dos/exe: don't clear the dirty stack - DOS does not do this either
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+6
-2
@@ -54,6 +54,7 @@ PackExe::PackExe(InputFile *f) :
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COMPILE_TIME_ASSERT(sizeof(exe_header_t) == 32);
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ih_exesize = ih_imagesize = ih_overlay = 0;
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stack_for_lzma = 0;
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use_clear_dirty_stack = false;
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// disable lzma for "--brute" unless explicitly given "--lzma"
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if (opt->all_methods_use_lzma && !opt->method_lzma_seen)
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@@ -157,7 +158,9 @@ void PackExe::buildLoader(const Filter *)
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addLoader("LZMA_DEC00",
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opt->small ? "LZMA_DEC10" : "LZMA_DEC20",
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"LZMA_DEC30",
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ph.u_len > 0xffff ? "LZMA_DEC31" : "",
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use_clear_dirty_stack ? "LZMA_DEC31" : "",
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"LZMA_DEC32",
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ph.u_len > 0xffff ? "LZMA_DEC33" : "",
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NULL
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);
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@@ -174,7 +177,8 @@ void PackExe::buildLoader(const Filter *)
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unsigned clear_dirty_stack_low = 0x10 + lsize0;
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clear_dirty_stack_low = ALIGN_UP(clear_dirty_stack_low, 2u);
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linker->defineSymbol("clear_dirty_stack_low", clear_dirty_stack_low);
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if (use_clear_dirty_stack)
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linker->defineSymbol("clear_dirty_stack_low", clear_dirty_stack_low);
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relocateLoader();
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const unsigned lsize = getLoaderSize();
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