Use consistent syntax for boolean preprocessor expressions.

This commit is contained in:
Markus F.X.J. Oberhumer
2010-08-08 16:20:16 +02:00
parent 30c3f8c1ac
commit 0aff9d8df4
92 changed files with 251 additions and 253 deletions
+6 -6
View File
@@ -33,8 +33,8 @@
#include "packer.h"
#if 1 && defined(USE_SCREEN)
#define UI_USE_SCREEN
#if 1 && (USE_SCREEN)
#define UI_USE_SCREEN 1
#endif
@@ -67,7 +67,7 @@ struct UiPacker::State
int bar_len;
int pass_digits; // number of digits needed to print total_passes
#if defined(UI_USE_SCREEN)
#if (UI_USE_SCREEN)
screen_t *screen;
int screen_init_done;
int b_cx, b_cy;
@@ -304,7 +304,7 @@ void UiPacker::startCallback(unsigned u_len, unsigned step,
}
}
#if defined(UI_USE_SCREEN)
#if (UI_USE_SCREEN)
if (s->mode == M_CB_SCREEN)
{
if (!s->screen_init_done)
@@ -365,7 +365,7 @@ void UiPacker::endCallback(bool done)
}
// restore screen
#if defined(UI_USE_SCREEN)
#if (UI_USE_SCREEN)
if (s->mode == M_CB_SCREEN)
{
if (done)
@@ -484,7 +484,7 @@ void UiPacker::doCallback(unsigned isize, unsigned osize)
return;
}
#if defined(UI_USE_SCREEN)
#if (UI_USE_SCREEN)
if (s->mode == M_CB_SCREEN)
{
const char *msg = &s->msg_buf[1];