s'occuper des intersections
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@@ -71,6 +71,7 @@
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!_TAG_ROLE_DESCRIPTION!C++!partition imported /imported with "imported ..."/
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HEIGHT miniRT.h /^# define HEIGHT /;" d
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MAX_AMBIENT miniRT.h /^# define MAX_AMBIENT /;" d
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MAX_CAMERA miniRT.h /^# define MAX_CAMERA /;" d
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MAX_CYLINDERS miniRT.h /^# define MAX_CYLINDERS /;" d
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MAX_LIGHTS miniRT.h /^# define MAX_LIGHTS /;" d
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MAX_PLANES miniRT.h /^# define MAX_PLANES /;" d
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@@ -89,6 +90,7 @@ camDir miniRT.h /^ t_vec3 camDir;$/;" m struct:s_camera typeref:typename:t_vec3
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camDir raytracer_formatted.c /^t_vec3 camDir = {0.0f, 0.0f, -1.0f};$/;" v typeref:typename:t_vec3
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camPos miniRT.h /^ t_vec3 camPos;$/;" m struct:s_camera typeref:typename:t_vec3
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camPos raytracer_formatted.c /^t_vec3 camPos = {0.0f, 0.0f, 0.0f};$/;" v typeref:typename:t_vec3
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camera miniRT.h /^ t_camera camera;$/;" m struct:s_scene typeref:typename:t_camera
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center miniRT.h /^ t_vec3 center;$/;" m struct:s_cylinder typeref:typename:t_vec3
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center miniRT.h /^ t_vec3 center;$/;" m struct:s_sphere typeref:typename:t_vec3
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check_if_max check.c /^inline void check_if_max(t_scene scene, const int to_test, const int max)$/;" f typeref:typename:void
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@@ -121,10 +123,16 @@ numLights miniRT.h /^ int numLights;$/;" m struct:s_scene typeref:typename:int
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numPlanes miniRT.h /^ int numPlanes;$/;" m struct:s_scene typeref:typename:int
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numSpheres miniRT.h /^ int numSpheres;$/;" m struct:s_scene typeref:typename:int
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origin miniRT.h /^ t_vec3 origin;$/;" m struct:s_ray typeref:typename:t_vec3
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parse_color parsing_color.c /^t_color parse_color(const char *token, t_scene scene)$/;" f typeref:typename:t_color
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parse_color parsing_color.c /^t_vec3 parse_color(const char *token, t_scene scene)$/;" f typeref:typename:t_vec3
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parse_vector parsing_vector.c /^t_vec3 parse_vector(const char *token, t_scene scene)$/;" f typeref:typename:t_vec3
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parse_vector_normalize parsing_vector.c /^t_vec3 parse_vector_normalize(const char *token, t_scene scene)$/;" f typeref:typename:t_vec3
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parsing_ambiant parsing_ambiant.c /^t_scene parsing_ambiant(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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parsing_camera parsing_camera.c /^t_scene parsing_camera(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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parsing_cylinder parsing_cylinder.c /^t_scene parsing_cylinder(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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parsing_light parsing_light.c /^t_scene parsing_light(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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parsing_line config.c /^static inline t_scene parsing_line(const char *line, t_scene scene)$/;" f typeref:typename:t_scene file:
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parsing_plane parsing_plane.c /^t_scene parsing_plane(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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parsing_sphere parsing_sphere.c /^t_scene parsing_sphere(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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pitch miniRT.h /^ float pitch; \/\/ vue de haut en bas en radians$/;" m struct:s_camera typeref:typename:float
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pitch raytracer_formatted.c /^float pitch = 0.0f; \/\/ vue de haut en bas en radians$/;" v typeref:typename:float
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planes miniRT.h /^ t_plane planes[MAX_PLANES];$/;" m struct:s_scene typeref:typename:t_plane[]
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@@ -133,6 +141,7 @@ pos miniRT.h /^ t_vec3 pos;$/;" m struct:s_light typeref:typename:t_vec3
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radius miniRT.h /^ float radius;$/;" m struct:s_sphere typeref:typename:float
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radius miniRT.h /^ float radius; \/\/ Demi-diamètre$/;" m struct:s_cylinder typeref:typename:float
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range_is_ok parsing_color.c /^static inline int range_is_ok(char **token_color)$/;" f typeref:typename:int file:
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range_is_ok parsing_vector.c /^static inline int range_is_ok(char **token_vector)$/;" f typeref:typename:int file:
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s_ambient miniRT.h /^typedef struct s_ambient$/;" s
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s_camera miniRT.h /^typedef struct s_camera$/;" s
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s_cylinder miniRT.h /^typedef struct s_cylinder$/;" s
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