src: use 'byte' instead of 'upx_byte'; NFCI
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@@ -181,7 +181,7 @@ void MemBuffer::checkState() const {
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throwInternalError("block not allocated");
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assert(size_in_bytes > 0);
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if (use_simple_mcheck()) {
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const unsigned char *p = (const unsigned char *) ptr;
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const byte *p = (const byte *) ptr;
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if (get_ne32(p - 4) != MAGIC1(p))
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throwInternalError("memory clobbered before allocated block 1");
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if (get_ne32(p - 8) != size_in_bytes)
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@@ -201,7 +201,7 @@ void MemBuffer::alloc(upx_uint64_t bytes) {
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size_t malloc_bytes = mem_size(1, bytes);
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if (use_simple_mcheck())
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malloc_bytes += 32;
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unsigned char *p = (unsigned char *) ::malloc(malloc_bytes);
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byte *p = (byte *) ::malloc(malloc_bytes);
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NO_printf("MemBuffer::alloc %llu: %p\n", bytes, p);
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if (!p)
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throwOutOfMemoryException();
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@@ -234,7 +234,7 @@ void MemBuffer::dealloc() {
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stats.global_dealloc_counter += 1;
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stats.global_total_active_bytes -= size_in_bytes;
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if (use_simple_mcheck()) {
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unsigned char *p = (unsigned char *) ptr;
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byte *p = (byte *) ptr;
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// clear magic constants
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set_ne32(p - 8, 0);
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set_ne32(p - 4, 0);
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@@ -278,7 +278,7 @@ TEST_CASE("MemBuffer") {
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CHECK_THROWS(mb.subref("", 1, 64));
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CHECK_THROWS(mb.subref("", 64, 1));
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if (use_simple_mcheck()) {
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unsigned char *p = raw_bytes(mb, 0);
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byte *p = raw_bytes(mb, 0);
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unsigned magic1 = get_ne32(p - 4);
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set_ne32(p - 4, magic1 ^ 1);
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CHECK_THROWS(mb.checkState());
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