────────────────────────────
class Duel { class Duel {
// ui : { showOverlay, hideOverlay, render, renderOpponent, updateButtons } constructor(socket, tetrisGame, onStatusChange, onStart) {
constructor(socket, tetrisGame, onStatusChange, onStart, ui) {
this.socket = socket; this.socket = socket;
this.tetrisGame = tetrisGame; this.tetrisGame = tetrisGame;
this.onStatusChange = onStatusChange; this.onStatusChange = onStatusChange; // (status, opponentName) => void
this.onStart = onStart; this.onStart = onStart; // () => void — déclenche le début du jeu local
this.ui = ui;
this.action_queue = []; this.action_queue = [];
this.opponentGrid = this._emptyGrid(); this.opponentGrid = this._emptyGrid();
this.opponentScore = 0; this.opponentScore = 0;
this.opponentShieldActive = false; this.roomCode = null;
this.roomCode = null; this.isReady = false;
this.isReady = false;
this._bindSocketEvents(); this._bindSocketEvents();
} }
@@ -36,11 +33,10 @@ class Duel {
leave() { leave() {
if (!this.roomCode) return; if (!this.roomCode) return;
this.socket.emit('tetris:leave'); this.socket.emit('tetris:leave');
this.roomCode = null; this.roomCode = null;
this.isReady = false; this.isReady = false;
this.opponentGrid = this._emptyGrid(); this.opponentGrid = this._emptyGrid();
this.opponentScore = 0; this.opponentScore = 0;
this.opponentShieldActive = false;
} }
// ─── Hooks appelés par tetris.js ────────── // ─── Hooks appelés par tetris.js ──────────
@@ -52,7 +48,9 @@ class Duel {
onLocalLinesCleared(count, holeCol) { onLocalLinesCleared(count, holeCol) {
if (!this.isReady) return; if (!this.isReady) return;
const garbageLines = Array.from({ length: count }, () => this._buildGarbageLine(holeCol)); const garbageLines = [];
for (let i = 0; i < count; i++)
garbageLines.push(this._buildGarbageLine(holeCol));
this.socket.emit('tetris:lines-cleared', { count, holeCol, garbageLines }); this.socket.emit('tetris:lines-cleared', { count, holeCol, garbageLines });
} }
@@ -62,12 +60,6 @@ class Duel {
this.endDuel(); this.endDuel();
} }
onLocalShieldChanged(event) {
if (!this.isReady) return;
if (event === 'activated') this.socket.emit('tetris:shield-activated');
else if (event === 'deactivated') this.socket.emit('tetris:shield-deactivated');
}
endDuel() { endDuel() {
this.isReady = false; this.isReady = false;
this.action_queue = []; this.action_queue = [];
@@ -78,7 +70,8 @@ class Duel {
synchronize_game() { synchronize_game() {
while (this.action_queue.length > 0) { while (this.action_queue.length > 0) {
this._processAction(this.action_queue.shift()); const action = this.action_queue.shift();
this._processAction(action);
} }
} }
@@ -88,7 +81,7 @@ class Duel {
this.opponentGrid = action.grid; this.opponentGrid = action.grid;
this.opponentScore = action.score; this.opponentScore = action.score;
document.getElementById('opponent-score').textContent = action.score; document.getElementById('opponent-score').textContent = action.score;
this.ui.renderOpponent(this.opponentGrid, this.opponentShieldActive); renderOpponent(this.opponentGrid);
break; break;
case 'LINES_CLEARED': case 'LINES_CLEARED':
@@ -96,17 +89,9 @@ class Duel {
break; break;
case 'OPPONENT_GAME_OVER': case 'OPPONENT_GAME_OVER':
this.ui.showOverlay('YOU WIN', action.score); showOverlay('YOU WIN', action.score);
this.endDuel(); this.endDuel();
break; break;
case 'OPPONENT_SHIELD_ACTIVATED':
this.opponentShieldActive = true;
break;
case 'OPPONENT_SHIELD_DEACTIVATED':
this.opponentShieldActive = false;
break;
} }
} }
@@ -142,36 +127,28 @@ class Duel {
this.action_queue.push({ type: 'OPPONENT_GAME_OVER', score: data.score, validBlock: data.validBlock }); this.action_queue.push({ type: 'OPPONENT_GAME_OVER', score: data.score, validBlock: data.validBlock });
}); });
this.socket.on('tetris:shield-activated', () => {
this.action_queue.push({ type: 'OPPONENT_SHIELD_ACTIVATED' });
});
this.socket.on('tetris:shield-deactivated', () => {
this.action_queue.push({ type: 'OPPONENT_SHIELD_DEACTIVATED' });
});
this.socket.on('tetris:start-duel', () => { this.socket.on('tetris:start-duel', () => {
if (this.onStart) this.onStart(); if (this.onStart) this.onStart();
}); });
this.socket.on('tetris:pause', () => { this.socket.on('tetris:pause', () => {
this.tetrisGame.pause(); this.tetrisGame.pause();
this.ui.updateButtons(); updateButtons();
if (this.tetrisGame.isPaused) this.ui.showOverlay('PAUSE'); if (this.tetrisGame.isPaused) showOverlay('PAUSE');
else this.ui.hideOverlay(); else hideOverlay();
}); });
this.socket.on('tetris:stop', () => { this.socket.on('tetris:stop', () => {
this.tetrisGame.stop(); this.tetrisGame.stop();
this.ui.updateButtons(); updateButtons();
this.ui.render(); render();
this.ui.showOverlay('STOPPED'); showOverlay('STOPPED');
}); });
this.socket.on('tetris:settings', (data) => { this.socket.on('tetris:settings', (data) => {
document.getElementById('input-ttd').value = data.timeToDown; document.getElementById('input-ttd').value = data.timeToDown;
document.getElementById('input-hardening').value = data.hardening; document.getElementById('input-hardening').value = data.hardening;
document.getElementById('input-decrement').value = data.decrementTTD; document.getElementById('input-decrement').value = data.decrementTTD;
this.tetrisGame.configure(data); this.tetrisGame.configure(data);
}); });
} }
@@ -82,7 +82,6 @@ export const Events = {
// Avatar // Avatar
AVATAR_UPDATED: 'avatar:updated', AVATAR_UPDATED: 'avatar:updated',
AVATAR_DELETED: 'avatar:deleted',
// Chat // Chat
CHAT_CONNECTED: 'chat:connected', CHAT_CONNECTED: 'chat:connected',
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@@ -1,6 +1,6 @@
import { Window, windowRegistry } from '../core/windows.js'; import { Window, windowRegistry } from './windows.js';
import { API, STORAGE_KEYS, CSS } from '../core/config.js'; import { API, STORAGE_KEYS, CSS } from './config.js';
import { eventBus, Events } from '../core/events.js'; import { eventBus, Events } from './events.js';
/** /**
* Friends management window * Friends management window
@@ -1,11 +1,3 @@
/* ============================================
TRANSCENDENCE - Main Stylesheet
Convention: BEM (Block__Element--Modifier)
============================================ */
/* ============================================
CSS VARIABLES
============================================ */
:root { :root {
--color-primary: #ffc75e; --color-primary: #ffc75e;
--color-primary-hover: #ffc75e; --color-primary-hover: #ffc75e;
@@ -19,16 +11,17 @@
--app-background-base: radial-gradient( --app-background-base: radial-gradient(
circle at top, circle at top,
#fff787, #3fc9ff,
#ff8080 #21fcc5
); );
--app-background-image: url("../assets/background.png"); --app-background-image: url("./assets/Frame1.png");
--color-surface: #ffefce; --color-surface: #ffcc00;
--color-surface-light: #ffc75e; --color-surface-light: #feffa6;
--color-text: #000000; --color-text: #000000;
--color-text-muted: #000000; --color-text-muted: #353535;
--font-size-base: 10px; --font-size-base: 10px;
--font-size-sm: 1.2rem; --font-size-sm: 1.2rem;
@@ -71,64 +64,146 @@
html { html {
height: 100%; height: 100%;
background-image: background-image:
var(--app-background-image), var(--app-background-image),
var(--app-background-base); var(--app-background-base);
animation: bg-animation 12s steps(1) infinite;
background-size: contain, cover;
background-position: center, center;
background-repeat: no-repeat, no-repeat;
background-size: background-size:
contain, contain,
cover; cover;
background-position: background-position:
center,
center; center;
background-repeat: background-repeat:
no-repeat,
no-repeat; no-repeat;
} }
body { body {
margin: 0; margin: 0;
width: 70%;
min-width: 800px;
margin: 0 auto;
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, sans-serif; font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, sans-serif;
color: var(--color-text); color: var(--color-text);
line-height: 1.5; line-height: 1.5;
} }
.app {
position: relative;
width: 70%;
min-width: 800px;
margin: 0 auto;
}
/* ============================================
ANIMATIONS
============================================ */
@keyframes wobble {
0% { transform: translate(0%, 0) rotate(0deg); }
25% { transform: translate(-5%, -1px) rotate(-0.5deg); }
50% { transform: translate(0%, 1px) rotate(0.5deg); }
75% { transform: translate(+5%, -1px) rotate(0.5deg); }
100% { transform: translate(0%, 0) rotate(0deg); }
}
@keyframes bounce {
0% { transform: translateY(0) rotate(var(--rot)); }
33% { transform: translateY(-6px) rotate(var(--rot)); }
66% { transform: translateY(-8px) rotate(var(--rot)); }
100% { transform: translateY(0) rotate(var(--rot)); }
}
@keyframes bg-animation {
0% {
background-image: url("./assets/Frame1.png"), var(--app-background-base);
}
8.33% {
background-image: url("./assets/Frame2.png"), var(--app-background-base);
}
16.66% {
background-image: url("./assets/Frame3.png"), var(--app-background-base);
}
25% {
background-image: url("./assets/Frame4.png"), var(--app-background-base);
}
33.33% {
background-image: url("./assets/Frame5.png"), var(--app-background-base);
}
41.66% {
background-image: url("./assets/Frame6.png"), var(--app-background-base);
}
50% {
background-image: url("./assets/Frame7.png"), var(--app-background-base);
}
58.33% {
background-image: url("./assets/Frame8.png"), var(--app-background-base);
}
66.66% {
background-image: url("./assets/Frame9.png"), var(--app-background-base);
}
75% {
background-image: url("./assets/Frame10.png"), var(--app-background-base);
}
83.33% {
background-image: url("./assets/Frame11.png"), var(--app-background-base);
}
91.66% {
background-image: url("./assets/Frame12.png"), var(--app-background-base);
}
100% {
background-image: url("./assets/Frame1.png"), var(--app-background-base);
}
}
/* ============================================ /* ============================================
TYPOGRAPHY TYPOGRAPHY
============================================ */ ============================================ */
.title { .title {
position: absolute; position: absolute;
top: 20px; top: 20px;
left: 50%; left: 50%;
transform: translateX(-50%); translate: -50% 0;
text-transform: uppercase; background: #ffcc00;
color: #000;
display: flex; border: 4px solid #feffa6;
align-items: center; border-radius: 18px;
justify-content: center;
gap: 20px;
font-size: var(--font-size-xl);
text-align: center;
text-shadow: 2px 2px 10px black;
z-index: 1;
font-family: "Roboto";
letter-spacing: -10px;
color: rgba(248, 252, 2, 0.6);
margin: 0;
padding: 0.6rem 1.2rem; padding: 0.6rem 1.2rem;
background-color: #ffefce; animation: wobble 2s infinite ease-in-out;
border: 2px solid rgba(0, 0, 0, 0.6);
border-radius: var(--radius-lg);
} }
.title span {
display: inline-block;
transform-origin: center;
font-size: 4rem;
font-weight: bold;
text-shadow: 2px 2px 6px rgba(0, 0, 0, 0.5);
animation: bounce 1.2s infinite alternate;
animation-timing-function: ease-in-out;
}
.title span:nth-child(1) { --rot: -5deg; color: #ff4d4d; }
.title span:nth-child(2) { --rot: 3deg; color: #5beb67; }
.title span:nth-child(3) { --rot: -3deg; color: #ca8dfc; }
.title span:nth-child(4) { --rot: 2deg; color: #6698f5; }
.title span:nth-child(5) { --rot: -4deg; color: #ff66cc; }
.title span:nth-child(2) { animation-delay: 0.2s; }
.title span:nth-child(3) { animation-delay: 0.4s; }
.title span:nth-child(4) { animation-delay: 0.6s; }
.title span:nth-child(5) { animation-delay: 0.8s; }
.title span { will-change: transform; }
/* ============================================ /* ============================================
MENU MENU
@@ -148,10 +223,8 @@ body {
.menu__item { .menu__item {
background: var(--color-surface); background: var(--color-surface);
color: var(--color-text);
border: 1px solid var(--color-surface-light);
border-radius: var(--radius-lg); border-radius: var(--radius-lg);
border-color: #000; border: 1px solid var(--color-surface-light);
