Files
bomberman/Game.hpp
T
2025-05-29 19:20:01 +02:00

17 lines
246 B
C++

#pragma once
#include <SDL2/SDL.h>
#include <iostream>
class Game {
private:
SDL_Window* _window = nullptr;
SDL_Renderer* _renderer = nullptr;
SDL_Event _event;
bool _isRunning = false;
public:
Game();
void Run();
~Game();
};