src: move console files into a subdir; NFC
This commit is contained in:
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/* s_win32.cpp -- Win32 console screen driver
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This file is part of the UPX executable compressor.
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Copyright (C) 1996-2023 Markus Franz Xaver Johannes Oberhumer
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Copyright (C) 1996-2023 Laszlo Molnar
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All Rights Reserved.
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UPX and the UCL library are free software; you can redistribute them
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and/or modify them under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; see the file COPYING.
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If not, write to the Free Software Foundation, Inc.,
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59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Markus F.X.J. Oberhumer Laszlo Molnar
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<markus@oberhumer.com> <ezerotven+github@gmail.com>
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*/
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#include "../conf.h"
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#if (USE_SCREEN_WIN32)
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#include "screen.h"
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#define this self
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#define mask_fg 0x0f
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#define mask_bg 0xf0
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/*************************************************************************
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// direct screen access
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**************************************************************************/
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#if (ACC_CC_MSC && (_MSC_VER >= 1000 && _MSC_VER < 1200))
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/* avoid -W4 warnings in <conio.h> */
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#pragma warning(disable : 4032)
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/* avoid -W4 warnings in <windows.h> */
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#pragma warning(disable : 4201 4214 4514)
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#endif
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#if defined(__RSXNT__)
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#define timeval win32_timeval /* struct timeval already in <sys/time.h> */
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#endif
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#include <windows.h>
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#if (HAVE_CONIO_H)
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#include <conio.h>
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#endif
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struct screen_data_t {
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HANDLE hi;
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HANDLE ho;
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CONSOLE_SCREEN_BUFFER_INFO csbi;
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#if 0
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char title[512];
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#endif
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int mode;
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int cols;
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int rows;
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int cursor_x;
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int cursor_y;
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int scroll_counter;
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WORD attr;
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WORD init_attr;
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CHAR_INFO empty_cell;
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CHAR_INFO empty_line[256];
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};
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#define P(x) ((SHORT) (x))
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static const COORD pos00 = {0, 0};
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static const COORD size11 = {1, 1};
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/* atExit information */
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static struct {
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int is_valid;
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HANDLE ho;
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CONSOLE_CURSOR_INFO cci;
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} ae;
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static void refresh(screen_t *this) { UNUSED(this); }
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static int getMode(const screen_t *this) { return this->data->mode; }
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static int getPage(const screen_t *this) {
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UNUSED(this);
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return 0;
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}
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static int getRows(const screen_t *this) { return this->data->rows; }
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static int getCols(const screen_t *this) { return this->data->cols; }
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static int isMono(const screen_t *this) {
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UNUSED(this);
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return 0;
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}
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static int getFg(const screen_t *this) { return this->data->attr & mask_fg; }
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static int getBg(const screen_t *this) { return this->data->attr & mask_bg; }
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static void setFg(screen_t *this, int fg) {
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this->data->attr = (WORD) ((this->data->attr & mask_bg) | (fg & mask_fg));
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SetConsoleTextAttribute(this->data->ho, this->data->attr);
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}
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static void setBg(screen_t *this, int bg) {
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this->data->attr = (WORD) ((this->data->attr & mask_fg) | (bg & mask_bg));
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SetConsoleTextAttribute(this->data->ho, this->data->attr);
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}
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static void setCursor(screen_t *this, int x, int y) {
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if (x >= 0 && y >= 0 && x < this->data->cols && y < this->data->rows) {
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COORD coord = {P(x), P(y)};
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SetConsoleCursorPosition(this->data->ho, coord);
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this->data->cursor_x = x;
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this->data->cursor_y = y;
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}
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}
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static void getCursor(const screen_t *this, int *x, int *y) {
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int cx = this->data->cursor_x;
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int cy = this->data->cursor_y;
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#if 1
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CONSOLE_SCREEN_BUFFER_INFO csbi;
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if (GetConsoleScreenBufferInfo(this->data->ho, &csbi)) {
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cx = csbi.dwCursorPosition.X;
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cy = csbi.dwCursorPosition.Y;
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#if 0
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assert(cx == this->data->cursor_x);
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assert(cy == this->data->cursor_y);
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#endif
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}
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#endif
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if (x)
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*x = cx;
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if (y)