padding: var(--spacing-sm) var(--spacing-md); padding: var(--spacing-sm) var(--spacing-md);
font-size: var(--font-size-md); font-size: var(--font-size-md);
cursor: pointer; cursor: pointer;
@@ -173,36 +246,19 @@ body {
GAME GAME
============================================ */ ============================================ */
/* .game {
position: fixed;
top: 0;
right: 50px;
padding: 0;
margin: 0;
z-index: var(--z-menu);
display: flex;
flex-direction: column;
gap: var(--spacing-xs);
} */
.game { .game {
position: fixed; position: fixed;
top: var(--spacing-lg); top: var(--spacing-lg);
right: 50px; right: 50px;
display: flex; display: flex;
flex-direction: column; flex-direction: column;
gap: var(--spacing-lg);
z-index: var(--z-menu);
} }
.game__item { .game__item {
background: var(--color-surface); background: var(--color-surface);
color: var(--color-text); color: var(--color-text);
border: 1px solid var(--color-surface-light);
border-radius: var(--radius-lg); border-radius: var(--radius-lg);
border-color: #000; border: 1px solid var(--color-surface-light);
padding: var(--spacing-sm) var(--spacing-md); padding: var(--spacing-sm) var(--spacing-md);
font-size: var(--font-size-md); font-size: var(--font-size-md);
cursor: pointer; cursor: pointer;
@@ -220,6 +276,47 @@ body {
border-color: var(--color-primary); border-color: var(--color-primary);
} }
/* ============================================
PAGES
============================================ */
.page {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
display: flex;
flex-direction: column;
gap: var(--spacing-xs);
z-index: var(--z-menu);
}
.page__item {
border-radius: var(--radius-lg);
background: var(--color-surface);
color: var(--color-text);
border: 1px solid var(--color-surface-light);
padding: var(--spacing-sm) var(--spacing-md);
font-size: var(--font-size-md);
cursor: pointer;
transition: all var(--transition-fast);
text-align: center;
}
.page__item:hover {
background: var(--color-surface-light);
font-size: var(--font-size-lg);
}
.page__item--active {
background: var(--color-primary);
border-color: var(--color-primary);
}
/* ============================================ /* ============================================
BUTTONS BUTTONS
============================================ */ ============================================ */
@@ -409,6 +506,11 @@ body {
============================================ */ ============================================ */
.login { .login {
width: 320px; width: 320px;
border-radius: 5px;
border-color: #aa1f1f;
border: 6px solid #faac37;
background: #ffffff;
color: #000;
} }
.login__form { .login__form {
@@ -620,30 +722,6 @@ body {
padding: var(--spacing-sm) 0; padding: var(--spacing-sm) 0;
} }
/* ============================================
EASTER EGG BUTTON
============================================ */
/* .easter-egg {
position: absolute;
top: 20%;
left: 50%;
transform: translateX(-50%);
z-index: 1;
background: var(--color-surface);
color: var(--color-text);
border: 1px solid var(--color-surface-light);
padding: var(--spacing-sm) var(--spacing-md);
cursor: pointer;
font-size: var(--font-size-md);
border-radius: var(--radius-md);
transition: all var(--transition-fast);
}
.easter-egg:hover {
background: var(--color-error);
border-color: var(--color-error);
} */
/* ============================================ /* ============================================
UTILITIES UTILITIES
============================================ */ ============================================ */
@@ -689,7 +767,7 @@ body {
.friends__tab { .friends__tab {
flex: 1; flex: 1;
padding: var(--spacing-sm); padding: var(--spacing-sm);
background: var(--color-surface); background: var(--color-surface-light);
border: 1px solid var(--color-surface-light); border: 1px solid var(--color-surface-light);
color: var(--color-text); color: var(--color-text);
cursor: pointer; cursor: pointer;
@@ -9,8 +9,15 @@
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
<link href="https://fonts.googleapis.com/css2?family=Cinzel+Decorative:wght@400;700&display=swap" rel="stylesheet" /> <link href="https://fonts.googleapis.com/css2?family=Cinzel+Decorative:wght@400;700&display=swap" rel="stylesheet" />
</head> </head>
<script type="module" src="app.js"></script>
<body> <body>
<h1 class="title">Lobby</h1> <h1 class="title">
<span>L</span>
<span>o</span>
<span>b</span>
<span>b</span>
<span>y</span>
</h1>
<nav class="menu" aria-label="Menu principal"> <nav class="menu" aria-label="Menu principal">
<button class="menu__item" data-action="login" aria-label="Login">Login</button> <button class="menu__item" data-action="login" aria-label="Login">Login</button>
@@ -21,14 +28,11 @@
<nav class="game" aria-label="Game"> <nav class="game" aria-label="Game">
<button class="game__item" data-action="Home page" aria-label="Home Page" <button class="game__item" data-action="Home page" aria-label="Home Page"
onclick="window.location.href='../index.html'">Home Page</button> onclick="window.location.href='index.html'">Home Page</button>
</nav> </nav>
<div class="page" aria-label="Page"> <div class="page" aria-label="Page">
<button class="page__item" data-action="gameroom" aria-label="Game Rooms">Game Rooms</button> <button class="page__item" data-action="gameroom" aria-label="Game Rooms">Game Rooms</button>
</div> </div>
<script type="module" src="../app.js"></script>
</body> </body>
</html> </html>
File diff suppressed because it is too large Load Diff
@@ -1,87 +0,0 @@
.shape {
/* The "Physical" properties */
position: fixed;
/* transform: translate(-50%, -50%); Optional: This makes 'left/top' refer to the CENTER of the doodle */
width: 142px;
height: 142px;
/* The "Stenciling" instructions (but no image yet!) */
-webkit-mask-size: contain;
mask-size: contain;
-webkit-mask-repeat: no-repeat;
mask-repeat: no-repeat;
/* The default "Paint" color */
background-color: white;
}
.shape:hover {
transform: scale(1.2); /* Grow by 20% when you hover the mouse over it */
transition: transform 0.3s ease; /* Make it a smooth grow */
}
/* Individual Doodle Definitions */
.doodle-0 { -webkit-mask-image: url('doodles/cat.png'); mask-image: url('doodles/cat.png'); left: 60vw; top: 35vh; }
.doodle-1 { -webkit-mask-image: url('doodles/ball.png'); mask-image: url('doodles/ball.png'); left: 10vw; top: 10vh; }
.doodle-2 { -webkit-mask-image: url('doodles/batman.png'); mask-image: url('doodles/batman.png'); left: 20vw; top: 15vh; }
.doodle-3 { -webkit-mask-image: url('doodles/building.png'); mask-image: url('doodles/building.png'); left: 30vw; top: 20vh; }
.doodle-4 { -webkit-mask-image: url('doodles/butterfly.png'); mask-image: url('doodles/butterfly.png'); left: 40vw; top: 25vh; }
.doodle-5 { -webkit-mask-image: url('doodles/car.png'); mask-image: url('doodles/car.png'); left: 50vw; top: 30vh; }
.doodle-6 { -webkit-mask-image: url('doodles/yin_yang.png'); mask-image: url('doodles/yin_yang.png'); left: 88vw; top: 12vh; }
.doodle-7 { -webkit-mask-image: url('doodles/clouds.png'); mask-image: url('doodles/clouds.png'); left: 70vw; top: 40vh; }
.doodle-8 { -webkit-mask-image: url('doodles/controls.png'); mask-image: url('doodles/controls.png'); left: 80vw; top: 45vh; }
.doodle-9 { -webkit-mask-image: url('doodles/dead.png'); mask-image: url('doodles/dead.png'); left: 90vw; top: 50vh; }
.doodle-10 { -webkit-mask-image: url('doodles/diamant.png'); mask-image: url('doodles/diamant.png'); left: 15vw; top: 55vh; }
.doodle-11 { -webkit-mask-image: url('doodles/dice.png'); mask-image: url('doodles/dice.png'); left: 25vw; top: 60vh; }
.doodle-12 { -webkit-mask-image: url('doodles/earth.png'); mask-image: url('doodles/earth.png'); left: 35vw; top: 65vh; }
.doodle-13 { -webkit-mask-image: url('doodles/egypt.png'); mask-image: url('doodles/egypt.png'); left: 45vw; top: 70vh; }
.doodle-14 { -webkit-mask-image: url('doodles/fire.png'); mask-image: url('doodles/fire.png'); left: 55vw; top: 75vh; }
.doodle-15 { -webkit-mask-image: url('doodles/fish.png'); mask-image: url('doodles/fish.png'); left: 65vw; top: 80vh; }
.doodle-16 { -webkit-mask-image: url('doodles/flag.png'); mask-image: url('doodles/flag.png'); left: 75vw; top: 85vh; }
.doodle-17 { -webkit-mask-image: url('doodles/hearts.png'); mask-image: url('doodles/hearts.png'); left: 85vw; top: 90vh; }
.doodle-18 { -webkit-mask-image: url('doodles/house.png'); mask-image: url('doodles/house.png'); left: 5vw; top: 45vh; }
.doodle-19 { -webkit-mask-image: url('doodles/idol.png'); mask-image: url('doodles/idol.png'); left: 12vw; top: 22vh; }
.doodle-20 { -webkit-mask-image: url('doodles/lotus.png'); mask-image: url('doodles/lotus.png'); left: 22vw; top: 32vh; }
.doodle-21 { -webkit-mask-image: url('doodles/mail.png'); mask-image: url('doodles/mail.png'); left: 32vw; top: 42vh; }
.doodle-22 { -webkit-mask-image: url('doodles/moon.png'); mask-image: url('doodles/moon.png'); left: 42vw; top: 52vh; }
.doodle-23 { -webkit-mask-image: url('doodles/pokeball.png'); mask-image: url('doodles/pokeball.png'); left: 52vw; top: 62vh; }
.doodle-24 { -webkit-mask-image: url('doodles/runes.png'); mask-image: url('doodles/runes.png'); left: 62vw; top: 72vh; }
.doodle-25 { -webkit-mask-image: url('doodles/shield.png'); mask-image: url('doodles/shield.png'); left: 72vw; top: 82vh; }
.doodle-26 { -webkit-mask-image: url('doodles/shiny.png'); mask-image: url('doodles/shiny.png'); left: 82vw; top: 12vh; }
.doodle-27 { -webkit-mask-image: url('doodles/snail.png'); mask-image: url('doodles/snail.png'); left: 92vw; top: 22vh; }
.doodle-28 { -webkit-mask-image: url('doodles/sound.png'); mask-image: url('doodles/sound.png'); left: 18vw; top: 82vh; }
.doodle-29 { -webkit-mask-image: url('doodles/spiral.png'); mask-image: url('doodles/spiral.png'); left: 28vw; top: 72vh; }
.doodle-30 { -webkit-mask-image: url('doodles/star.png'); mask-image: url('doodles/star.png'); left: 38vw; top: 62vh; }
.doodle-31 { -webkit-mask-image: url('doodles/stop.png'); mask-image: url('doodles/stop.png'); left: 48vw; top: 52vh; }
.doodle-32 { -webkit-mask-image: url('doodles/sun.png'); mask-image: url('doodles/sun.png'); left: 58vw; top: 42vh; }
.doodle-33 { -webkit-mask-image: url('doodles/tree.png'); mask-image: url('doodles/tree.png'); left: 68vw; top: 32vh; }
.doodle-34 { -webkit-mask-image: url('doodles/triskel.png'); mask-image: url('doodles/triskel.png'); left: 78vw; top: 22vh; }
/* 3. A quick animation for the color loop */
.loop-color {
animation: colorShift 12s infinite alternate ease-in-out;
}
@keyframes colorShift {
/* 0% and 100% are identical to create the "Infinite Circle" effect */
0% { background-color: #3075ff; } /* Royal Blue (Start) */
8% { background-color: #24a1ff; } /* Sky Blue */
17% { background-color: #1ad8ff; } /* Cyan */
25% { background-color: #1bffa7; } /* Seafoam Green */
33% { background-color: #1fff4d; } /* Bright Green */
42% { background-color: #8bff32; } /* Lime Green */
50% { background-color: #dcff38; } /* Electric Yellow */
58% { background-color: #ffbc29; } /* Golden Yellow */
67% { background-color: #ff8c4a; } /* Coral Orange */
75% { background-color: #ff1d1d; } /* Hot Red */
83% { background-color: #ff2bf3; } /* Magenta Pink */
92% { background-color: #ac37ff; } /* Electric Purple */
100% { background-color: #3075ff; } /* Royal Blue (Seamless Loop) */
}
@@ -1,113 +0,0 @@
const maxdoodles = 34;
// /////////////////////////////////////////////////////////////////////////////////////////>\
// container for all doodles, create them
class DoodleContainer {
constructor(parent) {
this.parent = parent;
this.obj = document.createElement('div');
Object.assign(this.obj.style, {
width: '100vw',
height: '100vw',
});
this.createAllDoodles();
parent.append(this.obj);
this.randomizeAnimationStarts();
}
createAllDoodles() {
for (let i = 0; i <= maxdoodles; i++) {
let d = document.createElement('div');
d.classList.add('shape', 'doodle-' + i, 'loop-color');
d.id = 'shape' + i;
this.obj.append(d);
d.addEventListener('click', () => {
