s'occuper des intersections
This commit is contained in:
@@ -6,7 +6,7 @@
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/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/14 01:41:17 by yantoine #+# #+# */
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/* Updated: 2025/02/14 18:53:17 by yantoine ### ########.fr */
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/* Updated: 2025/02/15 19:56:05 by yantoine ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -57,4 +57,5 @@ t_scene load_config(const char *filename)
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free(line);
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parsing_line(line, scene);
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}
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return (scene);
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}
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@@ -6,7 +6,7 @@
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/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/13 20:02:36 by yantoine #+# #+# */
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/* Updated: 2025/02/14 20:45:21 by yantoine ### ########.fr */
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/* Updated: 2025/02/15 19:36:06 by yantoine ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -20,6 +20,7 @@
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# include <stdlib.h>
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# include <string.h>
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# include "libft.h"
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# include "float.h"
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// ----- Taille ecran ----
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# define WIDTH 320
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@@ -31,8 +32,9 @@
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# define MAX_CYLINDERS 128
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# define MAX_LIGHTS 16
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# define MAX_AMBIENT 1
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# define MAX_CAMERA 1
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// ----- Structures
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// ----- Espace 3d
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typedef struct s_vec3
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{
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float x;
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@@ -100,6 +102,7 @@ typedef struct s_scene
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t_cylinder cylinders[MAX_CYLINDERS];
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t_light lights[MAX_LIGHTS];
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t_ambient ambient;
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t_camera camera;
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int numSpheres;
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int numPlanes;
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int numCylinders;
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@@ -129,7 +132,10 @@ t_scene parsing_light(const char *line, t_scene scene);
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t_scene parsing_sphere(const char *line, t_scene scene);
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t_scene parsing_plane(const char *line, t_scene scene);
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t_scene parsing_cylindre(const char *line, t_scene scene);
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t_color parse_color(const char *token, t_scene scene);
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t_vec3 parse_color(const char *token, t_scene scene);
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t_vec3 parse_vector(const char *token, t_scene scene);
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t_vec3 parse_vector_normalize(const char *token, t_scene scene);
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// Parsing utils
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inline char **get_tokens_secure(t_scene scene, const int numObject, const int numObjectMax, const int supposed_nb_token);
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+11
-1
@@ -6,7 +6,7 @@
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/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/14 20:02:29 by yantoine #+# #+# */
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/* Updated: 2025/02/14 20:03:25 by yantoine ### ########.fr */
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/* Updated: 2025/02/15 19:43:52 by yantoine ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -14,4 +14,14 @@
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t_scene parsing_camera(const char *line, t_scene scene)
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{
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const char **tokens = get_tokens_secure(scene, scene.numCamera, MAX_CAMERA, 4);
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scene.token_if_exit = tokens;
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scene.camera.camPos = parse_vector(tokens[1], scene);
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scene.camera.camDir = parse_vector_normalize(tokens[2], scene);
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scene.camera.fov = ft_atof(tokens[3]);
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scene.camera.yaw = atan2f(camDir.x, -camDir.z);
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scene.camera.pitch = asinf(camDir.y);
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ft_free_array(tokens);
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scene.numCamera++;
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return (scene);
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}
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+8
-7
@@ -6,7 +6,7 @@
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/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/14 20:05:49 by yantoine #+# #+# */
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/* Updated: 2025/02/15 18:34:45 by yantoine ### ########.fr */
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/* Updated: 2025/02/15 19:23:20 by yantoine ### ########.fr */
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/* */
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/* ************************************************************************** */
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@@ -19,17 +19,17 @@ static inline int range_is_ok(char **token_color)
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i = 0;
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while (i < 3)
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{
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if (ft_atoi(token_color[i]) < 0 || ft_atoi(token_color[i]) > 255)
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if (ft_atof(token_color[i]) < 0 || ft_atof(token_color[i]) > 255)
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return (0);
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i++;
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}
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return (1);
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}
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t_color parse_color(const char *token, t_scene scene)
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t_vec3 parse_color(const char *token, t_scene scene)
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{
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const char **token_color = ft_split(token, ',');
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t_color color;
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t_vec3 color;
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if (!check_tokens(token_color, 3) || !range_is_ok(token_color))
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{
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@@ -40,8 +40,9 @@ t_color parse_color(const char *token, t_scene scene)
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close(scene.fd);
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exit(1);
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}