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*y = cy;
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}
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static void putCharAttr(screen_t *this, int ch, int attr, int x, int y) {
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CHAR_INFO ci;
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SMALL_RECT region = {P(x), P(y), P(x), P(y)};
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ci.Char.UnicodeChar = 0;
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ci.Char.AsciiChar = (CHAR) ch;
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ci.Attributes = (WORD) attr;
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WriteConsoleOutputA(this->data->ho, &ci, size11, pos00, ®ion);
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}
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static void putChar(screen_t *this, int ch, int x, int y) {
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this->putCharAttr(this, ch, this->data->attr, x, y);
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}
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static void putStringAttr(screen_t *this, const char *s, int attr, int x, int y) {
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int i;
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int l = (int) strlen(s);
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if (l <= 0)
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return;
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assert(l <= 256);
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assert(x + l <= this->data->cols);
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CHAR_INFO ci[256];
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COORD size = {P(l), 1};
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SMALL_RECT region = {P(x), P(y), P(x + l - 1), P(y)};
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for (i = 0; i < l; i++) {
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ci[i].Char.UnicodeChar = 0;
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ci[i].Char.AsciiChar = *s++;
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ci[i].Attributes = (WORD) attr;
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}
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WriteConsoleOutputA(this->data->ho, &ci[0], size, pos00, ®ion);
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}
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static void putString(screen_t *this, const char *s, int x, int y) {
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this->putStringAttr(this, s, this->data->attr, x, y);
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}
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/* private */
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static int cci2shape(const CONSOLE_CURSOR_INFO *cci) {
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int shape = cci->dwSize & 255;
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if (!cci->bVisible)
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shape |= 0x2000;
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return shape;
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}
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static int getCursorShape(const screen_t *this) {
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CONSOLE_CURSOR_INFO cci;
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GetConsoleCursorInfo(this->data->ho, &cci);
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return cci2shape(&cci);
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}
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static void setCursorShape(screen_t *this, int shape) {
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CONSOLE_CURSOR_INFO cci;
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cci.dwSize = shape & 255;
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cci.bVisible = (shape & 0x2000) ? 0 : 1;
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SetConsoleCursorInfo(this->data->ho, &cci);
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}
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static int hideCursor(screen_t *this) {
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CONSOLE_CURSOR_INFO cci;
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int shape;
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GetConsoleCursorInfo(this->data->ho, &cci);
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shape = cci2shape(&cci);
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if (cci.bVisible) {
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cci.bVisible = 0;
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SetConsoleCursorInfo(this->data->ho, &cci);
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}
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return shape;
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}
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static int init(screen_t *this, int fd) {
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HANDLE hi, ho;
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CONSOLE_SCREEN_BUFFER_INFO *csbi;
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DWORD mode;
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WORD attr;
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int i;
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if (!this || !this->data)
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return -1;
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this->data->hi = INVALID_HANDLE_VALUE;
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this->data->ho = INVALID_HANDLE_VALUE;
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this->data->mode = -1;
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if (fd < 0 || !acc_isatty(fd))
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return -1;
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hi = GetStdHandle(STD_INPUT_HANDLE);
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ho = GetStdHandle(STD_OUTPUT_HANDLE);
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if (hi == INVALID_HANDLE_VALUE || ho == INVALID_HANDLE_VALUE)
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return -1;
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if (!GetConsoleMode(ho, &mode))
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return -1;
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csbi = &this->data->csbi;
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if (!GetConsoleScreenBufferInfo(ho, csbi))
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return -1;
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if (!GetConsoleCursorInfo(ho, &ae.cci))
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return -1;
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#if 0
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if (!GetConsoleTitle(this->data->title, sizeof(this->data->title)))
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return -1;
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#endif
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#if 0
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this->data->cols = csbi->srWindow.Right - csbi->srWindow.Left + 1;
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this->data->rows = csbi->srWindow.Bottom - csbi->srWindow.Top + 1;
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if (csbi->srWindow.Left != 0 || csbi->srWindow.Top != 0)
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return -1;
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if (this->data->cols != csbi->dwSize.X)
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return -1;
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#else
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this->data->cols = csbi->dwSize.X;
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this->data->rows = csbi->dwSize.Y;
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#if 0
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if (csbi->srWindow.Left != 0)
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return -1;
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#endif
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#endif
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this->data->cursor_x = csbi->dwCursorPosition.X;
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this->data->cursor_y = csbi->dwCursorPosition.Y;
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ae.ho = ho;
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ae.is_valid = 1;
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attr = csbi->wAttributes;
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this->data->hi = hi;
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this->data->ho = ho;
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this->data->mode = 3; // ???