console.log(`hi from ${d.id}!`);
})
}
}
startSmoothRandomMove(id, speed = 2) {
const el = document.getElementById(id);
if (!el)
return;
// 1. Get initial pixel position or pick random if CSS isn't loaded yet
const rect = el.getBoundingClientRect();
const state = {
x: rect.left || Math.random() * (window.innerWidth - 142),
y: rect.top || Math.random() * (window.innerHeight - 142),
angle: Math.random() * Math.PI * 2,
speed: speed
};
function update() {
// 2. Refresh screen boundaries every frame
const screenW = window.innerWidth;
const screenH = window.innerHeight;
const shapeSize = 142; // Matches your CSS width/height
// 3. Calculate next step
state.x += Math.cos(state.angle) * state.speed;
state.y += Math.sin(state.angle) * state.speed;
// 4. BOUNCE LOGIC
// Horizontal check
if (state.x <= 0) {
state.x = 0;
state.angle = Math.PI - state.angle;
} else if (state.x + shapeSize >= screenW) {
state.x = screenW - shapeSize;
state.angle = Math.PI - state.angle;
}
// Vertical check
if (state.y <= 0) {
state.y = 0;
state.angle = -state.angle;
} else if (state.y + shapeSize >= screenH) {
state.y = screenH - shapeSize;
state.angle = -state.angle;
}
// 5. Apply position using pixels for precision
el.style.left = state.x + "px";
el.style.top = state.y + "px";
requestAnimationFrame(update);
}
requestAnimationFrame(update);
}
randomizeAnimationStarts() {
for (let i = 0; i <= maxdoodles; i++) {
const randomSpeed = 1 + Math.random() * 3;
this.startSmoothRandomMove(`shape${i}`, randomSpeed);
}
}
}
// /////////////////////////////////////////////////////////////////////////////////////////>
// all loop-color have the same @colorShift animation cycle, this disynchronize them
function randomizeColorsStarts() {
const shapes = document.querySelectorAll('.loop-color');
shapes.forEach(shape => {
// Pick a random number between 0 and 10 (since your loop is 10s)
const randomDelay = Math.random() * - 15;
// Apply it directly to the element's style
shape.style.animationDelay = randomDelay + "s";
});
}
const a = new DoodleContainer(document.body);
// Call this once when the script loads
randomizeColorsStarts();
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@@ -1,43 +0,0 @@
<!doctype html>
<html lang="fr">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>Lobby</title>
<link rel="stylesheet" href="doodle.css">
<link rel="stylesheet" href="game.css" />
<!-- <link rel="preconnect" href="https://fonts.googleapis.com" />
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
<link href="https://fonts.googleapis.com/css2?family=Cinzel+Decorative:wght@400;700&display=swap" rel="stylesheet" /> -->
<script src="doodle.js" defer></script>
<script type="module" src="../trans/app.js"></script>
</head>
<body>
<h1 class="title">
<span>L</span>
<span>o</span>
<span>b</span>
<span>b</span>
<span>y</span>
</h1>
<nav class="menu" aria-label="Menu principal">
<button class="menu__item" data-action="login" aria-label="Login">Login</button>
<button class="menu__item" data-action="chat" aria-label="Global chat">Global chat</button>
<button class="menu__item" data-action="avatar" aria-label="Avatar">Avatar</button>
<button class="menu__item" data-action="friends" aria-label="Amis">Amis</button>
</nav>
<nav class="game" aria-label="Game">
<button class="game__item" data-action="Home page" aria-label="Home Page"
onclick="window.location.href='index.html'">Home Page</button>
</nav>
<div class="page" aria-label="Page">
<button class="page__item" data-action="gameroom" aria-label="Game Rooms">Game Rooms</button>
</div>
</body>
</html>
@@ -1,6 +1,6 @@
import { Window } from '../core/windows.js'; import { Window } from './windows.js';
import { API, STORAGE_KEYS, CSS } from '../core/config.js'; import { API, STORAGE_KEYS, CSS } from './config.js';
import { eventBus, Events } from '../core/events.js'; import { eventBus, Events } from './events.js';
export class GameRoomWindow extends Window { export class GameRoomWindow extends Window {
constructor() { constructor() {
@@ -34,7 +34,6 @@ export class GameRoomWindow extends Window {
}); });
this.updateTabsAccess(); this.updateTabsAccess();
this.loadCurrentTab();
// Verifier si l'utilisateur est deja dans un salon au chargement // Verifier si l'utilisateur est deja dans un salon au chargement
const token = localStorage.getItem(STORAGE_KEYS.AUTH_TOKEN); const token = localStorage.getItem(STORAGE_KEYS.AUTH_TOKEN);
@@ -120,8 +119,7 @@ export class GameRoomWindow extends Window {
this.gameInfo = this.createElement('div', 'gameroom__game-info'); this.gameInfo = this.createElement('div', 'gameroom__game-info');
this.currentDrawerInfo = this.createElement('div', 'gameroom__drawer-info', { text: '' }); this.currentDrawerInfo = this.createElement('div', 'gameroom__drawer-info', { text: '' });
this.scoresDisplay = this.createElement('div', 'gameroom__scores-display'); this.scoresDisplay = this.createElement('div', 'gameroom__scores-display');
this.timerDisplay = this.createElement('div', 'gameroom__timer-display'); this.gameInfo.append(this.currentDrawerInfo, this.scoresDisplay);
this.gameInfo.append(this.currentDrawerInfo, this.scoresDisplay, this.timerDisplay);
// Affichage du mot caché // Affichage du mot caché
this.wordDisplay = this.createElement('div', 'gameroom__word-display'); this.wordDisplay = this.createElement('div', 'gameroom__word-display');
@@ -196,10 +194,7 @@ export class GameRoomWindow extends Window {
players: [], players: [],
currentPlayerIndex: 0, currentPlayerIndex: 0,
guessedLetters: [], guessedLetters: [],
scores: {}, scores: {}
counter: 0,
counterRound: 0,
timer: 0
}; };
this.initDrawing(); this.initDrawing();
@@ -379,11 +374,10 @@ export class GameRoomWindow extends Window {
this.socket.on('game-player-left', (data) => { this.socket.on('game-player-left', (data) => {
this.showMessage(`${data.username} a quitté le salon`, 'info'); this.showMessage(`${data.username} a quitté le salon`, 'info');
console.log(`${data.username} left the room`);
if (this.gameState.isPlaying) if (this.gameState.isPlaying)
{ {
if (Array.isArray(this.gameState.players)) if (this.gameState.players)
this.gameState.players = this.gameState.players.filter(p => p !== data.username); this.gameState.players = this.gameState.players.filter(p => p !== data.username);
} }
@@ -499,7 +493,7 @@ export class GameRoomWindow extends Window {
// If spectating, return to spectator list // If spectating, return to spectator list
if (this.isSpectating) { if (this.isSpectating) {
this.resetGameUI(); this.resetGameUI();
// this.currentRoom = null; this.currentRoom = null;
this.isSpectating = false; this.isSpectating = false;
this.switchTab('spectator'); this.switchTab('spectator');
this.showMessage('La partie est terminée', 'info'); this.showMessage('La partie est terminée', 'info');
@@ -524,8 +518,6 @@ export class GameRoomWindow extends Window {
this.gameState.revealedWord = data.revealedWord || new Array(data.wordLength).fill('_'); this.gameState.revealedWord = data.revealedWord || new Array(data.wordLength).fill('_');
this.gameState.players = data.players; this.gameState.players = data.players;
this.gameState.scores = data.scores || {}; this.gameState.scores = data.scores || {};
this.gameState.timer = data.timer || 0;
this.updateTimerUI();
this.showGameUI(); this.showGameUI();
this.updateWordDisplay(); this.updateWordDisplay();
@@ -615,15 +607,6 @@ export class GameRoomWindow extends Window {
// Setup UI for new round with new drawer // Setup UI for new round with new drawer
this.setupRound(); this.setupRound();
}); });
this.socket.on('game-timer-sync', (data) => {
this.gameState.timer = data.remaining;
this.updateTimerUI();
});
this.socket.on('game-timer-ended', (data) => {
this.showMessage(data.message || 'Temps écoulé !', 'info');
})
} }
disconnectGameSocket() { disconnectGameSocket() {
@@ -734,7 +717,7 @@ export class GameRoomWindow extends Window {
const altPort = window.GLOBAL_CHAT_ALT_PORT; const altPort = window.GLOBAL_CHAT_ALT_PORT;
if (altPort) { if (altPort) {
const host = location.hostname || 'localhost'; const host = location.hostname || 'localhost';
this.socket = io(`${location.protocol}//${host}:${altPort}`, ioConfig); this.socket = io(`http://${host}:${altPort}`, ioConfig);
} else { } else {
this.socket = io(ioConfig); this.socket = io(ioConfig);
} }
@@ -768,7 +751,8 @@ export class GameRoomWindow extends Window {
return; return;
} }
this.renderRoomsList(data || []); this.roomsList = data || [];
this.renderRoomsList(this.roomsList);
} catch (error) { } catch (error) {
console.error('Load rooms error:', error); console.error('Load rooms error:', error);
this.showMessage('Erreur de connexion', 'error'); this.showMessage('Erreur de connexion', 'error');
@@ -855,20 +839,17 @@ export class GameRoomWindow extends Window {
const name = this.roomNameInput.value.trim(); const name = this.roomNameInput.value.trim();
if (!name) { if (!name) {
this.showMessage('Entrez un nom pour le salon', 'error'); this.showMessage('Entrez un nom pour le salon', 'error');
this.showNotification('Entrez un nom pour le salon', 'red');
return; return;
} }
const token = localStorage.getItem(STORAGE_KEYS.AUTH_TOKEN); const token = localStorage.getItem(STORAGE_KEYS.AUTH_TOKEN);
if (!token) { if (!token) {
this.showMessage('Connectez-vous pour creer un salon', 'info'); this.showMessage('Connectez-vous pour creer un salon', 'info');
this.showNotification('Connectez-vous pour créer un salon', 'red');
return; return;
} }
if (this.currentRoom) { if (this.currentRoom) {
this.showMessage('Vous etes deja dans un salon. Quittez-le d\'abord.', 'error'); this.showMessage('Vous etes deja dans un salon. Quittez-le d\'abord.', 'error');
this.showNotification('Vous êtes déjà dans un salon. Quittez-le d\'abord.', 'red');
return; return;
} }
@@ -882,7 +863,6 @@ export class GameRoomWindow extends Window {
this.currentRoom = currentData; this.currentRoom = currentData;
this.enterLobby(currentData); this.enterLobby(currentData);
this.showMessage('Vous etes deja dans un salon', 'error'); this.showMessage('Vous etes deja dans un salon', 'error');
this.showNotification('Vous êtes déjà dans un salon. Quittez-le d\'abord.', 'red');
return; return;
} }
} }
@@ -903,7 +883,6 @@ export class GameRoomWindow extends Window {
if (this.roomNameExists(name)) { if (this.roomNameExists(name)) {
this.showMessage('Un salon avec ce nom existe deja', 'error'); this.showMessage('Un salon avec ce nom existe deja', 'error');
this.showNotification('Un salon avec ce nom existe deja', 'red');
return; return;
} }
@@ -925,7 +904,6 @@ export class GameRoomWindow extends Window {
this.showMessage('Salon cree', 'success'); this.showMessage('Salon cree', 'success');
eventBus.emit(Events.ROOM_CREATED, data); eventBus.emit(Events.ROOM_CREATED, data);
this.enterLobby(data); this.enterLobby(data);
this.showNotification(`Vous avez créé le salon "${data.name}"`, 'green');
} catch (error) { } catch (error) {
console.error('Create room error:', error); console.error('Create room error:', error);
this.showMessage('Erreur de connexion', 'error'); this.showMessage('Erreur de connexion', 'error');
@@ -1058,7 +1036,6 @@ export class GameRoomWindow extends Window {
if (this.currentRoom) { if (this.currentRoom) {
this.showMessage('Vous etes deja dans un salon. Quittez-le d\'abord.', 'error'); this.showMessage('Vous etes deja dans un salon. Quittez-le d\'abord.', 'error');
this.showNotification('Vous êtes déjà dans un salon. Quittez-le d\'abord.', 'red');
return; return;
} }
@@ -1072,7 +1049,6 @@ export class GameRoomWindow extends Window {
this.currentRoom = currentData; this.currentRoom = currentData;
this.enterLobby(currentData); this.enterLobby(currentData);
this.showMessage('Vous etes deja dans un salon', 'error'); this.showMessage('Vous etes deja dans un salon', 'error');
this.showNotification('Vous êtes déjà dans un salon. Quittez-le d\'abord.', 'red');
return; return;
} }
} }