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color.r = ft_atoi(token_color[0]) / 255;
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color.g = ft_atoi(token_color[1]) / 255;
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color.b = ft_atoi(token_color[2]) / 255;
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color.x = ft_atof(token_color[0]) / 255;
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color.y = ft_atof(token_color[1]) / 255;
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color.z = ft_atof(token_color[2]) / 255;
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ft_free_array(tokens_color);
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return (color);
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}
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@@ -0,0 +1,27 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* parsing_cylinder.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/15 19:54:13 by yantoine #+# #+# */
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/* Updated: 2025/02/15 19:54:28 by yantoine ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "miniRT.h"
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t_scene parsing_cylinder(const char *line, t_scene scene)
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{
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const char **tokens = get_tokens_secure(scene, scene.numCylinders, MAX_CYLINDERS, 6);
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scene.token_if_exit = tokens;
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scene.cylinders[scene.numCylinders].center = parse_vector(tokens[1], scene);
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scene.cylinders[scene.numCylinders].axis = parse_vector_normalize(tokens[2], scene);
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scene.cylinders[scene.numCylinders].radius = parse_float(tokens[3], scene);
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scene.cylinders[scene.numCylinders].height = parse_float(tokens[4], scene);
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scene.cylinders[scene.numCylinders].color = parse_color(tokens[5], scene);
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ft_free_array(tokens);
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scene.numCylinders++;
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return (scene);
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}
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@@ -0,0 +1,25 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* parsing_light.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/15 19:39:08 by yantoine #+# #+# */
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/* Updated: 2025/02/15 19:44:19 by yantoine ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "minRT.h"
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t_scene parsing_light(const char *line, t_scene scene)
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{
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const char **tokens = get_tokens_secure(scene, scene.numLights, MAX_LIGHTS, 4);
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scene.token_if_exit = tokens;
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scene.lights[scene.numLights].pos = parse_vector(tokens[1], scene);
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scene.lights[scene.numLights].brightness = ft_atof(tokens[2], scene);
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scene.lights[scene.numLights].color = parse_color(tokens[3], scene);
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ft_free_array(tokens);
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scene.numLights++;
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return (scene);
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}
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@@ -0,0 +1,25 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* parsing_plane.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/15 19:49:41 by yantoine #+# #+# */
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/* Updated: 2025/02/15 19:53:30 by yantoine ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "miniRT.h"
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t_scene parsing_plane(const char *line, t_scene scene)
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{
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const char **tokens = get_tokens_secure(scene, scene.numPlanes, MAX_PLANES, 4);
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scene.token_if_exit = tokens;
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scene.planes[scene.numPlanes].point = parse_vector(tokens[1], scene);
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scene.planes[scene.numPlanes].normal = parse_vector_normalize(tokens[2], scene);
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scene.planes[scene.numPlanes].color = parse_color(tokens[3], scene);
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ft_free_array(tokens);
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scene.numPlanes++;
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return (scene);
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}
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@@ -0,0 +1,25 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* parsing_sphere.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/15 19:46:16 by yantoine #+# #+# */
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/* Updated: 2025/02/15 19:48:43 by yantoine ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "miniRT.h"
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t_scene parsing_sphere(const char *line, t_scene scene)
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{
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const char **tokens = get_tokens_secure(scene, scene.numSpheres, MAX_SPHERES, 4);
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scene.token_if_exit = tokens;
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scene.spheres[scene.numSpheres].center = parse_vector(tokens[1], scene);
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scene.spheres[scene.numSpheres].radius = ft_atof(tokens[2], scene) / 2.0f;
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scene.spheres[scene.numSpheres].color = parse_color(tokens[3], scene);
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ft_free_array(tokens);
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scene.numSpheres++;
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return (scene);
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}
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@@ -0,0 +1,57 @@
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/* ************************************************************************** */
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/* */
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/* ::: :::::::: */
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/* parsing_vector.c :+: :+: :+: */
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/* +:+ +:+ +:+ */
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/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
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/* +#+#+#+#+#+ +#+ */
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/* Created: 2025/02/15 19:16:01 by yantoine #+# #+# */
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/* Updated: 2025/02/15 19:36:24 by yantoine ### ########.fr */
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/* */
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/* ************************************************************************** */
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#include "miniRT.h"
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static inline int range_is_ok(char **token_vector)
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{
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int i;
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i = 0;
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while (i < 3)
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{
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if (ft_atof(token_vector[i]) < -FLT_MAX || ft_atof(token_vector[i]) > FLT_MAX)