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this->data->attr = attr;
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this->data->init_attr = attr;
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this->data->empty_cell.Char.UnicodeChar = 0;
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this->data->empty_cell.Char.AsciiChar = ' ';
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this->data->empty_cell.Attributes = attr;
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for (i = 0; i < 256; i++)
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this->data->empty_line[i] = this->data->empty_cell;
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return 0;
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}
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static void updateLineN(screen_t *this, const void *line, int y, int len) {
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if (y >= 0 && y < this->data->rows && len > 0 && len <= 2 * this->data->cols) {
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#if 0
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const char *s = (const char *) line;
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int l = len / 2;
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int i;
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assert(l <= 256);
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CHAR_INFO ci[256];
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COORD size = { P(l), 1 };
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SMALL_RECT region = { 0, P(y), P(0 + l - 1), P(y) };
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for (i = 0; i < l; i++)
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{
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ci[i].Char.UnicodeChar = 0;
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ci[i].Char.AsciiChar = *s++;
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ci[i].Attributes = *s++;
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}
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WriteConsoleOutputA(this->data->ho, &ci[0], size, pos00, ®ion);
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#endif
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UNUSED(line);
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}
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}
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static void clearLine(screen_t *this, int y) {
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if (y >= 0 && y < this->data->rows) {
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COORD size = {P(this->data->cols), 1};
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SMALL_RECT region = {0, P(y), P(this->data->cols - 1), P(y)};
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WriteConsoleOutputA(this->data->ho, this->data->empty_line, size, pos00, ®ion);
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}
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}
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static void clear(screen_t *this) {
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int y;
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for (y = 0; y < this->data->rows; y++)
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this->clearLine(this, y);
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}
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/* private */
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static int do_scroll(screen_t *this, int lines, int way) {
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if (lines <= 0 || lines > this->data->rows)
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return 0;
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if (lines == this->data->rows) {
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this->clear(this);
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return lines;
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}
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SMALL_RECT rect = {0, 0, P(this->data->cols - 1), P(this->data->rows - 1)};
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// SMALL_RECT clip = rect;
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COORD dest = {0, 0};
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switch (way) {
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case 0:
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rect.Top = P(rect.Top + lines);
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break;
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case 1:
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rect.Bottom = P(rect.Bottom - lines);
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dest.Y = P(dest.Y + lines);
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break;
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}
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// ScrollConsoleScreenBuffer(this->data->ho, &rect, &clip, dest, &this->data->empty_cell);
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ScrollConsoleScreenBuffer(this->data->ho, &rect, nullptr, dest, &this->data->empty_cell);
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return lines;
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}
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static int scrollUp(screen_t *this, int lines) {
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lines = do_scroll(this, lines, 0);
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this->data->scroll_counter += lines;
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return lines;
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}
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static int scrollDown(screen_t *this, int lines) {
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lines = do_scroll(this, lines, 1);
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this->data->scroll_counter -= lines;
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return lines;
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}
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static int getScrollCounter(const screen_t *this) { return this->data->scroll_counter; }
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static int s_kbhit(screen_t *this) {
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UNUSED(this);
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#if (HAVE_CONIO_H)
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#if defined(__RSXNT__)
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return 0;
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#elif defined(__BORLANDC__) || defined(__WATCOMC__)
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return kbhit();
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#else
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return _kbhit();
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#endif
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#else
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return 0;
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#endif
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}
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static int intro(screen_t *this, void (*show_frames)(screen_t *)) {
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UNUSED(this);
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UNUSED(show_frames);
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return 0;
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}
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static void atExit(void) {
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static int done = 0;
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if (done)
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return;
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done = 1;
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if (ae.is_valid) {
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}
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}
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static const screen_t driver = {sobject_destroy, nullptr, /* finalize */
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atExit, init, refresh,
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getMode, getPage, getRows,
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getCols, isMono, getFg,
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getBg, getCursor, getCursorShape,
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setFg, setBg, setCursor,
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setCursorShape, hideCursor, putChar,
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putCharAttr, putString, putStringAttr,
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clear, clearLine, updateLineN,
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scrollUp, scrollDown, getScrollCounter,
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s_kbhit, intro, (struct screen_data_t *) nullptr};
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/* public constructor */
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screen_t *screen_win32_construct(void) { return sobject_construct(&driver, sizeof(*driver.data)); }
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#endif /* (USE_SCREEN_WIN32) */
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/* vim:set ts=4 sw=4 et: */
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