@@ -1117,9 +1093,7 @@ export class GameRoomWindow extends Window {
} }
async loadLobby() { async loadLobby() {
console.log('Loading lobby for room:', this.currentRoom);
if (!this.currentRoom) return; if (!this.currentRoom) return;
console.log('Managed to load lobby, current room:', this.currentRoom);
this.gameState.scores = {}; this.gameState.scores = {};
@@ -1258,12 +1232,6 @@ export class GameRoomWindow extends Window {
}, 5000); }, 5000);
} }
updateTimerUI()
{
if (this.timerDisplay)
this.timerDisplay.textContent = `Temps restant : ${this.gameState.timer}s`;
}
// ============================================ // ============================================
// LOGIQUE DU JEU // LOGIQUE DU JEU
// ============================================ // ============================================
@@ -1318,9 +1286,6 @@ export class GameRoomWindow extends Window {
this.isSpectating = false; this.isSpectating = false;
this.gameState.scores = {}; this.gameState.scores = {};
this.gameState.counter = 0;
this.gameState.counterRound = 0;
this.gameState.timer = 0;
this.gameState.players = []; this.gameState.players = [];
this.gameState.currentPlayerIndex = 0; this.gameState.currentPlayerIndex = 0;
this.gameState.guessedLetters = []; this.gameState.guessedLetters = [];
@@ -1544,7 +1509,7 @@ export class GameRoomWindow extends Window {
const pointsText = points !== 0 ? ` (${points > 0 ? '+' : ''}${points} pts)` : ''; const pointsText = points !== 0 ? ` (${points > 0 ? '+' : ''}${points} pts)` : '';
if (success) { if (success) {
item.textContent = `${username}: "${guess}" - Bon ${typeText}!${pointsText}`; item.textContent = `${username}: "${guess}" - Bonne ${typeText}!${pointsText}`;
} else { } else {
item.textContent = `${username}: "${guess}" - Mauvais ${typeText}${pointsText}`; item.textContent = `${username}: "${guess}" - Mauvais ${typeText}${pointsText}`;
} }
@@ -1594,10 +1559,7 @@ export class GameRoomWindow extends Window {
this.wordDisplay.textContent = word.split('').join(' '); this.wordDisplay.textContent = word.split('').join(' ');
// Auto next round after delay // Auto next round after delay
this.gameState.counterRound++;
setTimeout(() => { setTimeout(() => {
if (this.gameState.counterRound >= (this.gameState.players.length * 4))
this.endGame();
if (this.gameState.isPlaying) { if (this.gameState.isPlaying) {
this.nextRound(); this.nextRound();
} }
@@ -1606,11 +1568,8 @@ export class GameRoomWindow extends Window {
nextRound() { nextRound() {
// Move to next player // Move to next player
this.gameState.counter++; this.gameState.currentPlayerIndex = (this.gameState.currentPlayerIndex + 1) % this.gameState.players.length;
if (this.gameState.counter >= this.gameState.players.length) { const nextDrawer = this.gameState.players[this.gameState.currentPlayerIndex];
this.gameState.counter = 0;
}
const nextDrawer = this.gameState.players[this.gameState.counter];
if (this.socket?.connected) { if (this.socket?.connected) {
this.socket.emit('game-next-round', { drawer: nextDrawer }); this.socket.emit('game-next-round', { drawer: nextDrawer });
@@ -1,6 +1,6 @@
import { Window } from '../core/windows.js'; import { Window } from './windows.js';
import { STORAGE_KEYS, CSS } from '../core/config.js'; import { STORAGE_KEYS, CSS } from './config.js';
import { eventBus, Events } from '../core/events.js'; import { eventBus, Events } from './events.js';
/** /**
* Global chat window * Global chat window
@@ -222,7 +222,7 @@ export class GlobalChat extends Window {
const altPort = window.GLOBAL_CHAT_ALT_PORT; const altPort = window.GLOBAL_CHAT_ALT_PORT;
if (altPort) { if (altPort) {
const host = location.hostname || 'localhost'; const host = location.hostname || 'localhost';
this.socket = io(`${location.protocol}//${host}:${altPort}`, ioConfig); this.socket = io(`http://${host}:${altPort}`, ioConfig);
} else { } else {
this.socket = io(ioConfig); this.socket = io(ioConfig);
} }
+741 -134
View File
@@ -1,157 +1,764 @@
/* ============================================
TRANSCENDENCE - Main Stylesheet
Convention: BEM (Block__Element--Modifier)
============================================ */
/* ============================================
/* ///////////////////////////////////////////////////////// */ CSS VARIABLES
============================================ */
:root { :root {
--custom-value: hello; --color-primary: #ffc75e;
--color-primary-hover: #ffc75e;
--color-success: #3cff01;
--color-success-dark: #ffc75e;
--color-error: #ff4d4d;
--color-warning: #ffc75e;
--color-github: #ffc75e;
--color-bg: #ffe5b5;
--app-background-base: radial-gradient( --app-background-base: radial-gradient(
circle at top, circle at top,
#000000, #fff787,
#4d4d4d #ff8080
); );
--app-background-image: url("./assets/background.png"); --app-background-image: url("./assets/background.png");
--num-value: 10px;
--black: #000000; --color-surface: #ffefce;
--color-surface-light: #ffc75e;
--color-text: #000000;
--color-text-muted: #000000;
--font-size-base: 10px;
--font-size-sm: 1.2rem;
--font-size-md: 1.4rem;
--font-size-lg: 1.6rem;
--font-size-xl: 3rem;
--spacing-xs: 4px;
--spacing-sm: 8px;
--spacing-md: 12px;
--spacing-lg: 16px;
--spacing-xl: 24px;
--radius-sm: 4px;
--radius-md: 6px;
--radius-lg: 12px;
--radius-full: 50%;
--shadow-sm: 0 2px 4px rgba(0, 0, 0, 0.3);
--shadow-md: 0 4px 8px rgba(0, 0, 0, 0.5);
--shadow-lg: 0 8px 16px rgba(0, 0, 0, 0.5);
--transition-fast: 150ms ease;
--transition-normal: 250ms ease;
--z-menu: 2;
--z-window: 100;
--z-modal: 200;
} }
/* ///////////////////////////////////////////////////////// */ /* ============================================
*, *::before, *::after { RESET & BASE
============================================ */
*,
*::before,
*::after {
box-sizing: border-box;
}
html {
height: 100%;
background-image:
var(--app-background-image),
var(--app-background-base);
background-size:
contain,
cover;
background-position:
center,
center;
background-repeat:
no-repeat,
no-repeat;
} }
body { body {
margin: 0;
line-height: 1.5; /* inherited */ width: 70%;
word-spacing: 1.4px; /* inherited */ min-width: 800px;
font-size: 20px; margin: 0 auto;
font-family: 'Times New Roman', serif; /* inherited */ font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, sans-serif;
color: var(--black); /* inherited */ color: var(--color-text);
text-align: center; line-height: 1.5;
color: #696969;
margin: 0;
padding: 0;
background-color: var(--black);
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
} }
.container-1 { /* ============================================
display: flex; TYPOGRAPHY
justify-content: center; ============================================ */
align-items: center;
.title {
position: absolute;
top: 20px;
left: 50%;
transform: translateX(-50%);
text-transform: uppercase;
width: 100%;
margin: 5px;
position: relative;
min-height: 200px;
}
/* ///////////////////////////////////////////////////////// */
.button {
color: red;
margin: 5px 50px;
padding: 5px 50px;
}
.button-1 {
display: inline-block;
padding: 10px 20px;
background-color: #000000;
color: #8e8e8e;
text-align: center;
text-decoration: none;
font-size: 16px;
cursor: pointer;
border: 3px solid #363636;
border-radius: 6px;
transition: background-color 0.3s;
}
.button-1:hover {
background-color: rgb(202, 135, 10);
color: black;
}
/* ///////////////////////////////////////////////////////// */
.button-trans {
/* SIZE */
position: absolute;
left: 50%;
transform: translateX(-50%);
width: 500px;
height: 200px;
/* TEXT */
font-family: "Roboto";
font-size: 62px;
letter-spacing: -10px;
display: flex;
align-items: center;
justify-content: center;
/* Background */
background-image: url("./assets/background.png");
background-position: center;
background-repeat: no-repeat;
background-size: 150%;
/* Borders */
border-radius: 20px;
border-radius: 20px;
border: 5px solid transparent; /* keep space for the shadow */
background-clip: padding-box;
/* metallic effect */
box-shadow:
0 0 0 5px #c0c0c0 inset, /* inner shine */
0 0 0 2px rgba(255,255,255,0.3) inset; /* subtle highlight */
/* OTHER */
cursor: pointer;
transition: transform 0.3s ease, box-shadow 0.3s ease;
}
.button-trans:hover {
transform: translateX(-50%) scale(1.02);
box-shadow:
0 0 20px 5px #fff inset,
0 0 20px 5px rgba(255,255,255,0.3) inset;
}
/* ///////////////////////////////////////////////////////// */
.button-test {
margin-right: auto;
margin-left: 20px;
}
/* ///////////////////////////////////////////////////////// */
.footer_div {
display: flex; display: flex;
justify-content: space-around; align-items: center;
/* padding: 20px; */ justify-content: center;
/* margin-top: 80px; gap: 20px;
margin-bottom: 100px; */
}
.ico_footer { font-size: var(--font-size-xl);
text-align: center; text-align: center;
width: 25px; text-shadow: 2px 2px 10px black;
vertical-align: top; z-index: 1;
/* padding-right: 5px; */ font-family: "Roboto";
} letter-spacing: -10px;
a { color: rgba(248, 252, 2, 0.6);
text-decoration: none;
color: #5c5c5c; margin: 0;
} padding: 0.6rem 1.2rem;
a:hover {
color: rgb(218, 145, 12); background-color: #ffefce;
border: 2px solid rgba(0, 0, 0, 0.6);
border-radius: var(--radius-lg);
} }
/* ///////////////////////////////////////////////////////// */
/* ============================================
MENU
============================================ */
/* .menu {
position: fixed;
top: 0;
left: 50px;
padding: 0;
margin: 0;
z-index: var(--z-menu);
display: flex;
flex-direction: column;
gap: var(--spacing-xs);
} */
.menu {
position: fixed;
top: var(--spacing-lg);
left: 50px;
display: flex;
flex-direction: column;
gap: var(--spacing-lg);
z-index: var(--z-menu);
}
.menu__item {
background: var(--color-surface);
color: var(--color-text);
border: 1px solid var(--color-surface-light);
border-radius: var(--radius-lg);
border-color: #000;
padding: var(--spacing-sm) var(--spacing-md);
font-size: var(--font-size-md);
cursor: pointer;
transition: all var(--transition-fast);
text-align: center;
}
.menu__item:hover {
background: var(--color-surface-light);
font-size: var(--font-size-lg);
}
.menu__item--active {
background: var(--color-primary);
border-color: var(--color-primary);
}
/* ============================================
GAME
============================================ */
/* .game {
position: fixed;
top: 0;
right: 50px;
padding: 0;
margin: 0;
z-index: var(--z-menu);
display: flex;
flex-direction: column;
gap: var(--spacing-xs);
} */
.game {
position: fixed;
top: var(--spacing-lg);
right: 50px;
display: flex;
flex-direction: column;
gap: var(--spacing-lg);
z-index: var(--z-menu);
}
.game__item {
background: var(--color-surface);
color: var(--color-text);
border: 1px solid var(--color-surface-light);
border-radius: var(--radius-lg);
border-color: #000;
padding: var(--spacing-sm) var(--spacing-md);
font-size: var(--font-size-md);
cursor: pointer;
transition: all var(--transition-fast);
text-align: center;
}
.game__item:hover {
background: var(--color-surface-light);
font-size: var(--font-size-lg);
}
.game__item--active {
background: var(--color-primary);
border-color: var(--color-primary);
}
/* ============================================
BUTTONS
============================================ */
.btn {
display: inline-flex;
align-items: center;
justify-content: center;
padding: var(--spacing-sm) var(--spacing-md);
font-size: var(--font-size-md);
font-weight: 500;
border: none;
border-radius: var(--radius-md);
cursor: pointer;
transition: all var(--transition-fast);
text-decoration: none;
}
.btn:hover {
opacity: 0.9;
transform: translateY(-1px);
}
.btn:active {
transform: translateY(0);
}
.btn--primary {
background: var(--color-primary);
color: var(--color-text);
}
.btn--primary:hover {
background: var(--color-primary-hover);
}
.btn--secondary {
background: var(--color-surface-light);
color: var(--color-text);
}
.btn--success {
background: var(--color-success-dark);
color: var(--color-text);
}
.btn--danger {
background: var(--color-error);
color: var(--color-text);