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return (0);
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i++;
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}
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return (1);
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}
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t_vec3 parse_vector(const char *token, t_scene scene)
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{
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const char **token_vector = ft_split(token, ',');
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t_vec3 vector;
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if (!check_tokens(token_vector, 3) || !range_is_ok(token_vector))
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{
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ft_free_array(token_vector);
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ft_free_array(scene.token_if_exit);
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ft_putendl_fd("error", 2);
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free(scene.line_if_exit);
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close(scene.fd_if_exit);
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exit(1);
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}
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vector.x = ft_atof(token_vector[0]);
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vector.y = ft_atof(token_vector[1]);
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vector.z = ft_atof(token_vector[2]);
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ft_free_array(tokens_vector);
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return (vector);
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}
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t_vec3 parse_vector_normalize(const char *token, t_scene scene)
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{
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t_vec3 vector;
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vector = parse_vector(token, scene);
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vector = vec3_normalize(vector);
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return (vector);
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}
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@@ -71,6 +71,7 @@
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!_TAG_ROLE_DESCRIPTION!C++!partition imported /imported with "imported ..."/
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HEIGHT miniRT.h /^# define HEIGHT /;" d
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MAX_AMBIENT miniRT.h /^# define MAX_AMBIENT /;" d
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MAX_CAMERA miniRT.h /^# define MAX_CAMERA /;" d
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MAX_CYLINDERS miniRT.h /^# define MAX_CYLINDERS /;" d
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MAX_LIGHTS miniRT.h /^# define MAX_LIGHTS /;" d
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MAX_PLANES miniRT.h /^# define MAX_PLANES /;" d
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@@ -89,6 +90,7 @@ camDir miniRT.h /^ t_vec3 camDir;$/;" m struct:s_camera typeref:typename:t_vec3
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camDir raytracer_formatted.c /^t_vec3 camDir = {0.0f, 0.0f, -1.0f};$/;" v typeref:typename:t_vec3
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camPos miniRT.h /^ t_vec3 camPos;$/;" m struct:s_camera typeref:typename:t_vec3
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camPos raytracer_formatted.c /^t_vec3 camPos = {0.0f, 0.0f, 0.0f};$/;" v typeref:typename:t_vec3
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camera miniRT.h /^ t_camera camera;$/;" m struct:s_scene typeref:typename:t_camera
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center miniRT.h /^ t_vec3 center;$/;" m struct:s_cylinder typeref:typename:t_vec3
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center miniRT.h /^ t_vec3 center;$/;" m struct:s_sphere typeref:typename:t_vec3
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check_if_max check.c /^inline void check_if_max(t_scene scene, const int to_test, const int max)$/;" f typeref:typename:void
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@@ -121,10 +123,16 @@ numLights miniRT.h /^ int numLights;$/;" m struct:s_scene typeref:typename:int
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numPlanes miniRT.h /^ int numPlanes;$/;" m struct:s_scene typeref:typename:int
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numSpheres miniRT.h /^ int numSpheres;$/;" m struct:s_scene typeref:typename:int
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origin miniRT.h /^ t_vec3 origin;$/;" m struct:s_ray typeref:typename:t_vec3
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parse_color parsing_color.c /^t_color parse_color(const char *token, t_scene scene)$/;" f typeref:typename:t_color
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parse_color parsing_color.c /^t_vec3 parse_color(const char *token, t_scene scene)$/;" f typeref:typename:t_vec3
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parse_vector parsing_vector.c /^t_vec3 parse_vector(const char *token, t_scene scene)$/;" f typeref:typename:t_vec3
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parse_vector_normalize parsing_vector.c /^t_vec3 parse_vector_normalize(const char *token, t_scene scene)$/;" f typeref:typename:t_vec3
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parsing_ambiant parsing_ambiant.c /^t_scene parsing_ambiant(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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parsing_camera parsing_camera.c /^t_scene parsing_camera(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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parsing_cylinder parsing_cylinder.c /^t_scene parsing_cylinder(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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parsing_light parsing_light.c /^t_scene parsing_light(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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parsing_line config.c /^static inline t_scene parsing_line(const char *line, t_scene scene)$/;" f typeref:typename:t_scene file:
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parsing_plane parsing_plane.c /^t_scene parsing_plane(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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parsing_sphere parsing_sphere.c /^t_scene parsing_sphere(const char *line, t_scene scene)$/;" f typeref:typename:t_scene
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pitch miniRT.h /^ float pitch; \/\/ vue de haut en bas en radians$/;" m struct:s_camera typeref:typename:float
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pitch raytracer_formatted.c /^float pitch = 0.0f; \/\/ vue de haut en bas en radians$/;" v typeref:typename:float
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planes miniRT.h /^ t_plane planes[MAX_PLANES];$/;" m struct:s_scene typeref:typename:t_plane[]
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@@ -133,6 +141,7 @@ pos miniRT.h /^ t_vec3 pos;$/;" m struct:s_light typeref:typename:t_vec3
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radius miniRT.h /^ float radius;$/;" m struct:s_sphere typeref:typename:float
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radius miniRT.h /^ float radius; \/\/ Demi-diamètre$/;" m struct:s_cylinder typeref:typename:float
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range_is_ok parsing_color.c /^static inline int range_is_ok(char **token_color)$/;" f typeref:typename:int file:
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range_is_ok parsing_vector.c /^static inline int range_is_ok(char **token_vector)$/;" f typeref:typename:int file:
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s_ambient miniRT.h /^typedef struct s_ambient$/;" s
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s_camera miniRT.h /^typedef struct s_camera$/;" s
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s_cylinder miniRT.h /^typedef struct s_cylinder$/;" s
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