parse color finis ?

This commit is contained in:
H3XploR
2025-02-15 18:35:35 +01:00
parent 40f8821b47
commit d6a8c5cf31
2 changed files with 21 additions and 3 deletions
+17 -2
View File
@@ -6,18 +6,32 @@
/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/14 20:05:49 by yantoine #+# #+# */
/* Updated: 2025/02/14 20:25:45 by yantoine ### ########.fr */
/* Updated: 2025/02/15 18:34:45 by yantoine ### ########.fr */
/* */
/* ************************************************************************** */
#include "miniRT.h"
static inline int range_is_ok(char **token_color)
{
int i;
i = 0;
while (i < 3)
{
if (ft_atoi(token_color[i]) < 0 || ft_atoi(token_color[i]) > 255)
return (0);
i++;
}
return (1);
}
t_color parse_color(const char *token, t_scene scene)
{
const char **token_color = ft_split(token, ',');
t_color color;
if (!check_tokens(token_color, 3))
if (!check_tokens(token_color, 3) || !range_is_ok(token_color))
{
ft_free_array(tokens_color);
ft_free_array(scene.token_if_exit);
@@ -29,4 +43,5 @@ t_color parse_color(const char *token, t_scene scene)
color.r = ft_atoi(token_color[0]) / 255;
color.g = ft_atoi(token_color[1]) / 255;
color.b = ft_atoi(token_color[2]) / 255;
return (color);
}
+4 -1
View File
@@ -100,6 +100,7 @@ color miniRT.h /^ t_vec3 color;$/;" m struct:s_sphere typeref:typename:t_vec3
create_scene scene.c /^t_scene create_scene(void)$/;" f typeref:typename:t_scene
cylinders miniRT.h /^ t_cylinder cylinders[MAX_CYLINDERS];$/;" m struct:s_scene typeref:typename:t_cylinder[]
dir miniRT.h /^ t_vec3 dir;$/;" m struct:s_ray typeref:typename:t_vec3
fd_if_exit miniRT.h /^ const int fd_if_exit;$/;" m struct:s_scene typeref:typename:const int
fov miniRT.h /^ float fov;$/;" m struct:s_camera typeref:typename:float
fov raytracer_formatted.c /^float fov = 90.0f;$/;" v typeref:typename:float
get_tokens_secure parsing_utils.c /^inline char **get_tokens_secure(t_scene scene, const int numObject, const int numObjectMax, cons/;" f typeref:typename:char **
@@ -109,7 +110,7 @@ intersectPlane raytracer_formatted.c /^float intersectPlane(Ray ray, Plane p, t_
intersectSphere raytracer_formatted.c /^float intersectSphere(Ray ray, Sphere s, t_vec3 *hitNormal)$/;" f typeref:typename:float
isInShadow raytracer_formatted.c /^bool isInShadow(t_vec3 hitPoint, t_vec3 lightPos)$/;" f typeref:typename:bool
lights miniRT.h /^ t_light lights[MAX_LIGHTS];$/;" m struct:s_scene typeref:typename:t_light[]
line miniRT.h /^ const char *line;$/;" m struct:s_scene typeref:typename:const char *
line_if_exit miniRT.h /^ const char *line_if_exit;$/;" m struct:s_scene typeref:typename:const char *
load_config config.c /^t_scene load_config(const char *filename)$/;" f typeref:typename:t_scene
load_config raytracer_formatted.c /^void load_config(const char *filename)$/;" f typeref:typename:void
main raytracer_formatted.c /^int main(int argc, char *argv[])$/;" f typeref:typename:int
@@ -131,6 +132,7 @@ point miniRT.h /^ t_vec3 point;$/;" m struct:s_plane typeref:typename:t_vec3
pos miniRT.h /^ t_vec3 pos;$/;" m struct:s_light typeref:typename:t_vec3
radius miniRT.h /^ float radius;$/;" m struct:s_sphere typeref:typename:float
radius miniRT.h /^ float radius; \/\/ Demi-diamètre$/;" m struct:s_cylinder typeref:typename:float
range_is_ok parsing_color.c /^static inline int range_is_ok(char **token_color)$/;" f typeref:typename:int file:
s_ambient miniRT.h /^typedef struct s_ambient$/;" s
s_camera miniRT.h /^typedef struct s_camera$/;" s
s_cylinder miniRT.h /^typedef struct s_cylinder$/;" s
@@ -150,6 +152,7 @@ t_ray miniRT.h /^} t_ray;$/;" t typeref:struct:s_ray
t_scene miniRT.h /^} t_scene;$/;" t typeref:struct:s_scene
t_sphere miniRT.h /^} t_sphere;$/;" t typeref:struct:s_sphere
t_vec3 miniRT.h /^} t_vec3;$/;" t typeref:struct:s_vec3
token_if_exit miniRT.h /^ const char **token_if_exit;$/;" m struct:s_scene typeref:typename:const char **
trace raytracer_formatted.c /^t_vec3 trace(Ray ray)$/;" f typeref:typename:t_vec3
vec3_add calcul_de_vecteur.c /^t_vec3 vec3_add(t_vec3 a, t_vec3 b)$/;" f typeref:typename:t_vec3
vec3_cross calcul_de_vecteur.c /^t_vec3 vec3_cross(t_vec3 a, t_vec3 b)$/;" f typeref:typename:t_vec3