}
.btn--github {
background: var(--color-github);
color: var(--color-text);
}
.btn--ghost {
background: transparent;
color: var(--color-text);
border: 1px solid var(--color-surface-light);
}
/* ============================================
INPUTS
============================================ */
.input {
width: 100%;
padding: var(--spacing-sm) var(--spacing-md);
font-size: var(--font-size-md);
background: var(--color-surface);
color: var(--color-text);
border: 1px solid var(--color-surface-light);
border-radius: var(--radius-md);
transition: border-color var(--transition-fast);
}
.input:focus {
outline: none;
border-color: var(--color-primary);
}
.input::placeholder {
color: var(--color-text-muted);
}
.input-group {
display: flex;
flex-direction: column;
gap: var(--spacing-sm);
}
/* ============================================
WINDOWS
============================================ */
.window {
position: fixed;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
background: var(--color-bg);
color: var(--color-text);
z-index: var(--z-window);
display: none;
flex-direction: column;
min-width: 280px;
box-shadow: var(--shadow-lg);
border-radius: 5px;
border-color: #aa1f1f;
border: 6px solid #faac37;
}
.window--visible {
display: flex;
}
.window--left {
left: 25%;
}
.window--right {
left: 75%;
}
.window__header {
display: flex;
justify-content: space-between;
align-items: center;
padding: var(--spacing-sm) var(--spacing-md);
background: var(--color-surface);
cursor: move;
user-select: none;
}
.window__title {
font-weight: 500;
font-size: var(--font-size-md);
}
.window__close {
cursor: pointer;
font-size: var(--font-size-lg);
opacity: 0.8;
transition: opacity var(--transition-fast);
background: none;
border: none;
color: var(--color-text);
padding: 0;
line-height: 1;
}
.window__close:hover {
opacity: 1;
}
.window__body {
padding: var(--spacing-md);
display: flex;
flex-direction: column;
gap: var(--spacing-sm);
flex: 1;
overflow: auto;
}
/* ============================================
MESSAGES
============================================ */
.message {
font-size: var(--font-size-sm);
padding: var(--spacing-xs);
border-radius: var(--radius-lg);
border-color: #000;
}
.message--success {
color: var(--color-success);
}
.message--error {
color: var(--color-error);
}
.message--info {
color: var(--color-text-muted);
}
/* ============================================
LOGIN WINDOW
============================================ */
.login {
width: 320px;
border-radius: 5px;
border-color: #aa1f1f;
border: 6px solid #faac37;
background: #ffffff;
color: #000;
}
.login__form {
display: flex;
flex-direction: column;
gap: var(--spacing-sm);
}
.login__actions {
display: flex;
gap: var(--spacing-sm);
margin-top: var(--spacing-xs);
}
.login__divider {
display: flex;
align-items: center;
gap: var(--spacing-sm);
color: var(--color-text-muted);
font-size: var(--font-size-sm);
margin: var(--spacing-sm) 0;
}
.login__divider::before,
.login__divider::after {
content: '';
flex: 1;
height: 1px;
background: var(--color-surface-light);
}
/* ============================================
CHAT WINDOW
============================================ */
.chat {
width: 380px;
height: 400px;
}
.chat__output {
flex: 1;
overflow-y: auto;
padding: var(--spacing-sm);
background: var(--color-surface);
border-radius: var(--radius-md);
display: flex;
flex-direction: column;
gap: var(--spacing-sm);
min-height: 150px;
}
.chat__message {
padding: var(--spacing-xs) var(--spacing-sm);
background: var(--color-surface-light);
border-radius: var(--radius-sm);
font-size: var(--font-size-sm);
}
.chat__message--own {
background: var(--color-primary);
align-self: flex-end;
}
.chat__friend-indicator {
display: inline-block;
width: 8px;
height: 8px;
background-color: var(--color-success);
border-radius: 50%;
margin-right: var(--spacing-xs);
vertical-align: middle;
}
.chat__system {
color: var(--color-text-muted);
font-size: var(--font-size-sm);
font-style: italic;
text-align: center;
}
.chat__system--error {
color: var(--color-error);
}
.chat__system--success {
color: var(--color-success);
}
.chat__input-container {
display: flex;
gap: var(--spacing-sm);
margin-top: var(--spacing-sm);
}
.chat__input {
flex: 1;
}
.chat__controls {
display: flex;
gap: var(--spacing-sm);
margin-top: var(--spacing-sm);
}
/* ============================================
AVATAR WINDOW
============================================ */
.avatar-window {
width: 360px;
}
.avatar__preview {
width: 120px;
height: 120px;
object-fit: cover;
border-radius: var(--radius-full);
border: 3px solid var(--color-text);
box-shadow: var(--shadow-md);
background: var(--color-surface);
align-self: center;
}
.avatar__username {
font-size: var(--font-size-lg);
font-weight: 600;
text-align: center;
color: var(--color-text);
margin-top: var(--spacing-sm);
}
.avatar__controls {
display: flex;
flex-direction: column;
gap: var(--spacing-sm);
align-items: center;
}
.avatar__file-input {
display: none;
}
/* ============================================
STATS WINDOW
============================================ */
.stats-window {
width: 320px;
}
.stats__avatar {
width: 72px;
height: 72px;
object-fit: cover;
border-radius: var(--radius-full);
border: 2px solid var(--color-text);
align-self: center;
display: block;
margin: 0 auto var(--spacing-xs);
}
.stats__username {
font-size: var(--font-size-lg);
font-weight: 600;
text-align: center;
color: #000;
margin-bottom: var(--spacing-md);
}
.stats__section {
margin-bottom: var(--spacing-md);
}
.stats__section-title {
font-size: var(--font-size-sm);
font-weight: 700;
text-transform: uppercase;
letter-spacing: 0.08em;
color: var(--color-primary);
border-bottom: 1px solid var(--color-surface-light);
padding-bottom: var(--spacing-xs);
margin-bottom: var(--spacing-xs);
}
.stats__section-body {
display: flex;
flex-direction: column;
gap: 4px;
}
.stats__row {
display: flex;
justify-content: space-between;
font-size: var(--font-size-sm);
padding: 3px 0;
}
.stats__label {
color: #333;
}
.stats__value {
font-weight: 600;
color: #000;
}
.stats__loading {
font-size: var(--font-size-sm);
color: #333;
text-align: center;
padding: var(--spacing-sm) 0;
}
/* ============================================
UTILITIES
============================================ */
.hidden {
display: none !important;
}
.visually-hidden {
position: absolute;
width: 1px;
height: 1px;
padding: 0;
margin: -1px;
overflow: hidden;
clip: rect(0, 0, 0, 0);
border: 0;
}
.text-center {
text-align: center;
}
.flex-center {
display: flex;
align-items: center;
justify-content: center;
}
/* ============================================
FRIENDS WINDOW
============================================ */
.friends-window {
width: 400px;
height: 450px;
}
.friends__tabs {
display: flex;
gap: var(--spacing-xs);
margin-bottom: var(--spacing-sm);
}
.friends__tab {
flex: 1;
padding: var(--spacing-sm);
background: var(--color-surface-light);
border: 1px solid var(--color-surface-light);
color: var(--color-text);
cursor: pointer;
font-size: var(--font-size-sm);
transition: all var(--transition-fast);
}
.friends__tab:hover {
background: var(--color-surface-light);
}
.friends__tab--active {
background: var(--color-primary);
border-color: var(--color-primary);
}
.friends__content {
display: flex;
flex-direction: column;
flex: 1;
overflow: hidden;
}
.friends__search {
display: flex;
gap: var(--spacing-sm);
margin-bottom: var(--spacing-sm);
}
.friends__search .input {
flex: 1;
}
.friends__list {
flex: 1;
overflow-y: auto;
display: flex;
flex-direction: column;
gap: var(--spacing-sm);
}
.friends__item {
display: flex;
align-items: center;
gap: var(--spacing-sm);
padding: var(--spacing-sm);
background: var(--color-surface);
border-radius: var(--radius-md);
}
.friends__avatar {
width: 40px;
height: 40px;
border-radius: var(--radius-full);
object-fit: cover;
border: 2px solid var(--color-surface-light);
}
.friends__name {
flex: 1;
font-size: var(--font-size-md);
font-weight: 500;
}
.friends__actions {
display: flex;
gap: var(--spacing-xs);
}
.friends__actions .btn {
padding: var(--spacing-xs) var(--spacing-sm);
font-size: var(--font-size-sm);
}
.friends__empty {
text-align: center;
color: var(--color-text-muted);
padding: var(--spacing-lg);
}
+31 -54
View File
@@ -1,54 +1,31 @@
<!DOCTYPE html> <!doctype html>
<head> <html lang="fr">
<link rel="stylesheet" href="./index.css" /> <head>
<script type="module" src="./index.js"></script> <meta charset="utf-8" />
</head> <meta name="viewport" content="width=device-width, initial-scale=1" />
<body> <title>Transcendence</title>
<link rel="stylesheet" href="index.css" />
<div id="header-1" class="container-1" <link rel="preconnect" href="https://fonts.googleapis.com" />
style=""> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
<div id="button-test" class="button-1 button-test multicolor" onclick="window.location.href = 'test/index.html';">TEST</div> <link href="https://fonts.googleapis.com/css2?family=Cinzel+Decorative:wght@400;700&display=swap" rel="stylesheet" />
<div id="button-trans" class="button-trans multicolor">TRANSCENDENCE</div> </head>
</div> <body>
<h1 class="title">Transcendence</h1>
<img id="wiskas" style="margin: auto; display: block;" src="webcat/web_cat_img/wiskas-the-third.jpg">
<nav class="menu" aria-label="Menu principal">
<section style="display: flex; <button class="menu__item" data-action="login" aria-label="Login">Login</button>
justify-content: center; <button class="menu__item" data-action="chat" aria-label="Global chat">Global chat</button>
width: 1000px; <button class="menu__item" data-action="avatar" aria-label="Avatar">Avatar</button>
margin: 0 auto;"> <button class="menu__item" data-action="friends" aria-label="Amis">Amis</button>
<p>I, am wiskas-the-third, </nav>
We are the cat company, we dont need to present our self for you already know
who we are, we created the internet, and we are still managing it now<br> <nav class="game" aria-label="Game">
We at CAT are the admin, creator, and workers of the internet <button class="game__item" data-action="new_game" aria-label="Skkrrribl.io"
Everytime a human goes to sleep, a cat start its shift, 1 billion pair of whiskers that are always here for you onclick="window.location.href='game.html'">Skkrrribl.io</button>
Why? because we are philantropists, dont question it. Our goals are beyond your understanding <button class="game__item" data-action="tetris" aria-label="Tetris"
the internet was created by us, for us, and you should be glad we allow you to use it. onclick="window.location.href='tetris.html'">Tetris</button>
</p> </nav>
</section>
<script type="module" src="app.js"></script>
<section style="display: flex;"> </body>
<button style="margin-right: 50px;" class="button-1 multicolor" onclick="window.location.href = 'webcat/biblio.html';"> </html>
Latest News</button><br>
<button style="margin-left: 50px;" class="button-1 multicolor" onclick="window.location.href = 'webcat/staff/staff.html';">
meet the staff</button><br>
</section>
<footer>
<br><br><br>
<div class="footer_div" style="margin-top: 100px;">
<img class="ico_footer" src="webcat/web_cat_img/facebook_logo.png">
<img class="ico_footer" src="webcat/web_cat_img/insta_logo.png">
<img class="ico_footer" src="webcat/web_cat_img/twitter_logo.png">
</div>
<div class="footer_div" style="margin-bottom: 50px;">
<a href="https://www.facebook.com/">MIAOUBOOK</a>
<a href="https://www.instagram.com/">INSTAMIA</a>
<a href="https://twitter.com/">BLUE-SNACK</a>
</div>
<a href="./webcat/ml/mentions_legales.html">- LEGAL NOTICES -<br>(boring stuff, really, dont go look into this, i mean we are obligated to include it, but it will bore you, like, really)
<br>Dont do it! every seconds you spend in this next page, a kitten dies. so dont</a>
</footer>
</body>
</html>
-54
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@@ -1,54 +0,0 @@
import { updateElement } from "./test/tools.js";
