Files
RayTracer/parsing_cylinder.c
T
2025-02-15 20:02:43 +01:00

28 lines
1.5 KiB
C

/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* parsing_cylinder.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: yantoine <yantoine@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2025/02/15 19:54:13 by yantoine #+# #+# */
/* Updated: 2025/02/15 19:54:28 by yantoine ### ########.fr */
/* */
/* ************************************************************************** */
#include "miniRT.h"
t_scene parsing_cylinder(const char *line, t_scene scene)
{
const char **tokens = get_tokens_secure(scene, scene.numCylinders, MAX_CYLINDERS, 6);
scene.token_if_exit = tokens;
scene.cylinders[scene.numCylinders].center = parse_vector(tokens[1], scene);
scene.cylinders[scene.numCylinders].axis = parse_vector_normalize(tokens[2], scene);
scene.cylinders[scene.numCylinders].radius = parse_float(tokens[3], scene);
scene.cylinders[scene.numCylinders].height = parse_float(tokens[4], scene);
scene.cylinders[scene.numCylinders].color = parse_color(tokens[5], scene);
ft_free_array(tokens);
scene.numCylinders++;
return (scene);
}