ajout de classe carte
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@@ -7,9 +7,11 @@ LDFLAGS = -lSDL2
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SRC = main.cpp \
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Bomberman.cpp \
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Game.cpp \
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Carte_Basique.cpp \
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DEPS = Bomberman.hpp \
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Game.hpp \
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Carte.hpp \
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OBJ = $(SRC:.cpp=.o)
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@@ -25,6 +27,7 @@ all: $(NAME)
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clean:
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rm -f $(OBJ)
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rm -f Bomberman.hpp.gch
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rm -f Carte.hpp.gch
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rm -f Game.hpp.gch
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fclean: clean
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rm -f $(NAME)
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