import { colorizeText } from "./tools.js";
// //////////////////////////////////////////]
let div2 = document.createElement('div')
document.body.append(div2)
let button1 = document.createElement('button')
div2.append(button1)
button1.textContent = 'game-lobby'
button1.addEventListener('click', () => {
window.location.href = './game2/game.html';
})
let button2 = document.createElement('button')
div2.append(button2)
button2.textContent = 'tetris'
button2.addEventListener('click', () => {
window.location.href = './tetris/tetris.html';
})
let button4 = document.createElement('button')
div2.append(button4)
button4.textContent = 'test'
button4.addEventListener('click', () => {
window.location.href = './test/index.html';
})
let img = document.getElementById('wiskas');
img.before(div2)
// apply multicolor to .multicolor
colorizeText();
/* ///////////////////////////////////////////////////////// */
// make transcendence button move via: .button-trans
function updateButtonTranscendence(move) {
const btn = document.querySelector('.button-trans');
btn.addEventListener('mousemove', e => {
const rect = btn.getBoundingClientRect();
const x = ((e.clientX - rect.left) / rect.width - 0.5) * move;
const y = ((e.clientY - rect.top) / rect.height - 0.5) * move;
btn.style.backgroundPosition = `calc(50% + ${x}px) calc(50% + ${y}px)`;
});
btn.addEventListener('mouseleave', () => {
btn.style.backgroundPosition = 'center';
});
btn.addEventListener('click', () => {
window.location.href = './trans/index2.html';
});
}
/* ///////////////////////////////////////////////////////// */
updateButtonTranscendence(100);
@@ -1,6 +1,6 @@
import { Window } from '../core/windows.js'; import { Window } from './windows.js';
import { API, STORAGE_KEYS, CSS } from '../core/config.js'; import { API, STORAGE_KEYS, CSS } from './config.js';
import { eventBus, Events } from '../core/events.js'; import { eventBus, Events } from './events.js';
/** /**
* Login and registration window * Login and registration window
@@ -83,8 +83,7 @@ export class LoginWindow extends Window {
bindEvents() { bindEvents() {
this.loginBtn.addEventListener('click', () => this.handleLogin()); this.loginBtn.addEventListener('click', () => this.handleLogin());
this.registerBtn.addEventListener('click', () => this.handleRegister()); this.registerBtn.addEventListener('click', () => this.handleRegister());
this.githubBtn.addEventListener('click', () => this.handleGitHubLogin());
this.githubBtn.addEventListener('click', () => {console.log(API.AUTH.GITHUB); this.handleGitHubLogin();});
// Login with Enter // Login with Enter
this.passwordInput.addEventListener('keypress', (e) => { this.passwordInput.addEventListener('keypress', (e) => {
@@ -130,7 +129,6 @@ export class LoginWindow extends Window {
if (response.ok && data.token) { if (response.ok && data.token) {
localStorage.setItem(STORAGE_KEYS.AUTH_TOKEN, data.token); localStorage.setItem(STORAGE_KEYS.AUTH_TOKEN, data.token);
this.showMessage('Login successful! Welcome.', 'success'); this.showMessage('Login successful! Welcome.', 'success');
this.showNotification('Login successful', 'green');
// Emit login event // Emit login event
eventBus.emit(Events.USER_LOGGED_IN, { username, token: data.token }); eventBus.emit(Events.USER_LOGGED_IN, { username, token: data.token });
@@ -140,7 +138,6 @@ export class LoginWindow extends Window {
} else { } else {
const errorMsg = data?.message || 'Login failed'; const errorMsg = data?.message || 'Login failed';
this.showMessage(errorMsg, 'error'); this.showMessage(errorMsg, 'error');
this.showNotification(errorMsg, 'red');
} }
} catch (error) { } catch (error) {
console.error('Login error:', error); console.error('Login error:', error);
@@ -173,12 +170,10 @@ export class LoginWindow extends Window {
if (response.ok) { if (response.ok) {
this.showMessage('Registration successful! You can now sign in.', 'success'); this.showMessage('Registration successful! You can now sign in.', 'success');
this.showNotification('Registration successful', 'green');
eventBus.emit(Events.USER_REGISTERED, { username }); eventBus.emit(Events.USER_REGISTERED, { username });
} else { } else {
const errorMsg = data?.message || 'Registration failed'; const errorMsg = data?.message || 'Registration failed';
this.showMessage(errorMsg, 'error'); this.showMessage(errorMsg, 'error');
this.showNotification(errorMsg, 'red');
} }
} catch (error) { } catch (error) {
console.error('Registration error:', error); console.error('Registration error:', error);
@@ -195,8 +190,6 @@ export class LoginWindow extends Window {
const left = (screen.width - width) / 2; const left = (screen.width - width) / 2;
const top = (screen.height - height) / 2; const top = (screen.height - height) / 2;
console.log(API.AUTH.GITHUB);
const popup = window.open( const popup = window.open(
API.AUTH.GITHUB, API.AUTH.GITHUB,
'githubOAuth', 'githubOAuth',
@@ -207,7 +200,6 @@ export class LoginWindow extends Window {
if (event.data?.token) { if (event.data?.token) {
localStorage.setItem(STORAGE_KEYS.AUTH_TOKEN, event.data.token); localStorage.setItem(STORAGE_KEYS.AUTH_TOKEN, event.data.token);
this.showMessage('GitHub login successful! Welcome.', 'success'); this.showMessage('GitHub login successful! Welcome.', 'success');
this.showNotification('GitHub login successful', 'green');
// Emit login event // Emit login event
eventBus.emit(Events.USER_LOGGED_IN, { eventBus.emit(Events.USER_LOGGED_IN, {
-188
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@@ -1,188 +0,0 @@
.test {/* =======================
🎨 COLORS & BACKGROUND
======================= */
color: red;
background-color: blue;
background-image: url(img.jpg);
background-size: cover;
background-position: center;
background-repeat: no-repeat;
opacity: 0.5;
/* =======================
📏 SIZE & SPACING
======================= */
width: 200px;
height: 100px;
min-width: 100px;
max-width: 500px;
padding: 10px;
margin: 20px;
box-sizing: border-box;
/* shorthand */
margin: 10px 20px; /* top/bottom left/right */
padding: 10px 20px 5px 0; /* top right bottom left */
/* =======================
📍 POSITIONING
======================= */
position: static;
position: relative;
position: absolute;
position: fixed;
position: sticky;
top: 10px;
left: 20px;
right: 0;
bottom: 0;
z-index: 10;
/* =======================
📦 DISPLAY & LAYOUT
======================= */
display: block;
display: inline;
display: inline-block;
display: none;
display: flex; /* children can be controled with: justify-content (horizontal) / align-items (vertical) */
display: grid;
/* =======================
🔧 FLEXBOX
======================= */
display: flex;
flex-direction: row; /* row | column */
justify-content: center; /* main axis */
align-items: center; /* cross axis */
gap: 10px;
/* common */
justify-content: space-between;
justify-content: space-around;
justify-content: space-evenly;
/* =======================
🧱 GRID
======================= */
display: grid;
grid-template-columns: 1fr 1fr 1fr;
grid-template-rows: auto;
gap: 10px;
/* =======================
🔤 TEXT & FONT
======================= */
font-size: 16px;
font-weight: bold;
font-family: Arial, sans-serif;
text-align: center;
text-decoration: underline;
text-transform: uppercase;
line-height: 1.5;
letter-spacing: 2px;
/* =======================
🟦 BORDER & OUTLINE
======================= */
border: 1px solid black;
border-width: 2px;
border-style: dashed;
border-color: red;
border-radius: 10px;
outline: 2px solid blue;
/* =======================
👁️ VISIBILITY
======================= */
display: none;
visibility: hidden;
overflow: hidden;
overflow: scroll;
overflow: auto;
/* =======================
🎬 TRANSITIONS & EFFECTS
======================= */
transition: all 0.3s ease;
transform: translateX(50px);
transform: rotate(45deg);
transform: scale(1.1);
}
/* hover example */
:hover {
transform: scale(1.1);
}
/* =======================
🧠 SELECTORS
======================= */
/* basic */
div {} /* tag */
.class {} /* class */
#id {} /* id */
* {} /* all elements */
/* grouping */
div, p, span {} /* multiple selectors */
/* combinators */
div p {} /* any descendant */
div > p {} /* direct child */
div + p {} /* next sibling */
div ~ p {} /* all following siblings */
/* attribute selectors */
input[type="text"] {}
a[href] {}
button[class*="btn"] {} /* contains */
button[class^="btn"] {} /* starts with */
button[class$="btn"] {} /* ends with */
/* pseudo-classes (state) */
button:hover {}
input:focus {}
a:active {}
a:visited {}
input:checked {}
:nth-child(2) {}
:nth-child(odd) {}
:nth-child(even) {}
:not(.active) {}
/* pseudo-elements (virtual parts) */
::before {}
::after {}
::placeholder {}
::first-letter {}
::first-line {}
/* combined examples */
button.primary:hover {}
div#main.content {}
ul li:first-child {}
input:focus::placeholder {}
/* universal + pseudo */
*::before {}
*::after {}
/* =======================
⚡ SHORTHANDS
======================= */
.test2 {
background: red url(img.jpg) no-repeat center/cover;
border: 2px solid black;
font: bold 16px Arial;
margin: 10px 20px;
padding: 5px 10px;
}
-123
View File
@@ -1,123 +0,0 @@
// SIZE
box.style.width = "200px";
box.style.height = "100px";
box.style.minWidth = "100px";
box.style.maxWidth = "500px";
{
display: "flex" // flex | inline-flex | block | inline | none
justifyContent: "flex-start" // flex-start | flex-end | center | space-between | space-around | space-evenly
alignItems: "stretch" // stretch | flex-start | flex-end | center | baseline
}
// POSITION
box.style.position = "absolute";
box.style.top = "50px";
box.style.left = "100px";
box.style.right = "20px";
box.style.bottom = "10px";
box.style.zIndex = "10";
// SPACING
box.style.margin = "10px";
box.style.padding = "20px";
box.style.marginTop = "10px";
box.style.paddingLeft = "5px";
// BACKGROUND & COLORS
box.style.background = "red";
box.style.backgroundColor = "blue";
box.style.color = "white";
// BORDER
box.style.border = "2px solid black";
box.style.borderRadius = "10px";
// TEXT
box.style.fontSize = "20px";
box.style.fontWeight = "bold";
box.style.textAlign = "center";
// DISPLAY & VISIBILITY
box.style.display = "block";
box.style.visibility = "visible";
box.style.opacity = "0.5";
// TRANSFORM
box.style.transform = "translateX(100px)";
box.style.transform = "translate(50px, 20px)";
box.style.transform = "scale(1.5)";
box.style.transform = "rotate(45deg)";
box.style.transform = "translateX(100px) scale(2)";
// ANIMATION & TRANSITION
box.style.transition = "all 0.3s ease";
box.style.animation = "move 2s linear";
// INTERACTION
box.style.cursor = "pointer";
box.style.pointerEvents = "none";
// /////////////////////////////////////////////////////>
// /////////////////////////////////////////////////////>
// CONTENT
el.textContent = "Hello"; // plain text
el.innerHTML = "<b>Hello</b>"; // HTML content
el.innerText = "Hello"; // like textContent but respects line breaks
// ATTRIBUTES
el.id = "myDiv"; // element ID
el.className = "box highlight"; // full class string
el.classList.add("active"); // add a class
el.classList.remove("hidden"); // remove a class
el.classList.toggle("open"); // toggle a class
el.title = "Tooltip text"; // title attribute
el.value = "42"; // input value
el.src = "image.png"; // img, video, audio src
el.href = "https://example.com"; // anchor href
el.alt = "alternative text"; // img alt
// DOM STRUCTURE
el.appendChild(child); // add child
el.append(child1, child2); // add multiple children
el.prepend(child); // add at start
el.remove(); // remove self
el.replaceWith(newEl); // replace element
el.cloneNode(true); // copy element (deep if true)
// DATA & CUSTOM
el.dataset.id = "123"; // data-id attribute
el.dataset.name = "box1"; // data-name attribute
// EVENTS
el.onclick = () => {}; // direct event assignment
el.onmouseover = () => {};
el.addEventListener("click", () => {}); // preferred
el.removeEventListener("click", handler);
// VISIBILITY & FOCUS
el.hidden = true; // hides element
el.focus(); // focus element
el.blur(); // remove focus
el.tabIndex = 0; // make element focusable
// DIMENSIONS & POSITION (read-only or get)
el.clientWidth;
el.clientHeight;
el.offsetWidth;
el.offsetHeight;
el.offsetTop;
el.offsetLeft;
el.scrollWidth;
el.scrollHeight;
el.scrollTop;
el.scrollLeft;
// OTHER
el.checked = true; // checkbox / radio
el.selected = true; // option element
el.disabled = true; // input/button
el.readOnly = true; // input/textarea
el.name = "username"; // input / form element
el.type = "text"; // input type
+133
View File
@@ -0,0 +1,133 @@
// ─────────────────────────────────────────────
// RENDU
// ─────────────────────────────────────────────
const CELL = 30;
const COLORS = ['#000500','#00ff41','#39ff14','#00e676','#76ff03','#b2ff59','#00ffaa','#ccff00','#2d5a2d'];
const ctxMain = document.getElementById('canvas-main').getContext('2d');
const ctxNext = document.getElementById('canvas-next').getContext('2d');
const ctxHold = document.getElementById('canvas-hold').getContext('2d');
const ctxOpponent = document.getElementById('canvas-opponent').getContext('2d');
function drawCell(ctx, x, y, colorIndex, size) {
const p = 1;
const color = COLORS[colorIndex];
ctx.fillStyle = color;
ctx.fillRect(x * size + p, y * size + p, size - p * 2, size - p * 2);
// Glow inner
ctx.shadowColor = color;
ctx.shadowBlur = 6;
ctx.fillStyle = color;
ctx.fillRect(x * size + p + 2, y * size + p + 2, size - p * 2 - 4, size - p * 2 - 4);
ctx.shadowBlur = 0;
// Highlight top/left
ctx.fillStyle = 'rgba(200,255,200,0.2)';
ctx.fillRect(x * size + p, y * size + p, size - p * 2, 2);
ctx.fillRect(x * size + p, y * size + p, 2, size - p * 2);
// Shadow bottom/right
ctx.fillStyle = 'rgba(0,0,0,0.5)';
ctx.fillRect(x * size + p, (y + 1) * size - p - 2, size - p * 2, 2);
ctx.fillRect((x + 1) * size - p - 2, y * size + p, 2, size - p * 2);
}
function clearCanvas(ctx, w, h) {
ctx.fillStyle = '#000500';
ctx.fillRect(0, 0, w, h);
}
function drawGridLines(ctx, cols, rows, size) {
ctx.strokeStyle = 'rgba(0,255,65,0.06)';
ctx.lineWidth = 1;
for (let x = 0; x <= cols; x++) {
ctx.beginPath(); ctx.moveTo(x * size, 0); ctx.lineTo(x * size, rows * size); ctx.stroke();
}
for (let y = 0; y <= rows; y++) {
ctx.beginPath(); ctx.moveTo(0, y * size); ctx.lineTo(cols * size, y * size); ctx.stroke();
}
}
function drawGhost(ctx, piece, grid) {
if (!piece) return;
const ghost = { x: piece.getPosition().x, y: piece.getPosition().y };
const shape = piece.getShape();
while (true) {
ghost.y++;
let valid = true;
for (let row = 0; row < shape.length && valid; row++)
for (let col = 0; col < shape[row].length && valid; col++)
if (shape[row][col] !== 0) {
const ny = ghost.y + row;
const nx = ghost.x + col;
if (ny < 0 || ny >= grid.length || nx < 0 || nx >= grid[ny].length || grid[ny][nx] !== 0) valid = false;
}
if (!valid) { ghost.y--; break; }
}
if (ghost.y === piece.getPosition().y) return;
ctx.strokeStyle = 'rgba(0,255,65,0.25)';
ctx.lineWidth = 1;
for (let row = 0; row < shape.length; row++)
for (let col = 0; col < shape[row].length; col++)
if (shape[row][col] !== 0)
ctx.strokeRect(
(ghost.x + col) * CELL + 2,
(ghost.y + row) * CELL + 2,
CELL - 4, CELL - 4
);
}
function drawMiniPiece(ctx, piece, canvasW, canvasH) {
clearCanvas(ctx, canvasW, canvasH);
if (!piece) return;
const shape = piece.getShape();
const color = piece.getColor();
const s = 20;
const offsetX = Math.floor((canvasW / s - shape[0].length) / 2);
const offsetY = Math.floor((canvasH / s - shape.length) / 2);
for (let row = 0; row < shape.length; row++)
for (let col = 0; col < shape[row].length; col++)
if (shape[row][col] !== 0)
drawCell(ctx, offsetX + col, offsetY + row, color, s);
}
function render() {
// Grille principale
clearCanvas(ctxMain, 300, 600);
drawGridLines(ctxMain, 10, 20, CELL);
for (let y = 0; y < game.grid.length; y++)
for (let x = 0; x < game.grid[y].length; x++)
if (game.grid[y][x] !== 0)
drawCell(ctxMain, x, y, game.grid[y][x], CELL);
// Ghost + pièce courante
if (game.currentPiece) {
drawGhost(ctxMain, game.currentPiece, game.grid);
const { x, y } = game.currentPiece.getPosition();
const shape = game.currentPiece.getShape();
const color = game.currentPiece.getColor();
for (let row = 0; row < shape.length; row++)
for (let col = 0; col < shape[row].length; col++)
if (shape[row][col] !== 0)
drawCell(ctxMain, x + col, y + row, color, CELL);
}
// Panneaux miniatures
drawMiniPiece(ctxNext, game.nextPiece, 100, 80);
drawMiniPiece(ctxHold, game.storedPiece, 100, 80);
// Score
document.getElementById('score-display').textContent = game.score;
}
function renderOpponent(opponentGrid) {
clearCanvas(ctxOpponent, 300, 600);
drawGridLines(ctxOpponent, 10, 20, CELL);
for (let y = 0; y < opponentGrid.length; y++)
for (let x = 0; x < opponentGrid[y].length; x++)
if (opponentGrid[y][x] !== 0)
drawCell(ctxOpponent, x, y, opponentGrid[y][x], CELL);
}
@@ -1,5 +1,5 @@
import { Window } from '../core/windows.js'; import { Window } from './windows.js';
import { API, STORAGE_KEYS } from '../core/config.js'; import { API, STORAGE_KEYS } from './config.js';
/** /**
* Stats window displays Scribble + Tetris stats for any user * Stats window displays Scribble + Tetris stats for any user
@@ -1,55 +0,0 @@
import fetch from 'node-fetch';
import express, { response } from 'express';
import cors from 'cors';
const app = express();
const PORT = 3000//process.env.PORT || 3000;
app.use(express.json());
app.use(cors());
let token;
async function set_token()
{
fetch("https://api.intra.42.fr/oauth/token", {
method: "POST",
body: "grant_type=client_credentials&client_id=u-s4t2ud-c226cd35cd1ac08a4c6668deee1c64d7d67a13a766aee672acafd4a1522d483c&client_secret=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",
headers: {
"User-Agent": "agallon",
'Content-Type': 'application/x-www-form-urlencoded',}
})
.then(response => {
return response.json();
})
.then(data => {
token = data;
setTimeout(set_token, token.expires_in);
})
.catch(error => {
console.error('Error fetching token:', error);
});
}
set_token();
app.get('/proxy/profile/:login', async (req, res) => {
const { login } = req.params;
const profileURL = `https://api.intra.42.fr/v2/users/${login}`;
try {
const response = await fetch(profileURL, {
headers: {
"Authorization": `Bearer ${token.access_token}`}});
console.log(`response.status = ${response.status}`);
if (response.status !== 200) {
throw new Error('User not found');
}
const data = await response.json();
res.status(200).json(data);
} catch (error) {
console.error('Error fetching profile:', error);
res.status(500).json({ error: 'Failed to fetch profile' });
}
});
app.listen(PORT, () => {
console.log(`Proxy server running on port ${PORT}`);
});
@@ -1,26 +0,0 @@
import {checkIfLoggedIn} from './tools.js';
export class Header {
constructor() {
this.obj = document.createElement('div');
Object.assign(this.obj.style, {
});
let play = document.createElement('span');
let title = document.createElement('span');
let login = document.createElement('span');
play.textContent = "PLAY";
if (checkIfLoggedIn())
title.textContent = "Welcome back you!";
else
title.textContent = "Welcome to CAT !";
this.obj.append(play);
this.obj.append(title);
this.obj.append(login);
}
}
@@ -1,44 +0,0 @@
export class Popup {
constructor(msg, parent = document.body) {
this.msg = msg;
this.parent = parent;
this.obj = document.createElement('span');
this.obj.className = "popup";
this.obj.textContent = "";
this.obj.style.opacity = "0";
this.run();
}
async create() {
this.parent.appendChild(this.obj);
this.obj.style.transition = "opacity 0.5s ease";
requestAnimationFrame(() => {
this.obj.style.opacity = "1";
});
await new Promise(r => setTimeout(r, 500));
}
async write(speed = 50) {
for (let i = 0; i < this.msg.length; i++) {
this.obj.textContent += this.msg[i];
await new Promise(r => setTimeout(r, speed));
}
}
async remove() {
await new Promise(r => setTimeout(r, 2000));
this.obj.style.transition = "opacity 0.3s ease";
this.obj.style.opacity = "0";
await new Promise(r => setTimeout(r, 300));
if (this.obj.parentNode) {
this.obj.parentNode.removeChild(this.obj);
}
}
async run() {
await this.create();
await this.write();
await this.remove();
}
}
@@ -1,9 +0,0 @@
import { STORAGE_KEYS } from '../../core/config.js';
export function checkIfLoggedIn() {
const token = localStorage.getItem(STORAGE_KEYS.AUTH_TOKEN);
if (token) {
return true;
}
return false;
}
@@ -1,43 +0,0 @@
/* ////////////////////////////////////////// */
.box {
background: #142d4a;
height: 200px;
aspect-ratio: 1/1;
border-radius: 10px;
position: relative;
display: flex;
justify-content: center;
align-items: center;
}
@property --deg {
syntax: '<angle>';
inherits: true;
initial-value: 0deg;
}
.box::before,
.box::after {
content: "";
position: absolute;
height: 100%;
width: 100%;
background: conic-gradient(
from var(--deg) at center,
#00c3ff,
#4d0199,
#6300c6,
#009dcd
);
border-radius: inherit;
z-index: -2;
padding: 2px;
animation: autoRotate 2s linear infinite;
}
.box::after {
filter: blur(10px);
}
@keyframes autoRotate {
to{ --deg: 360deg; }
}
@@ -1,17 +0,0 @@
<!DOCTYPE html>
<head>
<link rel="stylesheet" href="../game2/game.css" />
<link rel="stylesheet" href="./style.css" />
<script type="module" src="./script.js"></script>
</head>
<body style="background-color: black; display: flex; justify-content: center; align-items: center;">
<!--
<div class="container">
<div class="item item-1">Item 1</div>
<div class="item item-2">Item 2</div>
<div class="item item-3">Item 3</div>
</div> -->
<div></div>
<div class="box"></div>
</body>
</html>
@@ -1,17 +0,0 @@
// import { LoginSidebar } from "./loginSidebar.js";
import { Sidebar } from "./sidebar.js";
import { updateElement } from "./tools.js";
let b = updateElement({
classList: ['container2'],
additionalStyles: {
display: 'flex',
justifyContent: 'flex-end',
alignItems: 'center'
}
});
new Sidebar();
// new LoginSidebar();
// new Sidebar();
@@ -1,93 +0,0 @@
import { updateElement } from "./tools.js";
import { windowRegistry } from '../core/windows.js';
import { LoginWindow } from '../windows/login.js';
import { LogoutWindow } from '../windows/logout.js';
import { GlobalChat } from '../windows/global_chat.js';
import { AvatarWindow } from '../windows/avatar.js';
import { FriendsWindow } from '../windows/friends.js';
import { GameRoomWindow } from '../windows/game_room.js';
import { StatsWindow } from '../windows/stats.js';
export class Sidebar {
/* CONSTURCTOR */
constructor(parent = document.body) {
this.parent = parent;
this.stateopen = 'closed';
// this.state = this.checkIfLoggedIn() ? "loggedOut" : "loggedIn";
this.obj = updateElement({
parent: parent,
id: `login-wrapper`,
classList: [ 'login-wrapper' ],
})
this.createAllButtons();
this.handleClickOutside = (event) => {
if (this.stateopen === 'open' && !this.obj.contains(event.target)) {
this.toggle();
}
};
}
/* toogle menu open / closed */
toggle() {
this.stateopen = (this.stateopen === 'open') ? 'closed' : 'open';
console.log(this.stateopen);
if (this.stateopen === 'open') {
this.main_button.style.display = 'none';
this.menu_buttons.forEach(b => b.style.display = 'block');
// ensure only ONE listener exists
document.removeEventListener('click', this.handleClickOutside);
document.addEventListener('click', this.handleClickOutside);
}
else {
this.menu_buttons.forEach(b => b.style.display = 'none');
this.main_button.style.display = 'block';
document.removeEventListener('click', this.handleClickOutside);
}
}
/* create all element, append to div */
createAllButtons() {
// not-logged closed button
this.main_button = updateElement({
id: `button-main`,
parent: this.obj,
textContent: 'LOGIN',
classList: [ 'login-button' ],
})
this.obj.append(this.main_button);
this.main_button.addEventListener('click', (e) => {
e.stopPropagation();
this.toggle();
})
// menu buttons
const items = ['friends', 'chat', 'rooms', 'settings', 'log','logout'];
this.menu_buttons = [];
items.forEach(name => {
this[name] = updateElement({
id: `button-${name}`,
parent: this.obj,
textContent: name,
classList: ['login-button'],
additionalStyles: { display: 'none'}
})
this.menu_buttons.push(this[name]);
this.obj.append(this[name]);
})
this.loginWindow = new LoginWindow();
this.obj.append(this.loginWindow.form);
this.loginWindow.form.style.display = 'none';
this['log'].addEventListener('click', () => {
this.menu_buttons.forEach(b => b.style.display = 'none');
this.loginWindow.form.style.display = 'block';
})
// menu elements
}
}
@@ -1,138 +0,0 @@
/* BASE STYLES */
:root {
--clr-dark: #0f172a;
--clr-light: #f1f5f9;
--clr-accent: #e11d48;
}
*,
*::before,
*::after {
box-sizing: border-box;
}
body {
margin: 0;
padding: 0;
line-height: 1.6; /* inherited */
word-spacing: 1.4px; /* inherited */
font-family: "Roboto", sans-serif; /* inherited */
color: var(--clr-dark); /* inherited */
background-color: var(--clr-light);
/* display: flex; */
/* justify-content: center; */
/* align-items: center; */
height: 100vh;
position: relative;
}
.container {
width: 80%;
height: 700px;
margin: 0 auto;
border: 10px solid var(--clr-dark);
}
.item {
width: 150px;
height: 150px;
background-color: #fb7185;
padding: 1em;
font-weight: 700;
color: var(--clr-light);
text-align: center;
border: 10px solid var(--clr-accent);
border-radius: 10px;
margin-left: -50px
}
/* END OF BASE STYLES */
.item-1 {
font-size: 1.5rem;
}
.container {
display: flex;
}
.container2 {
margin: 0 auto;
border: 10px solid var(--clr-dark);
}
/*//////////////////////////////////////////////////////////*/
.button {
padding: 10px 18px;
font-size: 14px;
font-family: inherit;
color: white;
background-color: #3b82f6; /* blue */
border: none;
border-radius: 8px;
cursor: pointer;
transition: all 0.2s ease;
}
.button:hover {
background-color: #2563eb;
transform: translateY(-1px);
}
.button:active {
transform: translateY(1px);
background-color: #1d4ed8;
}
.button:focus {
outline: none;
box-shadow: 0 0 0 3px rgba(59, 130, 246, 0.4);
}
/*//////////////////////////////////////////////////////////*/
.login-wrapper {
display: flex;
flex-direction: column;
gap: 7px;
background-color: #3b82f6; /* blue */
padding-right: 75px;
padding-bottom: 25px;
padding-top: 25px;
position: fixed;
top: 0;
right: 0;
}
.loggin-button {
position: relative;
display: inline-block;
border: 5px solid blue;
height: 35px;
min-width: 50px;
}
/*//////////////////////////////////////////////////////////*/
/* LOGIN */
.login-button {
width: 150px;
height: 150px;
background-color: #fb7185;
padding: 1em;
font-weight: 700;
color: var(--clr-light);
text-align: center;
border: 10px solid var(--clr-accent);
border-radius: 10px;
margin-left: -50px
}
.login-element {
}
@@ -1,29 +0,0 @@
export function updateElement({
el, // existing element or null to create new
parent = document.body,
id = null,
classList = [], // object like { css - classes to add }
textContent = "",
additionalStyles = {} // object like { color: 'red', display: 'flex' }
} = {}) {
// If no element passed, create a div by default
if (!el) {
el = document.createElement('div');
parent.appendChild(el);
}
// Set ID if provided
if (id) el.id = id;
// Manage classes
classList.forEach(cls => el.classList.add(cls));
// Set text content
if (textContent !== undefined) el.textContent = textContent;
// Apply additional styles
Object.assign(el.style, additionalStyles);
return el; // return element for further use
}
@@ -445,37 +445,6 @@ button:disabled { opacity: 0.3; cursor: not-allowed; }
letter-spacing: 0.05em; letter-spacing: 0.05em;
} }
/* ── Theme color picker ── */
.theme-btns {
display: flex;
gap: 6px;
margin-top: 2px;
}
.theme-btn {
width: 22px;
height: 22px;
min-width: 22px;
padding: 0;
border-radius: 50%;
border: 2px solid transparent;
cursor: pointer;
transition: transform 0.15s, box-shadow 0.15s;
}
.theme-btn[data-theme="green"] { background: #00ff41; }
.theme-btn[data-theme="red"] { background: #ff1744; }
.theme-btn[data-theme="yellow"] { background: #ffd600; }
.theme-btn[data-theme="blue"] { background: #00b0ff; }
.theme-btn:hover { transform: scale(1.2); }
.theme-btn.active {
border-color: #ffffff;
box-shadow: 0 0 8px currentColor;
transform: scale(1.15);
}
#settings-panel input[type="number"] { #settings-panel input[type="number"] {
background: var(--bg); background: var(--bg);
border: 1px solid var(--border); border: 1px solid var(--border);
@@ -651,36 +620,3 @@ button:disabled { opacity: 0.3; cursor: not-allowed; }
} }
body { overflow: hidden; } body { overflow: hidden; }
/* ── Shield ───────────────────────────────── */
.shield-bar-bg {
width: 100%;
height: 4px;
background: rgba(0,212,255,0.15);
border-radius: 2px;
margin-top: 4px;
overflow: hidden;
}
.shield-bar {
height: 100%;
background: #00d4ff;
border-radius: 2px;
transition: width 0.1s linear;
box-shadow: 0 0 6px #00d4ff;
}
.shield-ready { color: #00d4ff !important; }
.shield-active { color: #00ffff !important; text-shadow: 0 0 8px #00ffff; }
.shield-cooldown { color: var(--dim) !important; }
kbd {
display: inline-block;
padding: 0 3px;
border: 1px solid var(--border);
border-radius: 2px;
font-size: 0.6rem;
font-family: inherit;
color: var(--dim);
}
@@ -15,9 +15,10 @@
<h1 data-text="TETRIS">TETRIS<span class="cursor">_</span></h1> <h1 data-text="TETRIS">TETRIS<span class="cursor">_</span></h1>
<a id="btn-home" href="/">Home</a> <!-- Bouton home -->
<a id="btn-home" href="/">Home</a>
<!-- Panneau duel --> <!-- Panneau de connexion duel -->
<div id="duel-panel"> <div id="duel-panel">
<span class="settings-title">Duel</span> <span class="settings-title">Duel</span>
<div class="duel-row"> <div class="duel-row">
@@ -39,7 +40,7 @@
<div id="local-section"> <div id="local-section">
<div id="app"> <div id="app">
<!-- Colonne gauche : Hold + Score + Boutons + Paramètres --> <!-- Colonne gauche : Hold + Score + Boutons + Settings -->
<div id="left-column"> <div id="left-column">
<div class="panel"> <div class="panel">
<div class="panel-title">Hold</div> <div class="panel-title">Hold</div>
@@ -50,12 +51,6 @@
<div class="score-value" id="score-display">0</div> <div class="score-value" id="score-display">0</div>
</div> </div>
<div class="score-block">
<div class="score-label">Shield <kbd>E</kbd></div>
<div class="score-value shield-ready" id="shield-status-display">PRÊT</div>
<div class="shield-bar-bg"><div class="shield-bar" id="shield-bar"></div></div>
</div>
<div class="btn-group"> <div class="btn-group">
<button id="btn-start">Start</button> <button id="btn-start">Start</button>
<button id="btn-pause" disabled>Pause</button> <button id="btn-pause" disabled>Pause</button>
@@ -63,18 +58,9 @@
</div> </div>
</div> </div>
<!-- Paramètres --> <!-- Panneau de configuration -->
<div id="settings-panel"> <div id="settings-panel">
<div class="settings-title">Paramètres</div> <div class="settings-title">Paramètres</div>
<div class="settings-row">
<label>Couleur</label>
<div class="theme-btns">
<button class="theme-btn active" data-theme="green" title="Vert"></button>
<button class="theme-btn" data-theme="red" title="Rouge"></button>
<button class="theme-btn" data-theme="yellow" title="Jaune"></button>
<button class="theme-btn" data-theme="blue" title="Bleu"></button>
</div>
</div>
<div class="settings-row"> <div class="settings-row">
<label for="input-ttd">Vitesse initiale (ms)</label> <label for="input-ttd">Vitesse initiale (ms)</label>
<input type="number" id="input-ttd" min="100" max="3000" step="50" value="1000"> <input type="number" id="input-ttd" min="100" max="3000" step="50" value="1000">
@@ -111,7 +97,6 @@
<div><span>W</span> Rot. droite</div> <div><span>W</span> Rot. droite</div>
<div><span>Espace</span> Drop</div> <div><span>Espace</span> Drop</div>
<div><span>C</span> Hold</div> <div><span>C</span> Hold</div>
<div><span>E</span> Shield</div>
</div> </div>
</div> </div>
@@ -126,7 +111,6 @@
<div class="score-label">Score</div> <div class="score-label">Score</div>
<div class="score-value" id="opponent-score"></div> <div class="score-value" id="opponent-score"></div>
</div> </div>
<div id="opponent-shield-indicator" style="display:none;color:#00d4ff;font-size:0.75rem;text-align:center;letter-spacing:1px;margin-top:4px;">&#x1F6E1; SHIELD ACTIF</div>
</div> </div>
<div id="opponent-wrapper"> <div id="opponent-wrapper">
@@ -150,22 +134,34 @@
<div id="lb-scores" class="lb-content lb-content--active"> <div id="lb-scores" class="lb-content lb-content--active">
<table class="lb-table"> <table class="lb-table">
<thead><tr><th>#</th><th>Joueur</th><th>Meilleur score</th><th>Parties</th></tr></thead> <thead>
<tbody id="lb-scores-body"><tr><td colspan="4">Chargement…</td></tr></tbody> <tr><th>#</th><th>Joueur</th><th>Meilleur score</th><th>Parties</th></tr>
</thead>
<tbody id="lb-scores-body">
<tr><td colspan="4">Chargement…</td></tr>
</tbody>
</table> </table>
</div> </div>
<div id="lb-wins" class="lb-content"> <div id="lb-wins" class="lb-content">
<table class="lb-table"> <table class="lb-table">
<thead><tr><th>#</th><th>Joueur</th><th>Victoires</th><th>Parties</th></tr></thead> <thead>
<tbody id="lb-wins-body"><tr><td colspan="4">Chargement…</td></tr></tbody> <tr><th>#</th><th>Joueur</th><th>Victoires</th><th>Parties</th></tr>
</thead>
<tbody id="lb-wins-body">
<tr><td colspan="4">Chargement…</td></tr>
</tbody>
</table> </table>
</div> </div>
<div id="lb-history" class="lb-content"> <div id="lb-history" class="lb-content">
<table class="lb-table"> <table class="lb-table">
<thead><tr><th>#</th><th>Date</th><th>Type</th><th>Score</th><th>Résultat</th></tr></thead> <thead>
<tbody id="lb-history-body"><tr><td colspan="5">Chargement…</td></tr></tbody> <tr><th>#</th><th>Date</th><th>Type</th><th>Score</th><th>Résultat</th></tr>
</thead>
<tbody id="lb-history-body">
<tr><td colspan="5">Chargement…</td></tr>
</tbody>
</table> </table>
</div> </div>
</div> </div>
@@ -177,9 +173,59 @@
<script src="tetris.js"></script> <script src="tetris.js"></script>
<script src="renderer.js"></script> <script src="renderer.js"></script>
<script src="duel.js"></script> <script src="duel.js"></script>
<script src="leaderboard.js"></script>
<script src="ui.js"></script> <script src="ui.js"></script>
<script src="effects.js"></script>
<script>
// ── Responsive scaling ──────────────────────────
(function() {
const container = document.getElementById('scale-container');
// Dimensions naturelles du contenu (single-player)
const NAT_W = 640;
const NAT_H = 1020;
function resize() {
const s = Math.min(
window.innerWidth / NAT_W,
window.innerHeight / NAT_H
);
container.style.transform = 'scale(' + s + ')';
container.style.transformOrigin = 'top center';
// Compense l'espace de layout non affecté par transform
container.style.marginBottom = ((s - 1) * NAT_H) + 'px';
}
resize();
window.addEventListener('resize', resize);
})();
</script>
<script>
// ── Matrix rain ──────────────────────────────────
(function() {
const canvas = document.getElementById('matrix-bg');
const ctx = canvas.getContext('2d');
function resize() { canvas.width = window.innerWidth; canvas.height = window.innerHeight; }
resize();
window.addEventListener('resize', resize);
const chars = 'アイウエオカキクケコサシスセソタチツテトナニヌネノハヒフヘホマミムメモヤユヨラリルレロワヲン0123456789ABCDEF>_{}[]|\\/#@$%^&*01';
const fs = 14;
let drops = [];
function initDrops() { drops = Array(Math.floor(canvas.width / fs)).fill(1); }
initDrops();
window.addEventListener('resize', initDrops);
setInterval(function() {
ctx.fillStyle = 'rgba(0,5,0,0.05)';
ctx.fillRect(0, 0, canvas.width, canvas.height);
ctx.font = fs + 'px monospace';
for (let i = 0; i < drops.length; i++) {
const ch = chars[Math.floor(Math.random() * chars.length)];
ctx.fillStyle = drops[i] * fs < 50 ? '#aaffaa' : '#00ff41';
ctx.fillText(ch, i * fs, drops[i] * fs);
if (drops[i] * fs > canvas.height && Math.random() > 0.975) drops[i] = 0;
drops[i]++;
}
}, 40);
})();
</script>
</body> </body>
</html> </html>

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